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        <title>Thingiverse - jrlallo's Made Things</title>
        <description><![CDATA[Keep up to date on all the things that jrlallo has made.]]></description>
        <link>http://www.thingiverse.com/jrlallo/likes</link>
        <lastBuildDate>Wed, 22 May 2013 16:39:15 +0100</lastBuildDate>
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            <title>Cleaned Hollow Skull</title>
            <link>http://www.thingiverse.com/thing:4378</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:4378"><img src="http://thingiverse-production.s3.amazonaws.com/renders/55/af/70/2f/58/skull-jaw_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This is some further refinement from <a href="http://www.thingiverse.com/thing:4126" target="_blank" rel="nofollow">thingiverse.com/thing:4126</a> both with and without the mandible from <a href="http://www.thingiverse.com/thing:3580" target="_blank" rel="nofollow">thingiverse.com/thing:3580</a>, both whole and sliced in half.<br />
<br />
In my previous attempt, I deleted all of the inside to create a solid object with all the porous and hollow parts filled in, and all external holes closed.<br />
<br />
This time, I did the reverse, deleting all of the outside and the smaller internal features, to create simple internal volume (mostly the brain cavity).  Then I subtracted the cavity from the solid object, did a small amount of further refinement, and then split it.  I reduced the resolution of the mandible from <a href="http://www.thingiverse.com/thing:3580" target="_blank" rel="nofollow">thingiverse.com/thing:3580</a> to match the resolution of the skull then smoothed, scaled and rotated it to fit as closely as possible.  I then cut off and cleaned the remains of the skull's original mandible and subtracted this mandible from the results.<br />
<br />
This should give a partially hollow model that still has all the small internal details that can't be seen removed.  I have uploaded (and included in the blender file) both the original cleaned skull and the one with the replacement mandible fit in.  I also sliced both skulls, but only included the bottom for the second one, since the top didn't change.<br />
<br />
I hope that the results will take less time to print than the previous two models.<br />
<br />
Work on this model was done with Meshlab and blender.
</div>]]></description>
            <author>ssd</author>
            <pubDate>Sat, 09 Oct 2010 15:45:08 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:4378</guid>
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        <item>
            <title>Companion Cube</title>
            <link>http://www.thingiverse.com/thing:1622</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:1622"><img src="http://thingiverse-production.s3.amazonaws.com/renders/4f/e6/c6/99/ca/DSC_0021_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I added embossed hearts on the sides to make it an actual companion cube. ;)
</div>]]></description>
            <author>emonk</author>
            <pubDate>Tue, 19 Jan 2010 15:21:44 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:1622</guid>
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