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    <channel>
        <title>Thingiverse - Things Tagged With 'experiment'</title>
        <description><![CDATA[Cool things we think you'll like from Thingiverse.com]]></description>
        <link>http://www.thingiverse.com/tag:experiment</link>
        <lastBuildDate>Fri, 30 Jul 2010 23:51:41 +0100</lastBuildDate>
        <generator>FeedCreator 1.7.2-ppt (info@mypapit.net)</generator>
        <language>en-us</language>
        <copyright>Copyright 2010, Thingiverse.com</copyright>
        <item>
            <title>MK4 Spring Loaded Idler</title>
            <link>http://www.thingiverse.com/thing:3609</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3609"><img src="http://thingiverse-production.s3.amazonaws.com/renders/81/71/1a/9e/7c/P7230005_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">
</td></tr></table>]]></description>
            <author>DieselG</author>
            <pubDate>Sun, 25 Jul 2010 22:45:46 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3609</guid>
        </item>
        <item>
            <title>Radioactive Rock Holder </title>
            <link>http://www.thingiverse.com/thing:3605</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3605"><img src="http://thingiverse-production.s3.amazonaws.com/renders/3f/c8/c0/82/be/0725213523_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">I got bored and had a radioactive rock...so why the heck not? Its got 2 poles for UV lights 'cause its fluorescent (which would be nice if i had fluorescent plastic). It can also hold another object. Not quite sure what though.
</td></tr></table>]]></description>
            <author>Conrad2468</author>
            <pubDate>Mon, 26 Jul 2010 03:52:00 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3605</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/10/5e/c2/b6/0a/Radioactive_holder.stl" length="80769" type="application/sla"/>
        </item>
        <item>
            <title>pololu board</title>
            <link>http://www.thingiverse.com/thing:3601</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3601"><img src="http://thingiverse-production.s3.amazonaws.com/renders/29/04/c1/cd/9a/pololu_proto_brd_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">this is a pololu stepper board for the reprap, it has on it all the power and end stop inputs and outputs.<br />
<br />
this has the ability to set the micro stepping on it, with jumpers. <br />
<br />
i have updated it a little since i posted the pictures, there is now a pull down resister and it is run a little better.<br />
<br />
i also posted it up on my blog too.<br />
<br />
 <a href="http://mike-mack.blogspot.com/2010/07/another-board-it-was-slow-day.html" target="_blank" rel="nofollow">mike-mack.blogspot.com/2010/07/another-board-it-was-slow-day.html</a>
</td></tr></table>]]></description>
            <author>dissidence</author>
            <pubDate>Sat, 24 Jul 2010 19:43:04 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3601</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/da/dc/4b/fe/01/pololu_board.brd" length="14831" type="application/octet-stream"/>
        </item>
        <item>
            <title>Twisted Form Study</title>
            <link>http://www.thingiverse.com/thing:3565</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3565"><img src="http://thingiverse-production.s3.amazonaws.com/renders/84/4c/73/3d/e3/4696384429_959e860967_b_preview_large.jpg" alt="Yellow pillars" class="render"  /></a><br/>Yellow pillars</td><td valign="top">Just a bunch of regular polyhedrons hanging out doing normal things.  Print out the whole series and it looks nice.
</td></tr></table>]]></description>
            <author>hoeken</author>
            <pubDate>Thu, 22 Jul 2010 16:30:26 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3565</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/13/cd/03/e6/f5/triangle.stl" length="7890244" type="application/sla"/>
        </item>
        <item>
            <title>Coaster for a beagleboard</title>
            <link>http://www.thingiverse.com/thing:3559</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3559"><img src="http://thingiverse-production.s3.amazonaws.com/renders/2c/a2/4a/85/5a/4804604567_703c26c7cb_o_preview_large.jpg" alt="Beaglecoaster revision 17" class="render"  /></a><br/>Beaglecoaster revision 17</td><td valign="top">After shorting out yet another board I decided to make some coasters to protect my revision B and revision C beagleboards. It took me a few hours to get the hang of openscad and then tweak the dimensions to account for ABS shrinkage, but it's finally working.<br />
<br />
With a 3mm edge thickness this maxed out my buildarea using a makergear bighead, the stock nozzle might have a bit more clearance.<br />
<br />
Support for the slightly bigger beagleboard-xM will follow later once I have countersunk the bolts on my platform, it's too big to print otherwise.<br />
<br />
The most up to date version is kept at <a href="http://gitorious.org/hacks/things/trees/master" target="_blank" rel="nofollow">gitorious.org/hacks/things/trees/master</a>
</td></tr></table>]]></description>
            <author>koenkooi</author>
            <pubDate>Sat, 17 Jul 2010 11:27:29 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3559</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/5a/bd/e4/1a/d6/beagle17.stl" length="74211" type="application/sla"/>
        </item>
        <item>
            <title>Spring Suspension</title>
            <link>http://www.thingiverse.com/thing:3551</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3551"><img src="http://thingiverse-production.s3.amazonaws.com/renders/7f/ff/5e/78/4a/SuspenstionSystem2c_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">This is a spring suspension part that I made to be printed in one pass on a dimension sst 1200es.  My printed ABS suspension print is functional and I have made few modifications to the .stl which are included here. I wanted to make an air suspension, but the goal of this particular part was to design something that could be made in one single print.  The part was made in SolidWorks.<br />
<br />
FYI - My printer uses support material as well as model material.  I'm not confident that this would print without the support material... yet.
</td></tr></table>]]></description>
            <author>BME_Sundevil</author>
            <pubDate>Thu, 15 Jul 2010 22:14:27 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3551</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/90/ca/f8/ec/f3/SuspenstionSystem2c.STL" length="6592884" type="application/sla"/>
        </item>
        <item>
            <title>Heat Shrink Dome</title>
            <link>http://www.thingiverse.com/thing:3472</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3472"><img src="http://thingiverse-production.s3.amazonaws.com/renders/3e/7b/b2/ad/8e/dome3_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">This is more of an experiment than a practical object. The idea was to create a structure made from a printed frame with a thin plastic skin stretched over it. 
</td></tr></table>]]></description>
            <author>degroof</author>
            <pubDate>Sat, 03 Jul 2010 01:08:32 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3472</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/ad/66/0a/24/12/domeframe.stl" length="596000" type="application/sla"/>
        </item>
        <item>
            <title>Steampunk Couture: CNC Goggles</title>
            <link>http://www.thingiverse.com/thing:3448</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3448"><img src="http://thingiverse-production.s3.amazonaws.com/renders/21/8c/00/52/91/DSC_0619_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">I started this project long, long ago. I was teaching at TechShop and had the time, tools, and a drive to make something serious. You see, I have had this long history of mixed emotions about steampunk. On the one hand, it is a wonderful and beautiful to look back on generations past and reflect on all the awesome things they have done. It is great to be inspired by Tesla and Grahm Bell and all the guys slaving away in steel mills wearing top hats. On the other hand steampunk has also become a label for hastily made shoddy things muddled together with hot glue, watch gears, and brass spray paint.<br />
<br />
Often times my philosophy is to not have opinions on things until I have done something substantial to justify them. This is me putting my money where my mouth is. This is my highly engineered, hard labor, meticulously calculated answer to why steampunk is awesome. There can be so much cool in the intersection between math and metal and leather and science and I think everyone should give it a try.<br />
<br />
The whole set of photos from the project is on display here <a href="http://www.flickr.com/photos/gianteye/sets/72157624394079042/" target="_blank" rel="nofollow">flickr.com/photos/gianteye/sets/72157624394079042/</a><br />
<br />
You can see a bit more on how the metal components on the goggles were made here <a href="http://www.flickr.com/photos/gianteye/sets/72157619078382624/" target="_blank" rel="nofollow">flickr.com/photos/gianteye/sets/72157619078382624/</a> and find out a bit more about the prototyping process here <a href="http://makersmarket.com/seller/gianteye/blog" target="_blank" rel="nofollow">makersmarket.com/seller/gianteye/blog</a><br />
<br />
I fuel my insatiable love for design and adventure through ventures like selling digitally fabricated jewelry on etsy. You should take a look at <a href="http://gianteye.etsy.com" target="_blank" rel="nofollow">gianteye.etsy.com</a> or get in touch with me at m  <a href="http://sinbox.org" target="_blank" rel="nofollow">sinbox.org</a> if you have ideas, advice, job offers, commissions, or cake.
</td></tr></table>]]></description>
            <author>gianteye</author>
            <pubDate>Wed, 30 Jun 2010 20:21:22 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3448</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/fc/ab/85/7c/79/goggle_l.STL" length="1799984" type="application/sla"/>
        </item>
        <item>
            <title>Bus Pirate v3 Case</title>
            <link>http://www.thingiverse.com/thing:3447</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3447"><img src="http://thingiverse-production.s3.amazonaws.com/renders/b3/ee/fa/cb/cb/IMG_0950_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">So this is a case for the Bus Pirate v3 board from Seeed Studio found at <a href="http://www.seeedstudio.com/depot/bus-pirate-v3-assembled-p-609.html?cPath=61_68" target="_blank" rel="nofollow">seeedstudio.com/depot/bus-pirate-v3-assembled-p-609.html?cPath=61_68</a><br />
<br />
v3 is much smaller than then v2 board that is found here.<br />
<br />
Mods for the future are better accessibility to visualize the surface mount LEDs<br />
<br />
I also included the Sketchup File that I am using for any modifications.  Hope someone can enjoy it as much as I did.<br />
<br />
This is a derivative of the following Bus Pirate v2 cases<br />
<a href="http://dev.thingiverse.com/thing:1716" target="_blank" rel="nofollow">dev.thingiverse.com/thing:1716</a><br />
<a href="http://www.thingiverse.com/thing:2135" target="_blank" rel="nofollow">thingiverse.com/thing:2135</a>
</td></tr></table>]]></description>
            <author>dsralph</author>
            <pubDate>Mon, 28 Jun 2010 17:41:00 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3447</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/1d/39/84/81/93/buspiratev3case2.stl" length="112284" type="application/sla"/>
        </item>
        <item>
            <title>Open-Ended Fountain Pen</title>
            <link>http://www.thingiverse.com/thing:3443</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3443"><img src="http://thingiverse-production.s3.amazonaws.com/renders/90/8f/6f/6a/6b/Penconcept_complete_Yes_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">This is more or less a "fountain pen" I put together in Google Sketchup.  Fountain Pens are designed to deliver their ink to the paper via capillary action, where the surface tension of the ink is so high that it overcomes gravity.  However, when that surface tension is broken (i.e. when the pen hits paper), the ink starts to flow.<br />
<br />
Traditional fountain pens use an ink application device known as a Nib, which has two metal pieces that pull apart slightly to deliver the ink, however this design forgoes that concept and just uses a small tube to deliver the ink.<br />
<br />
NOTE:  This pen has not yet been printed, so I have no clue whereas to if it will print properly, if it can write, or even how much ink it can take without spilling.  It also doesn't have an end cap!  If this pen works I'll try to fix the latter problem in a later revision.  With that being said, it would be greatly appreciated if someone printed this pen so I could have some means of feedback!
</td></tr></table>]]></description>
            <author>gamer1682</author>
            <pubDate>Mon, 28 Jun 2010 06:03:12 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3443</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/2f/66/41/5f/64/Penconcept_complete_Yes.stl" length="16884" type="application/sla"/>
        </item>
        <item>
            <title>Etchable Thermocouple Sensor v1.0</title>
            <link>http://www.thingiverse.com/thing:3395</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3395"><img src="http://thingiverse-production.s3.amazonaws.com/renders/d7/e1/c5/a3/bb/4680780947_a8aa121919_b_preview_large.jpg" alt="Etched Thermocouple Board (back)" class="render"  /></a><br/>Etched Thermocouple Board (back)</td><td valign="top">This is a derivative of the MakerBot Temperature Sensor board.<br />
<br />
I rerouted it so that all of the primary wiring is on the back side to make home-etching and soldering easier. Since a home-etched board doesn't have plated thru-holes, wires that connect via a thru-hole would have to be soldered on both sides, which is more difficult that it sounds.<br />
<br />
There is one via, and I changed the LED and current-limiting resistor to SMT.<br />
<br />
I added a capacitor for power conditioning.<br />
<br />
The outline it modified to support mounting along the end of the EC, sharing the two top screws.<br />
<br />
Note that in the photos, I hadn't added the outline or the capacitor yet.
</td></tr></table>]]></description>
            <author>tinkerings</author>
            <pubDate>Tue, 22 Jun 2010 06:50:14 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3395</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/92/e8/6a/6d/c4/thermocouple-sensor.brd" length="11834" type="application/octet-stream"/>
        </item>
        <item>
            <title>Standard servo Bracket for Robot building</title>
            <link>http://www.thingiverse.com/thing:3374</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3374"><img src="http://thingiverse-production.s3.amazonaws.com/renders/2e/83/26/62/1d/servo_bracket_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">Hi there. This is my first post here.<br />
Here is a servo bracket for a standard sized servo. It is designed to be used for building a robot of your own design. I will be posting more of these soon.
</td></tr></table>]]></description>
            <author>jhdgkss</author>
            <pubDate>Sat, 19 Jun 2010 15:20:00 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3374</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/57/c3/5f/71/d6/servo_bracket.STL" length="30334" type="application/sla"/>
        </item>
        <item>
            <title>Intertwined Hearts</title>
            <link>http://www.thingiverse.com/thing:3348</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3348"><img src="http://thingiverse-production.s3.amazonaws.com/renders/38/22/6d/40/3e/twined_hearts_onorigin_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">I've seen these in wood and aluminum.<br />
I decided to try to do them in plastic on a Makerbot.<br />
<br />
Designed in Sketchup.<br />
<br />

</td></tr></table>]]></description>
            <author>darus67</author>
            <pubDate>Mon, 14 Jun 2010 08:18:51 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3348</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/8a/fc/79/ff/c3/twined_hearts.skp" length="222048" type="application/octet-stream"/>
        </item>
        <item>
            <title>Rubber Band Gun</title>
            <link>http://www.thingiverse.com/thing:3297</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3297"><img src="http://thingiverse-production.s3.amazonaws.com/renders/42/84/8b/99/a2/RBG_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">This is a design for a simple rubber band gun. it has a small magazine of rubber bands, and is operated by pulling back on the front handle to push the rubber bands of their pegs. it can be sized up and down to your specifications, provided all parts are in the scale they are now. Try to make it better!<br />
<br />
Will try to get pictures up soon.
</td></tr></table>]]></description>
            <author>Neepmeep</author>
            <pubDate>Mon, 07 Jun 2010 16:27:21 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3297</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/90/21/40/b4/00/RBG.dxf" length="14172" type="image/vnd.dxf"/>
        </item>
        <item>
            <title>Empty 'Kinder Egg'</title>
            <link>http://www.thingiverse.com/thing:3294</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3294"><img src="http://thingiverse-production.s3.amazonaws.com/renders/e9/7e/89/8c/57/KinderEggv2_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">An empty shape to put in surprises, a continuation of the surprise box idea. WHile there is an stl to print. the intention is to use one of the other files to design your own object.<br />
<br />

</td></tr></table>]]></description>
            <author>owenscenic</author>
            <pubDate>Sun, 27 Jun 2010 04:28:07 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3294</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/32/d1/0d/48/75/KinderEgg.3ds" length="274393" type="application/octet-stream"/>
        </item>
        <item>
            <title>3D printed full size makerbot</title>
            <link>http://www.thingiverse.com/thing:3285</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3285"><img src="http://thingiverse-production.s3.amazonaws.com/renders/fa/be/e6/3c/96/9_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">The reprap is not the only 3d printer that can replicate itself, now the Makerbot can to.<br />
<br />
This Makerbot is made out of aproximatly 150 individual pieces that is printed on , "yes you guessed it) a Makerbot.<br />
<br />
My Makerbot worked hard everyday for about a month straight to finish this project, and i am immensly happy about the end resoult.<br />
There are more pictures on the bottom of this page;)<br />
<br />
(The pictures doesnt do it justice one bit, but it really is a thing of beauty)<br />
<br />
<b>Now i have added a zip file that includes all stl- and max-files.</b> 
</td></tr></table>]]></description>
            <author>Webca</author>
            <pubDate>Fri, 04 Jun 2010 18:22:10 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3285</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/26/75/96/c4/78/Makerbot_Front.max" length="876544" type="application/octet-stream"/>
        </item>
        <item>
            <title>Skull and Crystals</title>
            <link>http://www.thingiverse.com/thing:3268</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3268"><img src="http://thingiverse-production.s3.amazonaws.com/renders/8a/26/5e/c9/af/skullandcrystals_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">This is an altered model based from a skull posted by Bryan Brutherford.  I am a ceramic gradstudent who would like to someday scan sculpted objects then print them.  I have no scanner or makerbot.  I want to find out if my designs work and any feedback on how to better the rendering for printing.  This is my third week working with art of illusion or 3D rendering.  I hope this to be the start to something very exciting
</td></tr></table>]]></description>
            <author>Freundlichen</author>
            <pubDate>Wed, 02 Jun 2010 06:34:11 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3268</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/21/35/e3/cd/86/skullandcrystals.stl" length="17060731" type="application/sla"/>
        </item>
        <item>
            <title>Escher Cookie Cutter</title>
            <link>http://www.thingiverse.com/thing:3248</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3248"><img src="http://thingiverse-production.s3.amazonaws.com/renders/57/4e/ff/48/90/eschercookie_cookie_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">This is a slight improvement on my own Escher Cookie Cutter design. The top is now open so it's easier to get the dough out. I've made a bunch of cookies to prove it works. Good stuff to test the Frostruder on if you ask me....
</td></tr></table>]]></description>
            <author>bpijls</author>
            <pubDate>Sun, 30 May 2010 13:00:19 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3248</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/49/b6/c6/97/02/eschercookie.stl" length="275284" type="application/sla"/>
        </item>
        <item>
            <title>Printable Doll - Alpha</title>
            <link>http://www.thingiverse.com/thing:3236</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3236"><img src="http://thingiverse-production.s3.amazonaws.com/renders/26/ed/e9/58/43/SBNplush_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">A doll anyone can download, print and make.  This is a test run to make sure people other than me can understand the directions.  <br />
<br />
I plan to release a skinnable one after the "alpha" is done, at which point you'll be able to make a doll of pretty much any character you want.
</td></tr></table>]]></description>
            <author>toenolla</author>
            <pubDate>Fri, 28 May 2010 23:01:53 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3236</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/0e/2f/1a/fe/8a/Sew_By_Numbers_Alpha.zip" length="1820837" type="application/zip"/>
        </item>
        <item>
            <title>MakerBot Sound Library #001 - Pulley Print</title>
            <link>http://www.thingiverse.com/thing:3231</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3231"><img src="http://thingiverse-production.s3.amazonaws.com/renders/19/c4/b7/45/5e/PulleySoundObjectImage_TimBartlett_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">Over the past few months I have been gathering video and audio material to be used in a number of upcoming video projects for MakerBot Industries, in particular an upcoming "Meet the MakerBot Operators" profile series that is soon to launch. <br />
<br />
While these are not physical objects per se, at Bre's request I will be sharing media back with the Thingiverse community from this work so that these sources can be used by members of the community and beyond to incorporate into the overall "franchise" of their MakerBot printing projects, videos, and music(!) — and to generally encourage the thingiverse community to make use of the bot's sound/music related properties, create derivatives, spread the word, etc..<br />
<br />
The MakerBots I have known are playful beasts and want to do more than just make tools and clamps and support structures and dry demonstration videos — they want to create art and music and and participate in art, films, TV, music, music videos and other media mayhem. To that end, coming up in the next few months will be more experiments in sampling sounds, making tones, and arranging samples from bots as well as efforts to repurpose the MakerBot as a musical instrument for live and recorded performance.<br />
<br />
For this first sound library, I'm focusing on the sounds of printing a pulley. I had the assistance of a location sound recordist for film (Andrew Baker) for a solid, steady, lovely boom recording. I also have a number of different types of contact mics (film and piezo) and a Marantz stereo recorder that I have used to grab these details.  
</td></tr></table>]]></description>
            <author>mifga</author>
            <pubDate>Thu, 27 May 2010 16:07:34 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3231</guid>
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        </item>
        <item>
            <title>The Real 3rd Man</title>
            <link>http://www.thingiverse.com/thing:3228</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3228"><img src="http://thingiverse-production.s3.amazonaws.com/renders/95/03/30/44/52/Real-Freed-Men-3_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">Completely useless plastic incarnation of a stickman, which pops up on the CD covers of my band 3rd Man (http://www.acmerecords.com/thirdman.php). A little big for a key chain but could be easily resized. This version is about 65x46x10mm in size. I have one hanging in my car and they can be given to fans along with a CD sale.
</td></tr></table>]]></description>
            <author>peterkienle</author>
            <pubDate>Thu, 27 May 2010 04:07:24 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3228</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/4f/0c/24/c5/21/stick_man_work.stl" length="143984" type="application/sla"/>
        </item>
        <item>
            <title>Mendel y foot with bearing (experimental)</title>
            <link>http://www.thingiverse.com/thing:3226</link>
            <description><![CDATA[This is a derivative of Vik's fantastic all in one design for the y-axis meandel foot <a href="http://www.thingiverse.com/thing:1708" target="_blank" rel="nofollow">thingiverse.com/thing:1708</a> . His version works without a bearing and uses natural smoothness of PLA to allow easy movement. This is a mod of that design in that it uses a single bearing to slide. This means that if like me you can only print with ABS, then you don't need to worry about the friction effects.<br />
<br />
Note that although this is made to be used with a 624 bearing, you can still used vik's design with a bunch of stacked washers. If the hole makes your part a bit too flimsy, then feel free to reduce the size of the bearing groove at the rear of the section.<br />
<br />
This will give you less free clearance to use the spring function of the part.<br />
<br />
Note: Like the original, this design has requires an active gravity well to operate in, if being used in micro-gravity (or upside down) then use the original Mendel design.
]]></description>
            <author>letsburn00</author>
            <pubDate>Wed, 26 May 2010 14:30:19 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3226</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/09/e9/e2/fb/7b/mendel_y_foot_with_bearing.scad" length="6935" type="application/octet-stream"/>
        </item>
        <item>
            <title>Compliant Mechanism 1</title>
            <link>http://www.thingiverse.com/thing:3222</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3222"><img src="http://thingiverse-production.s3.amazonaws.com/renders/6f/4c/07/13/50/ComLinMech1_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">This project is in the spirit of Fdavies's ( <a href="http://www.thingiverse.com/fdavies" target="_blank" rel="nofollow">thingiverse.com/fdavies</a> ) work on printable Sarrus linkages such as <br />
<a href="http://www.thingiverse.com/thing:684" target="_blank" rel="nofollow">thingiverse.com/thing:684</a> <br />
<a href="http://www.thingiverse.com/thing:1112" target="_blank" rel="nofollow">thingiverse.com/thing:1112</a><br />
<a href="http://www.thingiverse.com/thing:1969" target="_blank" rel="nofollow">thingiverse.com/thing:1969</a> <br />
<br />
The idea is to build a mechanism that creates precise large-displacement linear motion, without using precision mechanical components like ground metal rods, ball bearings, and so on. <br />
<br />
You can see a video of this mechanism at:<br />
<a href="http://www.youtube.com/watch?v=y6Y6iKvTpIc" target="_blank" rel="nofollow">youtube.com/watch?v=y6Y6iKvTpIc</a><br />
<br />
The main article is here:<br />
<a href="http://www.reprap.org/wiki/Compliant_Linear_Motion_Mechanism_1" target="_blank" rel="nofollow">reprap.org/wiki/Compliant_Linear_Motion_Mechanism_1</a><br />
<br />

</td></tr></table>]]></description>
            <author>mattmoses</author>
            <pubDate>Tue, 25 May 2010 21:01:08 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3222</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/4c/bf/3a/9d/42/CompliantMechanismFiles.zip" length="41133" type="application/zip"/>
        </item>
        <item>
            <title>Escher Cookie Cutter</title>
            <link>http://www.thingiverse.com/thing:3207</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3207"><img src="http://thingiverse-production.s3.amazonaws.com/renders/ef/6b/a5/be/a3/eschercookie2_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">A product of my quest to find the most efficient way to cut cookies and minimizing the amount of remaining cookie dough. My attempts have failed thus far because cookies expand in the oven. (Expansion = good for cookies but bad for Escher-like designs)
</td></tr></table>]]></description>
            <author>bpijls</author>
            <pubDate>Mon, 24 May 2010 09:25:28 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3207</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/0c/19/fc/d5/0a/eschercookie.stl" length="275284" type="application/sla"/>
        </item>
        <item>
            <title>Tovervisje (Magic Fish)</title>
            <link>http://www.thingiverse.com/thing:3206</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3206"><img src="http://thingiverse-production.s3.amazonaws.com/renders/0e/1e/ed/22/65/4632946950_299dbccc41_b_preview_large.jpg" alt="Magic_fish" class="render"  /></a><br/>Magic_fish</td><td valign="top">This ornamental piece is modeled after a character in a very old (1920) Dutch childrens book which was actually a commercial for a coffee and tobacco brand. 
</td></tr></table>]]></description>
            <author>bpijls</author>
            <pubDate>Sun, 23 May 2010 19:08:44 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3206</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/85/ca/59/33/ed/magic_fish.stl.stl" length="382384" type="application/sla"/>
        </item>
        <item>
            <title>Plastruder Fail Force Test Rig</title>
            <link>http://www.thingiverse.com/thing:3198</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3198"><img src="http://thingiverse-production.s3.amazonaws.com/renders/2a/9d/d3/33/bb/4627879742_920797514c_o_preview_large.jpg" alt="Plastruder Fail Force Test Rig" class="render"  /></a><br/>Plastruder Fail Force Test Rig</td><td valign="top">This is a test rig for measuring the maximum drive force before failure.  It was designed to be lasercut and will fit a Plastruder MK4.<br />
<br />
For more information on how we used this, check out this blog post: <a href="http://blog.makerbot.com/2010/05/21/mk5-drive-gear-now-with-science" target="_blank" rel="nofollow">blog.makerbot.com/2010/05/21/mk5-drive-gear-now-with-science</a>
</td></tr></table>]]></description>
            <author>makerbot</author>
            <pubDate>Sat, 22 May 2010 00:09:06 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3198</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/f0/f9/bd/19/b3/plastruder-fail-force.dxf" length="35110" type="image/vnd.dxf"/>
        </item>
        <item>
            <title>Threaded Tubes</title>
            <link>http://www.thingiverse.com/thing:3191</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3191"><img src="http://thingiverse-production.s3.amazonaws.com/renders/cc/d1/f6/a6/fe/tubescrew_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">While working on an ambitious but unfinished design, that I decided not to submit for the Makerbot giveaway contest, I came up with a way to pretension tubes based upon the idea that was raised in Forest Higgs' blog entry demonstrating that pretensioned square tubes can take a relatively large sideways load.<br />
<br />
<a href="http://technocraticanarchist.blogspot.com/2010/03/some-crude-load-tests.html" target="_blank" rel="nofollow">technocraticanarchist.blogspot.com/2010/03/some-crude-load-tests.html</a><br />
<br />
My idea involves internally threading the tubes.  A setscrew with a hole through the center would be used to tension a cable or wire that is fed and tied off through the hole, thereby holding several tube sections together.<br />
<br />
I have provided a square and round tube and two different types of setscrews.   One is just a regular setscrew (tubescrew.scad).  The other variation (capturednut.scad) involves two nested screws where the bottom nut is “captured” by the top screw when it is screwed upward through the tube.  A gap exists between the screws when it is being advanced up the tube.  When stationary, if tension or twist of the wire causes the top nut to screw back down, it will simply back up against the bottom screw after it rotates a quarter turn.  (That's the theory at least.)  <br />
<br />
Both types of setscrews have a fifteen millimeter hex head to allows a deep throat socket with an extension arm fed down the tube to allow tightening.  To help allow the screw to rotate independently of the wire, I would suggest using two plastic washers (PTFE, delrin?) between the knot of the wire and the setscrew.<br />
<br />
I made my own script to create a screw since linear_extrude didn't yield favorable results for me.  The downside is that rendering the screw takes quite a long time i.e. five minutes for the shorter tubescrew.scad.  <br />
<br />
When they didn't cause openscad to crash, rendering the tube sections took five hours (two hours running in Ubuntu)!  I finally created an stl of a threads (cutthreads.stl) that I could use repeatedly to create the threading in the tubes.  Once the initial three hour render of the plug was completed and exported, I used import_stl to replace the original makescrew module that took so long.  Using difference to subtract the plug from the tube yielded quick results.  The render then only took around a minute.  I would appreciate any insights into optimization of the makescrew script.<br />
<br />
Will the threads print?  Will the nested set screws work?  I am curious to see someone try printing these out.  Whether they print or not is really just a curiosity since my main reason to post this is to try to further the effort of Reprap to print even more of its parts.  <br />
<br />
By the way, I used version 2010.05.10.  There seems to be some difference in how includes are handled between the 2010.02 and this version.  Also, I included Catarina Mota's shapes.scad script just in case you don't already have it.
</td></tr></table>]]></description>
            <author>booktinker</author>
            <pubDate>Fri, 21 May 2010 02:52:22 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3191</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/98/13/66/b2/b7/makescrew.scad" length="1745" type="application/octet-stream"/>
        </item>
        <item>
            <title>Menacing Pencil Holder</title>
            <link>http://www.thingiverse.com/thing:3179</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3179"><img src="http://thingiverse-production.s3.amazonaws.com/renders/3d/98/98/83/f5/Funbloc_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">It's got a weird crazy face when you look at it from the right angle.... LOOKOUT!   Designed to test out some slight angles, reliefs, and a tall tower print.... with attitude!  Start blaring the Beasties "Sabotage" or "Looking down the Barrel of a Gun" and let it rip!
</td></tr></table>]]></description>
            <author>dietz1</author>
            <pubDate>Wed, 19 May 2010 18:33:57 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3179</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/61/61/a0/32/c5/Funbloc.stl" length="722270" type="application/sla"/>
        </item>
        <item>
            <title>table with objects</title>
            <link>http://www.thingiverse.com/thing:3173</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3173"><img src="http://thingiverse-production.s3.amazonaws.com/renders/85/ed/ea/ba/7c/table_preview_large.jpg" alt="" class="render"  /></a><br/></td><td valign="top">simple table with a sphere, cube, and prisim. image rendered and made in blender.
</td></tr></table>]]></description>
            <author>meepet1</author>
            <pubDate>Wed, 19 May 2010 12:46:55 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3173</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/ab/5f/a1/b7/68/table.blend" length="215236" type="application/octet-stream"/>
        </item>
        <item>
            <title>Game Piece</title>
            <link>http://www.thingiverse.com/thing:3164</link>
            <description><![CDATA[<table border="0"><tr><td valign="top"><a href="http://www.thingiverse.com/thing:3164"><img src="http://thingiverse-production.s3.amazonaws.com/renders/f1/0d/c3/c6/c9/4604995781_b6af317fd9_b_preview_large.jpg" alt="First makerbot part" class="render"  /></a><br/>First makerbot part</td><td valign="top">This is a little person shape that might be used as a marker for a board game. Or you could drill a hole and use it as a keychain. Or you could keep it in your pocket as a good luck charm. Or you could use it for your....<br />
<br />
It was designed in Sketchup. Here is the file in the 3D warehouse: <a href="http://sketchup.google.com/3dwarehouse/details?mid=e592c947913abe33aea467247624cb11" target="_blank" rel="nofollow">sketchup.google.com/3dwarehouse/details?mid=e592c947913abe33aea467247624cb11</a>
</td></tr></table>]]></description>
            <author>connors934</author>
            <pubDate>Wed, 19 May 2010 01:56:59 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3164</guid>
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