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        <title>Thingiverse - laird's Things</title>
        <description><![CDATA[Keep up to date on all the things that laird is sharing.]]></description>
        <link>http://www.thingiverse.com/laird</link>
        <lastBuildDate>Fri, 10 Feb 2012 13:31:37 +0100</lastBuildDate>
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        <copyright>Copyright 2012, Thingiverse.com</copyright>
        <item>
            <title>Labaled Parametric Measuring Cup</title>
            <link>http://www.thingiverse.com/thing:17174</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:17174"><img src="http://thingiverse-production.s3.amazonaws.com/renders/53/fd/8f/31/81/1_cup_image_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Amazed at the nifty math of the Parametric Measuring Cup that allows me to make cups of any size I like, I added text labels so that I can see the size of each cup.<br />
<br />
The label is inset into the bottom of the bottom of the measuring cup (the part on the table), and is raised on the top of the bottom of the measuring cup (the part you see when filling it up). So, yes, this cup now under-measures by the volume of the raised text.
</div>]]></description>
            <author>laird</author>
            <pubDate>Tue, 07 Feb 2012 03:51:54 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:17174</guid>
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            <title>Rack Protector with Pin</title>
            <link>http://www.thingiverse.com/thing:17048</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:17048"><img src="http://thingiverse-production.s3.amazonaws.com/renders/16/ad/d0/db/5d/Rack_Protector_with_Pin_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>My dishwasher has some pins broken off of the racks. I added a pin to <a href="http://www.thingiverse.com/thing:16577" target="_blank" rel="nofollow">thingiverse.com/thing:16577</a>.
</div>]]></description>
            <author>laird</author>
            <pubDate>Sun, 05 Feb 2012 16:31:46 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:17048</guid>
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            <title>Laird's 2 Color OpenSCAD Chess Set</title>
            <link>http://www.thingiverse.com/thing:17029</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:17029"><img src="http://thingiverse-production.s3.amazonaws.com/renders/60/0a/98/db/97/LP_Chess_2Color_OpenSCAD_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Inspired by the Replicator I've reworked my chess set OpenSCAD code to generate either a one-color or a two-color version of my chess set. I haven't printed it in two colors, so consider it a 'work in progress' until someone prints it.<br />
<br />
The pieces illustrate how they move. For example, on the pawn the sphere is the current position, and the cubes are located where the pawn can move forward or diagonally to capture. Pieces that move to specific locations use cubes to mark locations, and pieces that move along a line use a diamond/square shape.
</div>]]></description>
            <author>laird</author>
            <pubDate>Sun, 05 Feb 2012 03:03:45 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:17029</guid>
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            <title>Laird's OpenSCAD chess set with names</title>
            <link>http://www.thingiverse.com/thing:17009</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:17009"><img src="http://thingiverse-production.s3.amazonaws.com/renders/a8/f5/96/7d/03/LP_Chess_Named_OpenSCAD_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Added "names" to each piece. That is, K=King, Q=Queen, k=Knight, etc.<br />
<br />
Uses bitmapl.scad, copied from other projects on Thingiverse.<br />
<br />
Attached OpenSCAD file.
</div>]]></description>
            <author>laird</author>
            <pubDate>Sat, 04 Feb 2012 20:09:03 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:17009</guid>
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            <title>Dice Game 2 Color</title>
            <link>http://www.thingiverse.com/thing:16995</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:16995"><img src="http://thingiverse-production.s3.amazonaws.com/renders/9c/fa/93/2c/e5/DiceGameBlack_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>As my family plays this game all the time, I'm excited to be able to print it. Inspired by the (soon to arrive) Replicator dialstruder, I modified the Dice Game to generate either one-color or two-color versions of the game.<br />
<br />
For the two color version, the 'body' and two of the dice (the "ones" and "tens" dice) are black, with white numbers, and the remaining dice are white with black numbers.<br />
<br />
To play the game, see the parent object. But to summarize:<br />
- Randomize the dice.<br />
- Add up the "tens" and "once" dice to a target number (e.g. 42).<br />
- Use the remaining dice, with any mathematical operators you like, to produce the target number.<br />
<br />
My family plays this on long trips with a set of dice in a bag. Putting it all into a single unit, so that the dice can't get lost, is a great idea. I can't wait to print this!<br />
<br />
Note: I have not yet tested this design, as the Replicator hasn't shipped yet. So I will be testing and updating this. Or, if someone with a dualstruder can test this, and let me know if it works, I would be thrilled! One thing to check - the numbers stick out very slightly from the face of the dice (0.1 mm) so that they subtract from the body of the dice cleanly. But I'm not sure how this will affect slicing and printing. I think it'll be fine if printed on a raft.<br />
<br />
All credit goes to jasay for designing the Dice Game in OpenSCAD. And, of course, to ThinkFun for designing Math Dice.
</div>]]></description>
            <author>laird</author>
            <pubDate>Sat, 04 Feb 2012 15:55:49 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:16995</guid>
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            <title>Laird's SCAD Chess Set (updated)</title>
            <link>http://www.thingiverse.com/thing:5364</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:5364"><img src="http://thingiverse-production.s3.amazonaws.com/renders/3c/d6/fc/12/1b/chess_pic_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I have been wanting to make this chess set for years. Now that 3D printing is becoming affordable, perhaps I can actually make a physical set. Until then, I am uploading it for others to enjoy.<br />
<br />
The set is designed to be artistically interesting, but also to illustrate the moves of each piece, with the names labeled, to make Chess approachable for kids.<br />
<br />
The king has the tallest 'body' and has its name printed in large type to indicate its importance. The circle represents the king's ability to move one space in any direction.<br />
<br />
The queen is about as tall as the king, with the 'head' indicating that the Queen can move any distance in the eight directions.<br />
<br />
The knight is shorter, with cubes arranged around a central diamond indicating the eight squares that the knight can jump to. The arrangement of the cubes on the top and the back, and the angle of the supporting head, are intended to evoke a horse's head.<br />
<br />
The bishop and rook are the same height, with 'heads' indicating their ability to move any distance in either the diagonals or horizontal and vertical.<br />
<br />
Finally the pawns are the shortest. The 'head' indicates the ability to move forward one square, or capture diagonally. I couldn't think of a way to indicate moving forward two spaces, or capturing en-passent.<br />
<br />
This is a complete rebuild of <a href="http://www.thingiverse.com/thing:1523" target="_blank" rel="nofollow">thingiverse.com/thing:1523</a> using OpenSCAD. I am now an OpenSCAD convert - it allowed me to express precisely what I wanted, rather than trying to approximate in a GUI.<br />
<br />
Updated:<br />
<br />
Ordered a Thing-o-matic, so refreshing this in preparation for printing it. Generated individual STL files for each piece, as the whole set won't fit into a TOM print area.
</div>]]></description>
            <author>laird</author>
            <pubDate>Thu, 30 Dec 2010 02:28:26 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:5364</guid>
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        <item>
            <title>Laird's Chess Set</title>
            <link>http://www.thingiverse.com/thing:1523</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:1523"><img src="http://thingiverse_beta.s3.amazonaws.com/renders/c5/ff/8b/09/0c/chess_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I have been wanting to make this chess set for years. Now that 3D printing is becoming affordable, perhaps I can actually make a physical set. Until then, I am uploading it for others to enjoy.<br />
<br />
The set is designed to be artistically interesting, but also to illustrate the moves of each piece, with the names labeled, to make Chess approachable for kids.<br />
<br />
The king has the tallest 'body' and has its name printed in large type to indicate its importance. The circle represents the king's ability to move one space in any direction.<br />
<br />
The queen is about as tall as the king, with the 'head' indicating that the Queen can move any distance in the eight directions.<br />
<br />
The knight is shorter, with cubes arranged around a central diamond indicating the eight squares that the knight can jump to. The arrangement of the cubes on the top and the back, and the angle of the supporting head, are intended to evoke a horse's head.<br />
<br />
The bishop and rook are the same height, with 'heads' indicating their ability to move any distance in either the diagonals or horizontal and vertical.<br />
<br />
Finally the pawns are the shortest. The 'head' indicates the ability to move forward one square, or capture diagonally. I couldn't think of a way to indicate moving forward two spaces, or capturing en-passent.<br />
<br />

</div>]]></description>
            <author>laird</author>
            <pubDate>Sun, 03 Jan 2010 01:58:42 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:1523</guid>
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