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        <title>Thingiverse - Ushanka's Things</title>
        <description><![CDATA[Keep up to date on all the things that Ushanka is sharing.]]></description>
        <link>http://www.thingiverse.com/Ushanka</link>
        <lastBuildDate>Thu, 23 May 2013 18:45:40 +0100</lastBuildDate>
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            <title>NUOVO Nuovo Torta Tre Monti - Topographically accurate cake-map of San Marino</title>
            <link>http://www.thingiverse.com/thing:29652</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:29652"><img src="http://thingiverse-production.s3.amazonaws.com/renders/3f/70/52/5d/35/IMG_2220_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Years ago, I made a crude, crude, crude topographical map of San Marino in order to make topographical cakes. I had a really good reason for doing so, which you can read about here: <a href="http://www.thingiverse.com/thing:2617" target="_blank" rel="nofollow">thingiverse.com/thing:2617</a><br />
<br />
Since then, a lot has changed. The Thing-O-Matic was released five months after that model, and I got one a year after that. GIS data got easier to reach, and mfussi made one of my favorite scripts ever, the heightmap to STL converter: <a href="http://www.thingiverse.com/thing:15276" target="_blank" rel="nofollow">thingiverse.com/thing:15276</a><br />
<br />
And that brings us to today. The Nuovo Nuovo Torta Tre Monti. It's not yet cake-mold-sized, but I can put a chocolate San Marino on a cupcake and finally have that topographical cake that I have dreamed of for years and years.<br />
<br />
A better topo map. A better dessert item. A better world for one and all.<br />
<br />
(Update: I appear to have published this item just in time for San Marino's national holiday celebrating its creation! That is serendipitous and pretty cool.)
</div>]]></description>
            <author>Ushanka</author>
            <pubDate>Sun, 02 Sep 2012 23:12:35 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:29652</guid>
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        <item>
            <title>Cookie cutters coat of arms</title>
            <link>http://www.thingiverse.com/thing:29032</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:29032"><img src="http://thingiverse-production.s3.amazonaws.com/renders/88/a7/9a/61/7e/Vilaka_gerb_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>The coat of arms for the town of Viļaka* in Latvia depicts a smiling hedgehog beneath three flowers: <a href="http://upload.wikimedia.org/wikipedia/commons/3/33/Vilaka_gerb.png" target="_blank" rel="nofollow">upload.wikimedia.org/wikipedia/commons/3/33/Vilaka_gerb.png</a><br />
<br />
I think we can all agree that this is a GREAT coat of arms. Now here are some cookie cutters based on it!<br />
<br />
* It's sort of pronounced "wee-YAH-kah"
</div>]]></description>
            <author>Ushanka</author>
            <pubDate>Wed, 22 Aug 2012 18:07:17 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:29032</guid>
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            <title>Duckbox</title>
            <link>http://www.thingiverse.com/thing:22125</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:22125"><img src="http://thingiverse-production.s3.amazonaws.com/renders/16/b0/b0/85/e2/ducky_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>A duck that is also a box for little things, sweets and such!<br />
<br />
I was thinking about how to print MetrixCreateSpace's ducky. I considered printing the beak separately, which led to the idea of a little container with the beak as plug.<br />
<br />
The beak has been scaled by .97 in all dimensions, which provided the right clearance for my model.<br />
<br />
The top third of the head and the top ~10% of the body are solid, because bridges were easier to pull off than overhangs.
</div>]]></description>
            <author>Ushanka</author>
            <pubDate>Fri, 27 Apr 2012 05:29:56 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:22125</guid>
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            <title>Gonzo fist</title>
            <link>http://www.thingiverse.com/thing:18001</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:18001"><img src="http://thingiverse-production.s3.amazonaws.com/renders/d3/68/45/e8/f0/IMG_1886_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>The two-thumbed fist, symbol of Gonzo and Hunter S. Thompson. This version is missing the peyote because, well, it just looked like another thumb. 
</div>]]></description>
            <author>Ushanka</author>
            <pubDate>Wed, 22 Feb 2012 23:09:10 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:18001</guid>
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            <title>Optical illusion ramps</title>
            <link>http://www.thingiverse.com/thing:17952</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:17952"><img src="http://thingiverse-production.s3.amazonaws.com/renders/1d/cf/cb/29/6a/fountain_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>The blog said someone should make these so I did.<br />
<br />
I had this model sitting on my hard drive since Christmas 2010, completely forgotten until this blogpost: <a href="http://blog.thingiverse.com/2012/02/21/oo-someone-make-one-of-these/" target="_blank" rel="nofollow">blog.thingiverse.com/2012/02/21/oo-someone-make-one-of-these/</a><br />
<br />
One hour on the Thing-O-Matic and here we are: <a href="http://www.youtube.com/watch?v=mebIrOiDggw" target="_blank" rel="nofollow">youtube.com/watch?v=mebIrOiDggw</a><br />
<br />
It's a very different experience, seeing the model in person. The illusion is not convincing at all for the two-eyed among us.
</div>]]></description>
            <author>Ushanka</author>
            <pubDate>Wed, 22 Feb 2012 01:00:32 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:17952</guid>
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            <title>Paradoxical Gears, orig. by Jacques Maurel</title>
            <link>http://www.thingiverse.com/thing:17746</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:17746"><img src="http://thingiverse-production.s3.amazonaws.com/renders/f4/f1/75/7b/25/IMG_1872_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>There's this great set of gears on the following site: <a href="http://www.jacquesmaurel.com/gears" target="_blank" rel="nofollow">jacquesmaurel.com/gears</a><br />
<br />
I couldn't find models for them online, so here's my take. It's just an AutoCad DXF of an involute curve, extruded in OpenSCAD.<br />
<br />
The 1- and 2-tooth gears mesh beautifully, though I have not tried motorizing them. I'm currently out of filament so I haven't tried the 3-tooth gear yet :(
</div>]]></description>
            <author>Ushanka</author>
            <pubDate>Sat, 18 Feb 2012 05:02:43 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:17746</guid>
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            <title>Gömböc, a more printable version</title>
            <link>http://www.thingiverse.com/thing:17252</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:17252"><img src="http://thingiverse-production.s3.amazonaws.com/renders/5b/ec/ed/8c/48/IMG_1856_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I was really sad to see that no one had printed Sean Michael Ragan's gömböc (http://www.thingiverse.com/thing:10190)! So I sliced it to make it printable without supports on a ToM, RepRap or similar machine.<br />
<br />
Does it work? That is, is it mono-monostatic? Well, mine sure isn't. I printed a pretty small one, 4 cm long and 3 cm tall, and it's fairly content to sit on the flat faces near the top center. I think a bigger one will work better. Let me know if you have better results!<br />
<br />
Future changes: Having the seam where it is might be a problem, because the gömböc frequently has to roll over it. Ideally, the seam would be along the ridge, but then I would have to worry about warping.<br />
<br />
P.S. How do YOU pronounce "gömböc"? I learned it the Hungarian way, which sounds a little like "GUM-butts". But "GOM-bock" seems to be winning out. But I digress.
</div>]]></description>
            <author>Ushanka</author>
            <pubDate>Wed, 08 Feb 2012 22:28:24 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:17252</guid>
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            <title>Nuovo Torta Tre Monti - Topographically accurate cake-map of San Marino</title>
            <link>http://www.thingiverse.com/thing:2617</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:2617"><img src="http://thingiverse-production.s3.amazonaws.com/renders/64/26/df/c2/50/angleview_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Okay, backstory. A long time ago, I learned about a cake called <i>torta tre monti</i>, a cake from the Most Serene Republic of San Marino. From the Wikipedia article on the cake: "It is similar to other layered desserts common to San Marino, this one being representative of The Three Towers of San Marino."<br />
<br />
I misinterpreted this sentence. You see, I thought it meant the <i>torta tre monti</i> actually resembled a geographical formation, like a topo map. That is an exciting prospect, because San Marino is a jagged, mountainous land, and a jagged, mountainous cake would be really cool.<br />
<br />
Tragically, that is not the case! The cake is actually a hockey-puck-shaped stack of wafers. There is nothing topographical about it at all! Clearly I needed to do something about it.<br />
<br />
The result is my <i>nuovo torta tre monti</i>, the result of four days of labor. It covers all of San Marino and a chunk of Italy that surrounds it. Each gradation is 20 meters higher than the one before it, with the highest one being 700 meters. I didn't get the lines from a geological survey or anything; I stitched together screenshots from Google Maps (terrain mode) and traced them by hand using my trackpoint mouse.<br />
<br />
(That's a point of pride. I did all this with a trackpoint. Go me!)<br />
<br />
Cake.
</div>]]></description>
            <author>Ushanka</author>
            <pubDate>Tue, 27 Apr 2010 19:14:05 +0100</pubDate>
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