<?xml version="1.0" encoding="ISO-8859-1"?>
<!-- generator="FeedCreator 1.7.2-ppt (info@mypapit.net)" -->
<rss version="2.0">
    <channel>
        <title>Thingiverse - dmatsumoto's Favorite Things</title>
        <description><![CDATA[Keep up to date on all the things that dmatsumoto thinks are cool.]]></description>
        <link>http://www.thingiverse.com/dmatsumoto/likes</link>
        <lastBuildDate>Fri, 10 Feb 2012 16:00:15 +0100</lastBuildDate>
        <generator>FeedCreator 1.7.2-ppt (info@mypapit.net)</generator>
        <language>en-us</language>
        <copyright>Copyright 2012, Thingiverse.com</copyright>
        <item>
            <title>FabScan 3D Scanner</title>
            <link>http://www.thingiverse.com/thing:14198</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:14198"><img src="http://thingiverse-production.s3.amazonaws.com/renders/a4/57/27/34/09/TdI_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>FabScan - Affordable 3D Laser Scanning of Physical Objects<br />
<br />
The images on the left show some scans made by the scanner.<br />
The software allows to automatically produce a .stl of the scanned pointcloud. <br />
<br />
For more information on the project check this site: <a href="http://hci.rwth-aachen.de/FabScan" target="_blank" rel="nofollow">hci.rwth-aachen.de/FabScan</a>
</div>]]></description>
            <author>francisengelmann</author>
            <pubDate>Sat, 03 Dec 2011 08:12:59 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:14198</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/30/7b/22/4f/90/3DPrintBear.stl" length="14068470" type="application/sla"/>
        </item>
        <item>
            <title>Spiral bevel gear</title>
            <link>http://www.thingiverse.com/thing:10955</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:10955"><img src="http://thingiverse-production.s3.amazonaws.com/renders/a8/44/1c/a7/1e/6046717485_7b24602ed2_b_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Spiral bevel gears (conical, helical), proof of concept<br />
<br />
Look at :<br />
 <a href="http://en.wikipedia.org/wiki/Spiral_bevel_gear" target="_blank" rel="nofollow">en.wikipedia.org/wiki/Spiral_bevel_gear</a> <br />
for some theory.<br />
Actually my naming of these files is wrong, the gears ar not hypoid !<br />
This means that the rotational axes of these two gears do cross through one point in space.<br />
<br />
Gcode generated with netfabb-Ultimaker edition, Martijn's build-style, 0.15mm layer height.<br />
Printed on my (standard) Ultimaker, speed 250%, fan on (great machine !)<br />
<br />
NB: the teeth were decreased in size somewhat to account for the fact that Ultimaker/netfabb produces parts that are almost exactly 0.3mm too big in x- and y-direction (z-direction is fine). Simply scaling the parts up or down (too much) would render the teeth too small or too big, respectively.<br />
<br />
NB 2: due to the nature of the ProE module I used the default Csys got rotated by the same angle that the teeth are pivoted, 45°. Rotate the STL (back) by the same angle and you should be fine.
</div>]]></description>
            <author>GeneralRulofDumb</author>
            <pubDate>Mon, 22 Aug 2011 21:52:48 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:10955</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/08/c0/2b/0d/90/gear_hypoid_left.stl" length="1456684" type="application/sla"/>
        </item>
        <item>
            <title>Pocket Laser Engraver (structure)</title>
            <link>http://www.thingiverse.com/thing:13242</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:13242"><img src="http://thingiverse-production.s3.amazonaws.com/renders/c8/6e/4f/79/23/6307697408_8c77896487_o_preview_large.jpg" alt="DSCF9300" class="render" style="width: 240px; height: 180px" /></a><br/>DSCF9300</div><div>A friend at our makerspace made a little engraver with some dvd burners, following this Instructable <a href="http://www.instructables.com/id/Pocket-laser-engraver/" target="_blank" rel="nofollow">instructables.com/id/Pocket-laser-engraver/</a> (working surface : a bit more than a business card)<br />
<br />
But I wanted to give it a nice structure (and maybe an enclosure later), this first version is even foldable :)<br />
<br />
More pics and progress on our wiki :<br />
<a href="http://wiki.nybi.cc/index.php/Pocket_Laser_Engraver" target="_blank" rel="nofollow">wiki.nybi.cc/index.php/Pocket_Laser_Engraver</a>
</div>]]></description>
            <author>watsdesign</author>
            <pubDate>Mon, 14 Nov 2011 21:31:57 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:13242</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/c5/b4/93/ad/7f/pocket_engraver.skp" length="897063" type="application/octet-stream"/>
        </item>
        <item>
            <title>Sexy BIC upgrade</title>
            <link>http://www.thingiverse.com/thing:13478</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:13478"><img src="http://thingiverse-production.s3.amazonaws.com/renders/b6/84/24/a7/89/stylo2preview_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This is a derivation of the concept i used for the "BIC powered ballpen" , but with different style.<br />
<br />
Its pattern like fishnet stockings and its smooth curves inspired me its name.<br />
<br />
improvements are: less material needed, and you can see the cartridge through it.<br />
<br />
See it in action!!!<br />
(select 720p hd and fullscreen!!)<br />
<br />
<a href="http://www.youtube.com/watch?v=1Oq3vD4pQIQ" target="_blank" rel="nofollow">youtube.com/watch?v=1Oq3vD4pQIQ</a><br />
<br />
And tell me if you successfully print it, i do not have a 3dprinter, thanks...
</div>]]></description>
            <author>Fab22</author>
            <pubDate>Tue, 15 Nov 2011 18:54:55 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:13478</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/2b/8d/bd/a6/4d/stilo2.STL" length="5373281" type="application/sla"/>
        </item>
        <item>
            <title>Apple Earbud Holder</title>
            <link>http://www.thingiverse.com/thing:13678</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:13678"><img src="http://thingiverse-production.s3.amazonaws.com/renders/84/b6/57/7a/12/ear_buds_1_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Does the world need another earbud holder?<br />
<br />
Well, this one fits Apple earbuds and stores the cable neatly.
</div>]]></description>
            <author>HPaul</author>
            <pubDate>Fri, 18 Nov 2011 01:34:44 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:13678</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/f1/08/73/82/0b/Apple_Earbud_Holder.stl" length="798571" type="application/sla"/>
        </item>
        <item>
            <title>Printable VELCRO</title>
            <link>http://www.thingiverse.com/thing:12798</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:12798"><img src="http://thingiverse-production.s3.amazonaws.com/renders/fd/a6/d6/4a/f9/WP_000274_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This is the first iteration (third internal) of my attempt to make printable Velcro. It is pretty nice to hang things, probably this small piece will resist much more than a kilogram of weight (hanging weight) and it is very easy to remove.<br />
<br />
3d printing revolution is just starting, I don't say this is a flawless piece but I really consider it is a very good example about a very sweet future about us modifying our brains from "search-buy-adapt" (frustration included) to "think-design-print" (self-pride included :D ).<br />
<br />
Quick demo video: <a href="http://www.youtube.com/watch?v=BtLSMI3xVDY" target="_blank" rel="nofollow">youtube.com/watch?v=BtLSMI3xVDY</a><br />
Quick demo #2 (perpendicular): <a href="http://www.youtube.com/watch?v=eLehgIfjmpA" target="_blank" rel="nofollow">youtube.com/watch?v=eLehgIfjmpA</a><br />
<br />
This was an object that did not exist in our 3d printing world, so I like to think this is an "upgrade" from real world to a better virtual&teleportable world ;)
</div>]]></description>
            <author>eried</author>
            <pubDate>Sat, 22 Oct 2011 17:50:08 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:12798</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/1e/ee/8b/f2/b8/velcro_v1.stl" length="14422841" type="application/sla"/>
        </item>
        <item>
            <title>Prop Rocket</title>
            <link>http://www.thingiverse.com/thing:13105</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:13105"><img src="http://thingiverse-production.s3.amazonaws.com/renders/1e/54/6f/f7/aa/Prop_rocket_and_launcher_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>To those who have emailed me about the lack of files.. I'm updating the files please be patient no one is paying me to do this so progress is slow. My printer is also under repair and it will take some time to test my mods. The reason for the mods are to corrects some problems and to back out changes made for the museum challenge as the entry was unsuccessful.<br />
<br />
My redesign (derivative) upgrade of a classic toy from my childhood, the original one still can be purchased in shops but they do NOT fly horizontally. This one does, in fact it can even fly over houses and get lost! Lucky we can print another! It improves our world because when you pull the cord and it flies off horizontally the gyroscopic effect tracks it straight and level and gives you a big grin. Smiling people are happy and happy people make the world a better place. It takes advantage of the accuracy with which a 3D printer creates parts to produce a very precise aerodynamic and balanced flying toy that only works well due to the precision of a 3D printer. I'm designing different Prop Rockets for it say tuned :-) bigger faster further!<br />
<br />
Updated to identify the aspects for the new museum challenge<br />

</div>]]></description>
            <author>James</author>
            <pubDate>Mon, 31 Oct 2011 09:11:01 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:13105</guid>
        </item>
        <item>
            <title>Prusa Mendel 2012 (1)</title>
            <link>http://www.thingiverse.com/thing:13787</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:13787"><img src="http://thingiverse-production.s3.amazonaws.com/renders/19/13/f2/65/df/2mod_mendel_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I am radically redesigning the Prusa Mendel. I call it the 2012. More plastic parts, less hardware, and some much needed improvements.<br />
Read about it here:<br />
<a href="http://www.plansandprojects.com/My%20Machines/PrusaMendel2012-1/" target="_blank" rel="nofollow">plansandprojects.com/My%20Machines/PrusaMendel2012-1/</a><br />
New parts will be uploaded as they are proven.<br />
Many features are derivative of other parts on thingiverse. Thanks to everyone! We are standing on the shoulders of giants.
</div>]]></description>
            <author>ronthomp</author>
            <pubDate>Mon, 21 Nov 2011 01:52:27 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:13787</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/44/74/5d/d1/bf/mod2a_footed_vertex.STL" length="95084" type="application/sla"/>
        </item>
        <item>
            <title>Spiral Lightbulb Sculpture</title>
            <link>http://www.thingiverse.com/thing:12108</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:12108"><img src="http://thingiverse-production.s3.amazonaws.com/renders/af/4e/f8/ca/9b/TwoLightbulbs2_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>The "lightbulb" is a 5-sided spiral that forms the general shape of a lightbulb.  I made this a few years ago as a test piece and I've updated it just for you.<br />
<br />
I've included two sizes:<br />
<br />
Full size: about 4.8 inches tall<br />
Half size: about 2.4 inches tall (...yep, that's half...check!)<br />
<br />
I've also included each STL file in two resolutions.
</div>]]></description>
            <author>benglish</author>
            <pubDate>Sun, 02 Oct 2011 05:29:43 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:12108</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/82/45/fc/d6/5d/LightBulb_FullSize.SLDPRT" length="1577472" type="application/octet-stream"/>
        </item>
        <item>
            <title>Printable Useless Box</title>
            <link>http://www.thingiverse.com/thing:12021</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:12021"><img src="http://thingiverse-production.s3.amazonaws.com/renders/e0/ab/68/cb/4b/DSC04245_low_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This is a 100x150x68cm box made with openSCAD.<br />
<br />
EDIT 09/30/2011 : I've added the .scad files in the .rar. The names are in French so I hope it's clear enough. I've made the shoulder and the arm after i've fixed my box size, therefore if you wish edit parameters everything might not realign correctly.<br />
<br />
EDIT 10/09/2011 : I've cut the bottom part and the shoulder in half to be printed on a Makerbot.
</div>]]></description>
            <author>Pombo</author>
            <pubDate>Thu, 29 Sep 2011 20:25:07 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:12021</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/7d/42/0b/d2/4b/bas.stl" length="129130" type="application/sla"/>
        </item>
        <item>
            <title>3D-Printable Laser Cutter</title>
            <link>http://www.thingiverse.com/thing:11653</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:11653"><img src="http://thingiverse-production.s3.amazonaws.com/renders/e0/23/0a/f3/87/DSC_0076-1024_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This is the first release of the Boot-strappable Open Laser Cutter project that I've been working on for the past few months.  The goal of the project is to construct an open design laser cutter with a large cut area (about 1 meter square), for about 5%-10% of the cost of a commercial system.  The design draws heavily from other open laser cutter projects out there (such as the Buildlog 2X Laser Cutter) in using inexpensive aluminum extrusion and optics for most of the structural frame, while here most of the custom parts are 3D printed from ABS.   <br />
<br />
The printed parts represent about 10 hours of total printing time on a Makerbot or Reprap, and have been designed with the hope that they would be of general utility to anyone printing out a large CNC system -- not just a laser cutter.  These include parts such as NEMA17 motor holders that mount onto t-slot, idler brackets, pillow block bushing mounts for motors, idlers, and shafts, and so on. 
</div>]]></description>
            <author>peter_</author>
            <pubDate>Sun, 18 Sep 2011 06:26:53 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:11653</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/66/32/bc/76/39/belt_holder_pillowblock.skp" length="63687" type="application/octet-stream"/>
        </item>
        <item>
            <title>Parametric Involute  Bevel and Spur Gears</title>
            <link>http://www.thingiverse.com/thing:3575</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:3575"><img src="http://thingiverse-production.s3.amazonaws.com/renders/aa/2a/59/5f/2a/bevel_gear_pair_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This OpenSCAD script provides modules for both Spur and Bevel Gears. It has some major enhancements over my original gear script <a href="http://www.thingiverse.com/thing:3534" target="_blank" rel="nofollow">thingiverse.com/thing:3534</a>. It uses some of the spur gear nomenclature code from TheOtherRob <a href="http://github.com/TheOtherRob/MCAD" target="_blank" rel="nofollow">github.com/TheOtherRob/MCAD</a> with my own code for generating the involute teeth. The bevel gear is also my own work. Thanks also to elmom for some enhancements to my original gear script <a href="http://www.thingiverse.com/thing:3547" target="_blank" rel="nofollow">thingiverse.com/thing:3547</a>.<br />
<br />
Enhancements include the Bevel gear module, backlash settings, parameterised number of facets for the involute curve and whole of tooth generation to avoid some of the issues the original script had when mirroring a half tooth.<br />
<br />
The STLs provided are not intended for direct use, but instead show examples of what can be done with the parametric script.<br />
<br />
Parametric Involute Spur Gears take the following parameters:<br />
<b>number_of_teeth</b><br />
<b>circular_pitch</b> or <b>diametral_pitch</b>: controls the size of the teeth (and hence the size of the gear).<br />
<b>pressure_angle</b>: controls the shape of the teeth.<br />
<b>clearance</b>: The gap between the root between teeth and the teeth point on a meshing gear.<br />
<b>gear_thickness</b>: the thickness of the gear plate.<br />
<b>rim_thickness</b>: the thickness of the gear at the rim (including the teeth).<br />
<b>rim_width</b>: radial distance from the root of the teeth to the inside of the rim.<br />
<b>hub_thickness</b>: the thickness of the section around the bore.<br />
<b>hub_diameter</b><br />
<b>bore_diameter</b>: size of the hole in the middle<br />
<b>circles</b>: the number of circular holes to cut in the gear plate.<br />
<b>backlash</b>: the space between this the back of this gears teeth and the front of its meshing gear\'s teeth when the gear is correctly spaced from it.<br />
<b>twist</b>: for making helical gears.<br />
<b>involute_facets</b>: the number of facets in one side of the involute tooth shape. If this is omitted it will be 1/4 of $fn. If $fn is not set, it will be 5.<br />
<br />
Parametric Involute Profile Bevel (Conical) Gears take the following parameters:<br />
	<b>number_of_teeth</b><br />
	<b>cone_distance</b>: The distance from the pitch apex to the outside pitch diameter.<br />
	<b>face_width</b>: The length of the teeth.<br />
	<b>outside_circular_pitch</b>: The circular pitch at the outside pitch diameter.<br />
	<b>pressure_angle</b>: Defines the shape of the teeth.<br />
	<b>clearance</b>: Gap between the tip of the teeth on one gear and the root of the teeth on another meshing gear.<br />
	<b>bore_diameter</b>: The size of the hole in the middle.<br />
	<b>gear_thickness</b>: The thickness of the gear for bevel_gear_back_cone finish (see below). <br />
	<b>backlash</b>: Makes the tooth width smaller to make a gap between teeth of correctly spaced gears to allow for manufacturing tolerances.<br />
	<b>involute_facets</b>: As for spur gears.<br />
	<b>finish</b>: Specify either bevel_gear_flat(0) or bevel_gear_back_cone(1). If you don't specify this parameter you will get a flat gear for pitch angles less than 45 degrees and a back cone gear for pitch angles greater than 45 degrees. The example shows both with the small gear being the flat one.<br />
<br />
Update: v5.0 Implements backlash for bevel gears (This was not working in v4.0).
</div>]]></description>
            <author>GregFrost</author>
            <pubDate>Mon, 19 Jul 2010 06:00:41 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:3575</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/20/ed/ca/54/be/complex_spur_gear_test.stl" length="2023864" type="application/sla"/>
        </item>
        <item>
            <title>Mini printable lathe V2</title>
            <link>http://www.thingiverse.com/thing:9242</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:9242"><img src="http://thingiverse-production.s3.amazonaws.com/renders/d2/b6/88/91/9a/CIMG0543_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I've decided to upload this as a new version due to the number of changes made.<br />
<br />
<b><big>Update</b><small><br />
Oct 11/11<br />
Created <a href="http://www.thingiverse.com/thing:12429" target="_blank" rel="nofollow">thingiverse.com/thing:12429</a> All the parts are manifolded so they can be imported by solid modelling tools like OPENscad. They will not give errors while slicing. Also made into three sheets for a 200 x 200 printer.<br />
<br />
Aug 20/11<br />
Added missing bevel gear<br />
<br />
<b>Videos of rough cut tests</b> (emebedded in comments as well)<br />
<a href="http://www.youtube.com/watch?v=VSuPAbLClPE" target="_blank" rel="nofollow">youtube.com/watch?v=VSuPAbLClPE</a><br />
<a href="http://www.youtube.com/watch?v=klVjdnjPjzY" target="_blank" rel="nofollow">youtube.com/watch?v=klVjdnjPjzY</a><br />
<br />
<b>Video of first cutting test</b> (embedded in comments as well)<br />
<a href="http://www.youtube.com/watch?v=_2z1gkRdGmA" target="_blank" rel="nofollow">youtube.com/watch?v=_2z1gkRdGmA</a><br />
<br />
<b>Video of first drill test</b> (embedded in comments as well)<br />
<a href="http://www.youtube.com/watch?v=ueP7hwicZSs" target="_blank" rel="nofollow">youtube.com/watch?v=ueP7hwicZSs</a><br />
<br />
<b>Video</b> (embedded in comments as well)<br />
<a href="http://www.youtube.com/watch?v=4rrh6Pl4vow" target="_blank" rel="nofollow">youtube.com/watch?v=4rrh6Pl4vow</a><br />
<br />
Please see the original for more details.<br />
<br />
<b>Changes made from the original.</b><br />
<br />
Turned hand crank for lead screw 90 degrees.<br />
<br />
Simplified main carriage. Removed quick release lever in favour of fixed nut.<br />
<br />
Added feet/guides to stabilize main carriage.<br />
<br />
Simplified transmission from 16 speed to 1 speed for the initial release.<br />
<br />
Abandoned original chuck in favour of:<br />
<a href="http://www.thingiverse.com/thing:9232" target="_blank" rel="nofollow">thingiverse.com/thing:9232</a><br />
<a href="http://www.thingiverse.com/thing:9179" target="_blank" rel="nofollow">thingiverse.com/thing:9179</a><br />
<a href="http://www.thingiverse.com/thing:5791" target="_blank" rel="nofollow">thingiverse.com/thing:5791</a><br />
<br />
Added star crank for tailstock. <br />
<br />
Added lock wheel to allow tailstock to be locked for drilling and to spin for use as a steady bearing.<br />
<br />
<b>All Modelling done with Blender 2.5x</b><br />
<br />
<b>------------------------------------------------------</b><br />
<br />
<b>Tool Holders  <big>----NEW---<small></b><br />
<a href="http://www.thingiverse.com/thing:9711" target="_blank" rel="nofollow">thingiverse.com/thing:9711</a>
</div>]]></description>
            <author>Sublime</author>
            <pubDate>Mon, 13 Jun 2011 02:50:07 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:9242</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/58/b8/4b/39/33/Lathe_v2_assembly.stl" length="3131984" type="application/sla"/>
        </item>
        <item>
            <title>OpenScad Revolids version 0.5</title>
            <link>http://www.thingiverse.com/thing:9469</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:9469"><img src="http://thingiverse-production.s3.amazonaws.com/renders/df/9b/c4/f8/04/revolids_surf1_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>There are lots of interesting cubic curves in the world.  They're interesting because with just 4 points, you can describe very interesting shapes.  These curves make for nice revolutionary solids, but with OpenScad, it's kind of a challenge.<br />
<br />
This thing generalizes the surface of revolution based on a cubic curve.<br />
<br />
How simple is it?<br />
<br />
The following will generate that bell shaped picture based on a Catmull-Rom cubic curve.<br />
<br />
surface_rotationx_cubic(anglesteps = 36, stacksteps = 12,<br />
	umult = 0.5, A = cubic_catmullrom_M(), <br />
	cps = [[0, 1, 0],[2,3,0], [4,1,0],[5,2,0]]);<br />
<br />
And this one will do the same for a standard Bezier curve based on the same control points<br />
<br />
surface_rotationx_cubic(anglesteps = 24, stacksteps = 12,<br />
	umult = 1, A = cubic_bezier_M(), <br />
	cps = [[0, 1, 0],[2,3,0], [4,1,0],[5,2,0]]);<br />
<br />
And the same can be done for a Hermite, or any other 'cubic' curve you can think of.  The two key components are the blending function 'A', which is a 4x4 matrix, and the control points 'cps', which are simply the geometry of your control points.<br />
<br />
The routine, found in the revolids.scad file, will take care of all the dirty work.<br />
<br />
I marked this as version '0.5' because although it will show pretty pictures, right now it's not doing the surface normal calculations, or anything else really necessary to make solids, so a couple more iterations.  But, it's fun to play with.<br />
<br />
I've really been wracking my brain on the lack of function pointers in OpenScad, but this essentially provides the same capability, utilizing the matrices, which are the essence of these things anyway.<br />
<br />
At any rate, something to play with.<br />
<br />
UPDATE: 220611<br />
Added a picture of a Hermite revolid with debugging normals (showing the circular normals to be incorrect).
</div>]]></description>
            <author>WilliamAAdams</author>
            <pubDate>Mon, 20 Jun 2011 13:53:33 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:9469</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/96/c0/25/c8/c3/revolids.scad" length="8528" type="application/octet-stream"/>
        </item>
        <item>
            <title>Linear Bearing  X Axis Carriage for ToM</title>
            <link>http://www.thingiverse.com/thing:9420</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:9420"><img src="http://thingiverse-production.s3.amazonaws.com/renders/49/e7/f0/a4/ee/141_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Linear Bearing Carriage X Axis LMB6UU <b>NOT LM8UU as I originally put here</b><br />
I found some <b>LMB6UU (SW06UU in US)</b> linear bearings for £4.50 each, so tried them as a direct replacement for the bushes on the Y Axis based on thing <a href="http://www.thingiverse.com/thing:9114" target="_blank" rel="nofollow">thingiverse.com/thing:9114</a> by <b>splod</b>, they worked so well that I created an X Axis carriage for them and here it is if anyone would like to try it.<br />
<br />
People in the UK can get them from <a href="http://www.worldofcnc.com/products.asp?recnumber=167" target="_blank" rel="nofollow">worldofcnc.com/products.asp?recnumber=167</a> <b>or get them from eBay ALOT cheaper</b><br />
<br />
<b><big>Update:</big><br />
I printed the ABP version and found a miscalculation in the end bolt holes; these are corrected in the _FIXED versions of the STL and SCAD files</b><br />

</div>]]></description>
            <author>MakeALot</author>
            <pubDate>Fri, 17 Jun 2011 22:21:38 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:9420</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/a8/4c/42/1b/31/LM8UUY_X_Base.stl" length="493500" type="application/sla"/>
        </item>
        <item>
            <title>Valve handle</title>
            <link>http://www.thingiverse.com/thing:9450</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:9450"><img src="http://thingiverse-production.s3.amazonaws.com/renders/b1/d0/cf/97/08/P6191629_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This might not be all that interesting for people living anywhere else than in Norway but I add it all the same. Its a handle for the external valves we have here in Norway for our garden hoses. This one is designed for a 8x8mm center and I do believe there are other sizes.<br />

</div>]]></description>
            <author>Geir</author>
            <pubDate>Sun, 19 Jun 2011 17:06:34 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:9450</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/11/a1/87/d3/5d/Kran.stl" length="176344" type="application/sla"/>
        </item>
        <item>
            <title>Gear Cookie Cutter</title>
            <link>http://www.thingiverse.com/thing:9451</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:9451"><img src="http://thingiverse-production.s3.amazonaws.com/renders/f3/43/8e/be/4b/gear_cookie_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This is a gear cookie cutter made with <a href="http://www.thingiverse.com/thing:3433" target="_blank" rel="nofollow">thingiverse.com/thing:3433</a>.
</div>]]></description>
            <author>chrisgilmerproj</author>
            <pubDate>Sun, 19 Jun 2011 18:25:49 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:9451</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/6e/be/18/af/fb/gear_cookie.stl" length="126868" type="application/sla"/>
        </item>
        <item>
            <title>Balloon Clip</title>
            <link>http://www.thingiverse.com/thing:9465</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:9465"><img src="http://thingiverse-production.s3.amazonaws.com/renders/32/95/6b/93/c0/DSCN1502_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>No knots balloon clip.<br />
Makes balloon reusable and easier to seal.
</div>]]></description>
            <author>CCphoto</author>
            <pubDate>Mon, 20 Jun 2011 08:36:48 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:9465</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/41/6c/51/16/01/Ballon_clip.stl" length="528309" type="application/sla"/>
        </item>
        <item>
            <title>Windows Thingiverse Thing Downloader</title>
            <link>http://www.thingiverse.com/thing:9464</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:9464"><img src="http://thingiverse-production.s3.amazonaws.com/renders/b6/e4/4b/2d/13/IE_Thingiverse_Plugin_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Just a few days before <b>feilen</b> posted his "Thingiverse Downloader" @ <a href="http://www.thingiverse.com/thing:9292" target="_blank" rel="nofollow">thingiverse.com/thing:9292</a> I also started working on a downloader too.<br />
<br />
Coincidence is an understatement.<br />
<br />
Big difference is that mine is meant for Windows and runs on the .NET 3.5 Framework. It integrates with Internet Explorer only at this stage via a right-click menu item.<br />
<br />
The IE add-on communicates with the downloader app (called ThingGeT) via a socket connection which means this app needs to run in the background if you want to download a Thing. This is taken care of by letting the app startup automatically when Windows starts and minimizing it to the system tray.<br />
<br />
It creates a folder for the thing you're downloading in the configured location and uses the thing's title as the folder name. A shortcut to the thing's page is then created in the folder and all the selected files of the thing will be downloaded and saved to that folder.<br />
<br />
At the moment it only has one download thread, downloading one file at a time. In the next version I want it to have 2 or 3 concurrent download threads and to display each item's progress inline in the listview box. I am also contemplating adding a downloaded/completed tab where I can move download items to once completed thereby keeping the current downloads list clean. I can then maybe also add functionality to re-download selected items and maybe also allow the user to browse back to the source page of the thing.<br />
<br />
This version will also not operate behind a proxy server that requires user credentials. The next version will also address such functionality.
</div>]]></description>
            <author>Neophyte</author>
            <pubDate>Tue, 21 Jun 2011 09:03:11 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:9464</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/a5/d8/d0/ee/84/Thingiverse_Downloader_Setup.exe" length="1739808" type="application/octet-stream"/>
        </item>
        <item>
            <title>Flyswatter</title>
            <link>http://www.thingiverse.com/thing:9518</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:9518"><img src="http://thingiverse-production.s3.amazonaws.com/renders/51/f1/b4/c1/4e/P6211639_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This probably don’t need much description...<br />
Print / mount on a stick (7mm diameter) / swat flies<br />

</div>]]></description>
            <author>Geir</author>
            <pubDate>Tue, 21 Jun 2011 18:21:13 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:9518</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/89/cf/76/6a/31/fly_swatter.stl" length="1450197" type="application/sla"/>
        </item>
        <item>
            <title>Duplicating House Keys</title>
            <link>http://www.thingiverse.com/thing:8925</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:8925"><img src="http://thingiverse-production.s3.amazonaws.com/renders/b0/c5/7b/e3/b2/3d_printed_key_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Full writeup on my blog at: <a href="http://eclecti.cc/hardware/physical-keygen-duplicating-house-keys-on-a-3d-printer" target="_blank" rel="nofollow">eclecti.cc/hardware/physical-keygen-duplicating-house-keys-on-a-3d-printer</a><br />
<br />
It occurred to me recently that I had printed almost nothing actually useful on my RepRap 3D printer, aside from parts to improve on or build more RepRaps.  I am rectifying that with this project.  The goal here is to generate working house keys by inputing the key code of the lock into a parametric OpenSCAD model.  Instead of having to explain to my landlord how I ended up with a wedge of plastic jammed in my front door, I ordered a box of (well) used locks and latches from eBay to experiment on.  Luckily, the lot includes both Kwikset KW1 and Schlage SC1 locks, which are the two most commonly found in the US.  I created an SC1 model to start with, but I’ll probably make a KW1 soon.<br />
<br />
EDIT:  I uploaded a KW1 model as well.<br />
<br />
Designing the key model was actually pretty straightforward.  I measured a key with a ruler and calipers and created an approximate model of it that is reasonably easy to print.  I then got pin depth specifications and parametrically differenced them out of the model.  To generate new keys, you can just edit the last line of the file and enter in the key code for your key.  If the code isn’t written on the key, you can measure the height of each bit and compare to the numbers in the Root Depth column on the aforementioned pin depth site.  Perhaps more nefariously, you could implement something like SNEAKEY to generate key codes without physically measuring the key.
</div>]]></description>
            <author>nrp</author>
            <pubDate>Mon, 30 May 2011 09:30:43 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:8925</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/c1/66/6e/1e/e4/sc1.stl" length="76391" type="application/sla"/>
        </item>
        <item>
            <title>Duplicating Disc Detainer Keys</title>
            <link>http://www.thingiverse.com/thing:9463</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:9463"><img src="http://thingiverse-production.s3.amazonaws.com/renders/83/2f/e9/93/bb/disc_lock_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Writeup containing actual links at <a href="http://eclecti.cc/hardware/physical-keygen-now-for-disc-detainer-locks" target="_blank" rel="nofollow">eclecti.cc/hardware/physical-keygen-now-for-disc-detainer-locks</a><br />
<br />
The Physical Keygen post got some interesting reactions, but there was a common claim among many of them that it was just a gimmick because there are more practical ways of getting past basic Schlage and Kwikset pin tumbler locks.  I agree with that, and I’ll also admit that a fair number of my projects are gimmicks, or as a stretch, art.  Schuyler Towne of Open Locksport saw past the gimmick (or art) and into the possibility of printing keys for more interesting locks.<br />
<br />
He stopped by recently with a collection of said locks, and over the period of a few hours we found that keys for disc detainer locks were printable and created a nearly working ABUS Plus key.  He left me a cutaway lock, and over the next week, I refined the model to the point of working straight off of the printer.  Despite being a higher security lock than the SC1 or KW1 pin tumblers I was working with before, the key is much easier to print accurately.  The OpenSCAD model is linked below, and like the last files, you simply edit the last line to match the code for your key.<br />
<br />
The ABUS Plus and other disc detainer locks are much more common in Europe than the US, but we do have a pretty ubiquitous example around here.  After the Bic Pen debacle in 2004, Kryptonite switched their bicycle U-locks from tubular to disc detainer.  I designed a model off of the key from the Kryptonite Evolution I have, but as of yet, I have not successfully opened the lock with it.  The key is smaller and thinner than the ABUS Plus, causing it to flex too much to effectively turn the last few discs.  I’ve posted the file anyway, in case someone has stronger plastic or an idea to strengthen the model.<br />
<br />
EDIT: The Kryptonite key works.  I tightened my X and Y belts and printed it a bit slower.  Apparently some of the blobbing on the corners before was catching on disks.
</div>]]></description>
            <author>nrp</author>
            <pubDate>Mon, 20 Jun 2011 06:34:02 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:9463</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/52/f6/2a/31/56/abus_plus.stl" length="106995" type="application/sla"/>
        </item>
        <item>
            <title>Chainmail</title>
            <link>http://www.thingiverse.com/thing:8724</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:8724"><img src="http://thingiverse-production.s3.amazonaws.com/renders/e1/1c/68/19/94/DSCF5837_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Printed Parametric Chainmail<br />
<br />
I've been wanting to try this for a while.  This is a sheet of interlocking rings, printed in place.  The rings are basically square, with cut off corners.  Two sets of diagonals cross each other at different heights, with four posts at the corners.  Well, it makes sense when you see the pictures!<br />
<br />
This is the first thing I've designed in OpenSCAD, so the code is probably pretty sloppy.  The major parameters that can be changed are the layer thickness and line width, along with ring size and number.<br />
<br />
I searched for "chainmail" on Thingiverse and the only result was a post by Vik on the Interlocking Rings thing: "Next, chainmail. Right?" So I hope you like this, Vik!<br />
<br />

</div>]]></description>
            <author>Zomboe</author>
            <pubDate>Mon, 23 May 2011 07:46:48 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:8724</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/d4/db/f9/9f/90/Chainmail_1x1.stl" length="33389" type="application/sla"/>
        </item>
        <item>
            <title>Chalk Woman Keyring</title>
            <link>http://www.thingiverse.com/thing:9458</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:9458"><img src="http://thingiverse-production.s3.amazonaws.com/renders/84/72/6d/db/74/photo_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>A Chalk Woman to go with the a Chalk Man
</div>]]></description>
            <author>JakeV</author>
            <pubDate>Sun, 19 Jun 2011 23:23:48 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:9458</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/a2/6b/4e/5a/70/Chalk_Woman.STL" length="26484" type="application/sla"/>
        </item>
        <item>
            <title>Tackle Box Replacement Clip</title>
            <link>http://www.thingiverse.com/thing:9419</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:9419"><img src="http://thingiverse-production.s3.amazonaws.com/renders/17/bd/d4/2e/b3/DSC_1769_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This is a replacement clip for a tackle box I purchased. The model can likely be scaled to fit your needs, though I'm not sure if there are any "standard" clip sizes. I modeled the part from the original manufactures piece using a photograph, a digital caliper and Google Sketchup. This may be a good candidate for OpenSCAD but I've yet to learn how to use it.<br />
<br />
The replacement I printed actually snaps and holds tighter than the clip from the manufacturer!<br />
<br />
Here's a link to my blog post showing the modeling/printing of the part: <a href="http://www.thenewhobbyist.com/2011/06/everyday-fixes-with-makerbot-3-tacklebox-clip/" target="_blank" rel="nofollow">thenewhobbyist.com/2011/06/everyday-fixes-with-makerbot-3-tacklebox-clip/</a>
</div>]]></description>
            <author>TheNewHobbyist</author>
            <pubDate>Fri, 17 Jun 2011 21:23:27 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:9419</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/c3/3e/0c/b4/49/Box_Clip.skp" length="42987" type="application/octet-stream"/>
        </item>
        <item>
            <title>Printable X/Y Linear Rail</title>
            <link>http://www.thingiverse.com/thing:9190</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:9190"><img src="http://thingiverse-production.s3.amazonaws.com/renders/c2/49/9f/76/f3/Image4_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This is the 5th version of my printable linear rail, I've gotten everything to finally work correctly. This can be used as a drop in replacement for a 3d printer's X or Y axis. It's rail system is designed to connect together to form any needed length.<br />
<br />
This machine hopefully will be my entry for the Gada prize.<br />
<br />
<br />
Update 06/16/2011:<br />
I worked out a few modifications to the shuttle. Now the lower half of the shuttle can be printed as well, this removes:<br />
4x 5/16(8mm) nuts<br />
2x 5/16(8mm) bolts<br />
2x 5/16 washers<br />
<br />
-The next to go is going to be replacing the front 5/16(8mm) hardware with all printed parts. I'm trying to pare this down just the motor and the printed parts.<br />
<br />
-I also redesigned the Large helical gear to incorporate the 608 bearing embedded inside of it.  think this is an advantage of trying to use 2 bearings in the pillow block. The large helical gear is also now held in place by a printed 8mm bolt 40mm long. This removes one additional piece of hardware.<br />
<br />
-The shuttle top now has 4 mounting holes, although I'm just securing the motor with 2 at this point.<br />
<br />
-I printed 2 new 3-segment rails, redesigned lower half of shuttle to be printed. <br />
-I also added 2 new pics of the x/y gantry system and uploaded all new parts - I should have another video.<br />
<br />
<br />
Here is a youtube video of it in action:<br />
<a href="http://www.youtube.com/watch?v=ScJMPw6UPtw" target="_blank" rel="nofollow">youtube.com/watch?v=ScJMPw6UPtw</a><br />
<br />
Comments and feedback are welcome.
</div>]]></description>
            <author>PacManFan</author>
            <pubDate>Fri, 10 Jun 2011 20:22:39 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:9190</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/30/6e/3a/1e/11/tubev4.stl" length="138742" type="application/sla"/>
        </item>
        <item>
            <title>Mighty Bottle Opener</title>
            <link>http://www.thingiverse.com/thing:9350</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:9350"><img src="http://thingiverse-production.s3.amazonaws.com/renders/98/19/71/bb/20/5839975108_23213f0fa3_z_preview_large.jpg" alt="Mighty Opener" class="render" style="width: 240px; height: 180px" /></a><br/>Mighty Opener</div><div>UPDATE:  I've been unable to find a reliable way to protect the plastic with this design.  If you're using PLA, keep reading; people have had good results.  If you're printing with ABS however, I recommend using this updated design: <a href="http://www.thingiverse.com/thing:11025" target="_blank" rel="nofollow">thingiverse.com/thing:11025</a><br />
<br />
The Coin-Op Bottle Opener ( <a href="http://www.thingiverse.com/thing:1842" target="_blank" rel="nofollow">thingiverse.com/thing:1842</a> ) is awesome on so many levels.  No wonder it's often the first thing that gets printed on a new machine.  It doesn't take long to see its weakness though:  it's HUGE.<br />
<br />
This design keeps the same (strong, satisfying) jaw geometry, but puts it in a package that isn't a burden on your pants pocket.  Also, because it's much smaller, it takes FAR less time to print.<br />
<br />
One drawback is that you need to man-handle a paper clip to keep the plastic from getting chewed up. On the plus side you get to call yourself "crafty."<br />
<br />
Also I removed most of the handle, so you may have to adjust your normal hand position.  I find this opener works best with my thumb on top, index finger underneath.<br />
<br />
(I've left this as a "work in progress" for the time being.  It has done well in my testing, but please let me know if something doesn't work for you)<br />
<br />
<b>History:</b><br />
- Part gets submitted using a modified bottle cap as the protector.  looks awesome (it's still the title thumbnail)<br />
- Thing gets featured.<br />
- Turns out the bottle cap protector doesn't work all that well.  Embarrassing update posted. (good thing it's a "work in progress")<br />
- Furious design session yeilds improved paper clip design. (thanks go out to thingiverse users waaronw and jprodgers for their contributions to that process)<br />
- Made the part ~1mm wider (to help the fill around the hole) and added a little recess for the paperclip on the back side.
</div>]]></description>
            <author>br3ttb</author>
            <pubDate>Thu, 16 Jun 2011 17:16:47 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:9350</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/4e/64/50/6d/02/opener_v3.stl" length="202950" type="application/sla"/>
        </item>
        <item>
            <title>3 starts lead screw </title>
            <link>http://www.thingiverse.com/thing:9428</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:9428"><img src="http://thingiverse-production.s3.amazonaws.com/renders/eb/6e/1d/a8/a2/Screenshot-f-bot.mp4-2_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>When I saw <a href="http://www.thingiverse.com/thing:9383" target="_blank" rel="nofollow">thingiverse.com/thing:9383</a> by PacManFan I remembered that I also was playing a little bit with lead screws, auges, whatever but "I forgot" to upload it...<br />
<br />
It has been hard to find back most of the parts I was printing and using to do those tests and it has been really hard to find the OpenSCAD file that I upload here. I have hundreds of them. <br />
<br />
I've choose this OpenSCAD because is the most complete one and the one that is less hardcoded (but still quite a shame). I've put some effort to clean it here and there but still there's no warranty at all that it will work fine.<br />
<br />
No warranty neither that the stl provided will fit properly, I think that they should but... who knows????<br />
<br />
This time I don't have extra pictures to show (my pleasure), instead I have this video... <a href="http://www.youtube.com/watch?v=a-4naMl-TOQ" target="_blank" rel="nofollow">youtube.com/watch?v=a-4naMl-TOQ</a><br />
<br />
I just hooked up the motors to bot1334 and ask it to build one stl via RepG.<br />
<br />
The lead screw provided has a travel per turn of 36mm and I was not modifying the machines.xml to adjust to real sizes.<br />
<br />

</div>]]></description>
            <author>aubenc</author>
            <pubDate>Sat, 18 Jun 2011 13:41:57 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:9428</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/df/e9/2b/db/4f/3startLeadScrewAndTestSet.scad" length="15969" type="application/octet-stream"/>
        </item>
        <item>
            <title>Parametric Arduino Case </title>
            <link>http://www.thingiverse.com/thing:8706</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:8706"><img src="http://thingiverse-production.s3.amazonaws.com/renders/bd/d9/27/c8/8d/IMG_20110520_000118_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This is a completely customizable Arduino case made with OpenScad. You can configure the height and thickness of the walls and bottom of the case.
</div>]]></description>
            <author>pchretien</author>
            <pubDate>Mon, 23 May 2011 02:13:16 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:8706</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/d1/82/ed/b7/e9/ardiuino_base_a.stl" length="20195" type="application/sla"/>
        </item>
        <item>
            <title>Modular Model Rocket</title>
            <link>http://www.thingiverse.com/thing:8754</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:8754"><img src="http://thingiverse-production.s3.amazonaws.com/renders/55/a1/42/0a/cd/DSCN0179_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>NEW! as of June 17.<br />
<br />
This is now a complete modular rocket system!<br />
<br />
Pick a nosecone, body tube(s), fincan, nosecone coupler, and voila! A semi custom printable rocket!<br />
<br />
I plan to be adding new sections on a regular basis so check back often! Feel free to leave feedback if there is some feature you'd like to see that isn't up yet :)<br />
<br />
Important dimensions to make compatible modules:<br />
Tube Outside Diameter - 1.75in<br />
Tube Inside Diameter -  1.667in<br />
Coupler Tube Outside Diameter (tight): 1.663in<br />
Coupler Tube Outside diameter (looser): 1.659in<br />
<br />
NOTE: The designs are closely based on the Legacy design and should work well, but many of them are still untested. I'm working on it, though. <br />

</div>]]></description>
            <author>Landru</author>
            <pubDate>Tue, 24 May 2011 18:50:53 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:8754</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/f4/97/86/fe/c2/Legacy_Printable_Rocket_Files.zip" length="178366" type="application/zip"/>
        </item>
    </channel>
</rss>

