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        <title>Thingiverse - mikevalstar's Favorite Things</title>
        <description><![CDATA[Keep up to date on all the things that mikevalstar thinks are cool.]]></description>
        <link>http://www.thingiverse.com/mikevalstar/likes</link>
        <lastBuildDate>Fri, 10 Feb 2012 15:42:34 +0100</lastBuildDate>
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        <item>
            <title>Gator Clip</title>
            <link>http://www.thingiverse.com/thing:507</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:507"><img src="http://thingiverse_beta.s3.amazonaws.com/renders/43/d8/c1/68/83/3498736038_94beb15193_o_preview_large.jpg" alt="Gator Clip" class="render" style="width: 240px; height: 180px" /></a><br/>Gator Clip</div><div>Who needs tape!<br />
<br />
This is a makable clip you can use to clamp the foamcore to your build surface.
</div>]]></description>
            <author>hoeken</author>
            <pubDate>Thu, 30 Apr 2009 04:51:46 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:507</guid>
            <enclosure url="http://thingiverse_beta.s3.amazonaws.com/assets/1a/50/3f/4d/44/alligator-clip.stl" length="30484" type="application/sla"/>
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        <item>
            <title>Gator Clip</title>
            <link>http://www.thingiverse.com/thing:515</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:515"><img src="http://thingiverse-production.s3.amazonaws.com/renders/40/5d/e5/68/dd/alligatorclip_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>So far my script-fu is failing me on the whole "solidifying profiles" issue.<br />
<br />
This script:<br />
<a href="http://www.zoo-logique.org/3D.Blender/zip/Vert2Face_0.3.zip" target="_blank" rel="nofollow">zoo-logique.org/3D.Blender/zip/Vert2Face_0.3.zip</a><br />
<br />
works okay if you have fairly few points, but with the meshes Blender converts from DXF it has yet to finish a task I give it.  Not cool.<br />
<br />
In retaliation I tend to do one of two things:<br />
<br />
1: Get pissed off and remesh from scratch, tracing the profile by repeatedly extruding a single vertex for flat areas, pasting in parts of circles for the curves, and hitting alt-m a lot.  Follow that up with a good session of click-click-click-FKEY until solid.<br />
2: Coax Blender through the process of converting the DXF splines into a single united profile, converting the profile to a mesh, then removing double verts, then extrude curved areas, followed by merging those curved areas' extruded tabs to single points, reducing the number of needed click-click-click-FKEY commands.<br />
<br />
This derivative was done with the second method.
</div>]]></description>
            <author>MaskedRetriever</author>
            <pubDate>Fri, 01 May 2009 02:55:39 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:515</guid>
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