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        <title>Thingiverse - techknight's Things</title>
        <description><![CDATA[Keep up to date on all the things that techknight is sharing.]]></description>
        <link>http://www.thingiverse.com/techknight</link>
        <lastBuildDate>Sun, 26 May 2013 04:10:04 +0100</lastBuildDate>
        <generator>FeedCreator 1.7.2-ppt (info@mypapit.net)</generator>
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        <copyright>Copyright 2013, Thingiverse.com</copyright>
        <item>
            <title>Round futon roller</title>
            <link>http://www.thingiverse.com/thing:66510</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:66510"><img src="http://thingiverse-production.s3.amazonaws.com/renders/d8/7a/d0/7b/3a/IMG_3570_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This is a replacement part for a futon that I got from a friend. Luckily it was a plastic part!<br />
<br />
I measured one of the existing parts with calipers, then wrote a small script in OpenSCAD to make it.
</div>]]></description>
            <author>techknight</author>
            <pubDate>Wed, 27 Mar 2013 01:04:50 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:66510</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/38/7d/e5/c3/9c/Round_futon_roller.stl" length="138675" type=""/>
        </item>
        <item>
            <title>Site 3 open house 3D scans from 2013-01-11</title>
            <link>http://www.thingiverse.com/thing:65327</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:65327"><img src="http://thingiverse-production.s3.amazonaws.com/renders/8d/45/9b/ac/84/larry-final_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>These are some additional 3D scans I did in  January using ReconstructMe during the Ryan North scanning session.<br />
<br />
Each scan has an "raw" version and a "final" version. The final ones have been cropped and cleaned a bit and are ready for 3D printing.<br />
<br />
If you'd like to do more extensive cleanup, grab the raw version and use your favourite 3D software to work on it.<br />
<br />
Come visit us! We're a friendly makerspace in Toronto and have an open house every Thursday evening from 7-10pm: <a href="http://site3.ca" target="_blank" rel="nofollow">site3.ca</a>
</div>]]></description>
            <author>techknight</author>
            <pubDate>Sun, 24 Mar 2013 02:29:26 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:65327</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/33/d1/0b/24/4a/carrie-raw.stl" length="13281634" type=""/>
        </item>
        <item>
            <title>Alanna P. 3D scan</title>
            <link>http://www.thingiverse.com/thing:63580</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:63580"><img src="http://thingiverse-production.s3.amazonaws.com/renders/65/48/bd/0d/b8/alannap-skanect-FINAL_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This is my first 3D scan made using Skanect. <br />
<br />
The creators of Skanect were kind enough to furnish me with a commercial license, and my roommate was kind enough to sit very still. :)<br />
<br />
I've not yet tried the in-app finishing tools such as mesh simplification and cropping. For now I just used Netfabb Studio Basic to delete some scenery and close holes in the mesh.
</div>]]></description>
            <author>techknight</author>
            <pubDate>Wed, 20 Mar 2013 03:52:04 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:63580</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/22/c9/0a/64/b5/alannap-skanect-RAW.stl" length="38029775" type="application/sla"/>
        </item>
        <item>
            <title>T-Rex for Objet Connex 500</title>
            <link>http://www.thingiverse.com/thing:57272</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:57272"><img src="http://thingiverse-production.s3.amazonaws.com/renders/e5/43/e3/f1/4f/IMG_3402_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I had the opportunity to print a dinosaur at work ( <a href="http://www.3dphacktory.com" target="_blank" rel="nofollow">3dphacktory.com</a> ) on the Objet 500, so I remixed IcanCwhatUsay's Tyrannosaurus rex to be larger and use multiple materials. :)<br />
<br />
Because of the way that the original was created, it was easy to isolate the eyes and teeth in Netfabb Studio and move them into separate files.<br />
<br />
In Objet Studio, I imported the three files together as an assembly, and chose a different digital material for each one.
</div>]]></description>
            <author>techknight</author>
            <pubDate>Mon, 04 Mar 2013 22:52:31 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:57272</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/1f/e9/b7/72/c3/trex-21cm_long_body.stl" length="1029984" type="application/sla"/>
        </item>
        <item>
            <title>Life-size Bust of a Female Deity - Cupcake printable</title>
            <link>http://www.thingiverse.com/thing:39449</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:39449"><img src="http://thingiverse-production.s3.amazonaws.com/renders/eb/6d/bd/ff/0a/IMG_3202_combined_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I've scaled up Steeve Becker's cropped version of David Neff's 123D Catch scan from the Met MakerBot Hackathon to (almost) life-size and sliced it into pieces for the MakerBot Cupcake.<br />
<br />
This is my second life-size sculpture print. The whole thing is 38.4cm tall assembled.<br />
<br />
It'll be a few weeks before I can do final cleaning and painting, but I didn't want to wait any longer to share the project.<br />
<br />
Two sets of files are available: One for stock Cupcakes (26 parts, untested), and one for tall Cupcakes like mine (16 parts). (Zydac's Z-axis upgrade at <a href="http://www.thingiverse.com/thing:4716" target="_blank" rel="nofollow">thingiverse.com/thing:4716</a> is  very easy and highly recommended.)
</div>]]></description>
            <author>techknight</author>
            <pubDate>Mon, 28 Jan 2013 10:08:50 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:39449</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/7d/c2/3e/22/7f/deity_scaled_stl_tall.zip" length="839271" type="application/zip"/>
        </item>
        <item>
            <title>Ryan North's exploding head!</title>
            <link>http://www.thingiverse.com/thing:41667</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:41667"><img src="http://thingiverse-production.s3.amazonaws.com/renders/f1/c4/e1/ff/42/ryan_explode_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div><b>"I will literally explode" - Ryan North</b><br />
<br />
Update Feb 11: We blew it up! Full story on Wired: <a href="http://www.wired.com/design/2013/02/ryan-north-kickstarted-head-pop/" target="_blank" rel="nofollow">wired.com/design/2013/02/ryan-north-kickstarted-head-pop/</a><br />
<br />
Ryan's promise to explode after reaching the $500,000 mark on his book's Kickstarter inspired me to reach out to him, and offer the services of Site 3 coLaboratory in order to help him fulfill his goal.<br />
<br />
The first step was to make a 3D scan of Ryan using ReconstructMe and a Microsoft Kinect: <a href="http://www.kickstarter.com/projects/breadpig/to-be-or-not-to-be-that-is-the-adventure/posts/384256" target="_blank" rel="nofollow">kickstarter.com/projects/breadpig/to-be-or-not-to-be-that-is-the-adventure/posts/384256</a><br />
<br />
Next, I cleaned up the 3D scan and have now uploaded a mini-bust version that everyone can print out at home. <b>See a video of one being printed:</b> <a href="http://youtu.be/zcCjJxf-oew" target="_blank" rel="nofollow">youtu.be/zcCjJxf-oew</a><br />
<br />
Finally, our team will use a large-scale 3D print of just the head portion for future explodening. (Still in progress.)<br />
<br />
More info:<br />
To Be Or Not To Be: <a href="http://www.kickstarter.com/projects/breadpig/to-be-or-not-to-be-that-is-the-adventure" target="_blank" rel="nofollow">kickstarter.com/projects/breadpig/to-be-or-not-to-be-that-is-the-adventure</a><br />
Site 3 coLaboratory: <a href="http://site3.ca" target="_blank" rel="nofollow">site3.ca</a><br />
Derek Q.: <a href="http://www.techknight.com" target="_blank" rel="nofollow">techknight.com</a><br />
ReconstructMe: <a href="http://www.reconstructme.net" target="_blank" rel="nofollow">reconstructme.net</a>
</div>]]></description>
            <author>techknight</author>
            <pubDate>Tue, 15 Jan 2013 14:52:54 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:41667</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/6f/09/fb/b5/30/ryan_north-RAW.stl" length="6568334" type="application/sla"/>
        </item>
        <item>
            <title>Spindle for Voxel Factory filament spool</title>
            <link>http://www.thingiverse.com/thing:39176</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:39176"><img src="http://thingiverse-production.s3.amazonaws.com/renders/1a/f6/b5/be/67/IMG_3021_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I got some Voxel Factory 3mm ABS filament for Christmas, so I decided to make a spindle to mount the spools to the side of my MakerBot Cupcake.<br />
<br />
Basically it's a combination of a printed spindle, printed spindle guard (so that the spool doesn't fall off), and a flange and turntable from the MakerBot Filament Spindle MK1 kit.<br />
<br />
The turntable is then bolted to the side of my printer, and so far it seems to work pretty well.<br />
<br />
You'll need some M3 bolts (four of short-ish length) and M3 nuts.
</div>]]></description>
            <author>techknight</author>
            <pubDate>Wed, 26 Dec 2012 05:08:52 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:39176</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/04/5c/83/35/40/vf_spindle.scad" length="2890" type="application/octet-stream"/>
        </item>
        <item>
            <title>Cupcake Alexander the Great</title>
            <link>http://www.thingiverse.com/thing:35359</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:35359"><img src="http://thingiverse-production.s3.amazonaws.com/renders/67/0a/5a/cd/af/Cupcake-Alexander-combined_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I've sliced Cosmo Wenman's Portrait of Alexander the Great into smaller pieces for the MakerBot Cupcake.<br />
<br />
I know that's sort of insane, but I'm seriously underemployed and my Cupcake MK4 w/HBP is all I've got. :)<br />
<br />
Two sets of files are available: One for stock Cupcakes (39 parts, untested), and one for tall Cupcakes like mine (27 parts). (Zydac's Z-axis upgrade at <a href="http://www.thingiverse.com/thing:4716" target="_blank" rel="nofollow">thingiverse.com/thing:4716</a> is  very easy and highly recommended.)<br />
<br />
<b>Big thanks to Cosmo Wenmen for creating this 3D scan.</b> <br />
I've always loved making large, multi-part prints (thundercats sword, bathtub u-boat, etc), but his two recent life-size sculptures inspired me to think bigger. When I can afford more plastic I'll attempt some life-size 3D scans of my own!
</div>]]></description>
            <author>techknight</author>
            <pubDate>Tue, 27 Nov 2012 22:08:22 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:35359</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/f1/06/b1/11/20/alex_skeinforge.zip" length="22033" type="application/zip"/>
        </item>
        <item>
            <title>Trophies for the Site 3 halloween party costume contest</title>
            <link>http://www.thingiverse.com/thing:33209</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:33209"><img src="http://thingiverse-production.s3.amazonaws.com/renders/af/7e/50/96/90/IMG_2686_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Every year, Site 3 coLaboratory <a href="http://site3.ca" target="_blank" rel="nofollow">site3.ca</a> has a halloween party.<br />
<br />
This year, I whipped up some trophies for the costume contest with my MakerBot Cupcake. (1st, 2nd, 3rd, and a prize for oversized costumes.)<br />
<br />
I combined Bioluminescence's Deus Ex candelabra at different sizes to create a base, and used my trusty Plastruct Bondene to weld them to different scales of akaziuna's vampire skull and Artec's celtic skull.
</div>]]></description>
            <author>techknight</author>
            <pubDate>Mon, 29 Oct 2012 11:45:25 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:33209</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/d6/03/f5/af/c5/vampireSkull-1stplace.stl" length="1178084" type="application/sla"/>
        </item>
        <item>
            <title>Filament Guide for Tall Cupcakes</title>
            <link>http://www.thingiverse.com/thing:31907</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:31907"><img src="http://thingiverse-production.s3.amazonaws.com/renders/81/6d/59/7a/98/IMG_2577_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Quick and dirty clip-on guide piece for filament and for the extruder's RJ45 cable.<br />
<br />
For use with tall MakerBot Cupcake 3D printers that have a separated top, such as those upgraded using Zydac's Z Axis Extender Kit <a href="http://www.thingiverse.com/thing:4716" target="_blank" rel="nofollow">thingiverse.com/thing:4716</a><br />
<br />

</div>]]></description>
            <author>techknight</author>
            <pubDate>Sat, 06 Oct 2012 05:53:45 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:31907</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/14/1c/70/4d/93/Filament_Guide_for_Tall_Cupcakes.stl" length="17176" type="application/sla"/>
        </item>
        <item>
            <title>National Film Board of Canada logo (NFB / ONF)</title>
            <link>http://www.thingiverse.com/thing:30480</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:30480"><img src="http://thingiverse-production.s3.amazonaws.com/renders/56/d7/3b/bc/3d/IMG_2405_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>The NFB logo is a beloved icon to many Canadians. <br />
<br />
I chose to make a 3D printed version of the "Man Seeing" figure because I wanted to print something cool with my UV-reactive green ABS plastic.<br />
<br />
The original source of the logo is an EPS file that I found on SeekLogo here: <a href="http://www.seeklogo.com/nfb-onf-logo-99153.html" target="_blank" rel="nofollow">seeklogo.com/nfb-onf-logo-99153.html</a><br />
<br />
I deleted the non-figure portions, saved it as SVG, and then extruded it into 3D using Blender.<br />
<br />
PS: I know some folks might prefer the original 1969 logo with the free-floating iris/head, but it's more practical to print the modern one as a single piece. :)<br />
<br />
<b>* Video of print: <a href="http://www.youtube.com/watch?v=jHYckrWA0iY" target="_blank" rel="nofollow">youtube.com/watch?v=jHYckrWA0iY</a> *</b>
</div>]]></description>
            <author>techknight</author>
            <pubDate>Sat, 15 Sep 2012 05:01:07 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:30480</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/a7/5d/b8/22/0f/NFB_logo.stl" length="28484" type="application/sla"/>
        </item>
        <item>
            <title>FreshBooks logo</title>
            <link>http://www.thingiverse.com/thing:29278</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:29278"><img src="http://thingiverse-production.s3.amazonaws.com/renders/ef/10/bd/5b/a6/freshbookslogo-cropped-scaled_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I made a 3D printed version of the FreshBooks logo using OmNomNom Creator last week.
</div>]]></description>
            <author>techknight</author>
            <pubDate>Mon, 27 Aug 2012 14:21:33 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:29278</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/1c/11/e8/6a/eb/freshbookslogo-cropped-scaled.stl" length="830284" type="application/sla"/>
        </item>
        <item>
            <title>Site 3 open house 3D scans from 2012-08-16</title>
            <link>http://www.thingiverse.com/thing:28601</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:28601"><img src="http://thingiverse-production.s3.amazonaws.com/renders/d5/56/0c/a5/68/dan-final_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>We used a Kinect and ReconstructMe to make 3D scans of members and guests during our weekly open house night on August 16th, 2012.<br />
<br />
Each scan has an "original" version and a "final" version. The final ones have been cropped and cleaned a bit and are ready for 3D printing.<br />
<br />
If you'd like to do more extensive cleanup, grab the original version and use your favourite 3D software to work on it.<br />
<br />
Come visit us! We're a friendly makerspace in Toronto and have an open house every Thursday evening from 7-10pm: www.site3.ca<br />
<br />
(And if you're interested, our previous set of 3D scans are here: <a href="http://www.thingiverse.com/thing:20347" target="_blank" rel="nofollow">thingiverse.com/thing:20347</a> )
</div>]]></description>
            <author>techknight</author>
            <pubDate>Wed, 22 Aug 2012 04:39:35 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:28601</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/6c/93/c0/f8/6f/dan-original.stl" length="12305934" type="application/sla"/>
        </item>
        <item>
            <title>Venus emerges from stone</title>
            <link>http://www.thingiverse.com/thing:27211</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:27211"><img src="http://thingiverse-production.s3.amazonaws.com/renders/88/fa/2c/a8/a9/IMG_2139_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I really like TheRuttmeister's unbranded version of CosmoWenman's Venus but still wanted a base, so I combined it with a modified rock by mrbug.<br />
<br />
I love printing figures using silver ABS (it tends to come out really rough and rocky-looking for me), so I wanted my version to look like it was emerging from stone.<br />
<br />
At 200mm, this is the tallest single object my MakerBot Cupcake has printed so far!
</div>]]></description>
            <author>techknight</author>
            <pubDate>Sun, 22 Jul 2012 17:20:47 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:27211</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/94/41/27/5f/89/venus_emerges_final_bin.stl" length="1671484" type="application/sla"/>
        </item>
        <item>
            <title>Clint Eastwood face</title>
            <link>http://www.thingiverse.com/thing:25377</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:25377"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/e5/2d/f1/d7/b4/ClintEastwoodface_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Surface map made using OmNomNom Creator and a random Clint Eastwood portrait from GIS.<br />
<br />
I posted about this and OmNomNom on Ponoko here: <a href="http://blog.ponoko.com/2012/06/20/omnomnom-creator-turns-2d-images-into-3d-models/" target="_blank" rel="nofollow">blog.ponoko.com/2012/06/20/omnomnom-creator-turns-2d-images-into-3d-models/</a>
</div>]]></description>
            <author>techknight</author>
            <pubDate>Wed, 20 Jun 2012 23:02:37 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:25377</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/51/b2/23/4d/80/ClintEastwoodface.stl" length="4586684" type="application/sla"/>
        </item>
        <item>
            <title>Site 3 open house 3D scans from 2012-03-29</title>
            <link>http://www.thingiverse.com/thing:20347</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:20347"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/1b/7c/16/14/96/hillary-final_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>We used a Kinect and ReconstructMe to make 3D scans of members and guests during our weekly open house night on March 29th, 2012.<br />
<br />
Each scan has an "original" version and a "final" version. The final ones have been cropped and cleaned a bit and are ready for 3D printing.<br />
<br />
If you'd like to do more extensive cleanup, grab the original version and use your favourite 3D software to work on it.<br />
<br />
If you'd like to visit us, we're a friendly makerspace in Toronto and have an open house every Thursday evening from 7-10pm: <a href="http://site3.ca/" target="_blank" rel="nofollow">site3.ca/</a><br />
<br />
<b>** Keep scrolling way, way down to get to the files! **</b>
</div>]]></description>
            <author>techknight</author>
            <pubDate>Thu, 19 Apr 2012 14:54:07 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:20347</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/24/4e/76/f3/21/adam-original.stl" length="42873466" type="application/sla"/>
        </item>
        <item>
            <title>Jonathan G. reconstructed</title>
            <link>http://www.thingiverse.com/thing:21420</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:21420"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/23/af/0c/68/c2/jonathang_final_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>3D scan of Jonathan G.<br />
<br />
Made using ReconstructMe 231, a Kinect, and a GTX 295.
</div>]]></description>
            <author>techknight</author>
            <pubDate>Sun, 15 Apr 2012 12:25:06 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:21420</guid>
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        </item>
        <item>
            <title>Paul W. reconstructed</title>
            <link>http://www.thingiverse.com/thing:20213</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:20213"><img src="http://thingiverse-production.s3.amazonaws.com/renders/a7/b3/c4/0d/c3/IMG_1711_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Even more 3D scans! This time it's Paul W., scanned during an experimental energy drinks party.<br />
<br />
Made using ReconstructMe 231, a Kinect, and a GTX 295.
</div>]]></description>
            <author>techknight</author>
            <pubDate>Wed, 28 Mar 2012 23:18:26 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:20213</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/3d/74/9e/18/d9/paul-final.stl" length="11562284" type="application/sla"/>
        </item>
        <item>
            <title>Lauren A. reconstructed</title>
            <link>http://www.thingiverse.com/thing:20212</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:20212"><img src="http://thingiverse-production.s3.amazonaws.com/renders/3d/c2/31/eb/f3/IMG_1705_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Even more 3D scans! This time it's Lauren A., scanned during an experimental energy drinks party.<br />
<br />
Made using ReconstructMe 231, a Kinect, and a GTX 295.
</div>]]></description>
            <author>techknight</author>
            <pubDate>Wed, 28 Mar 2012 23:18:09 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:20212</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/b8/8e/5b/90/fd/lauren-final.stl" length="9593684" type="application/sla"/>
        </item>
        <item>
            <title>Syber B. reconstructed</title>
            <link>http://www.thingiverse.com/thing:20031</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:20031"><img src="http://thingiverse-production.s3.amazonaws.com/renders/65/31/8f/85/88/IMG_1683_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>More 3D scans! This time it's Syber B.<br />
<br />
Again hair overhangs were a concern, but in practice it wasn't an issue.<br />
<br />
Made using ReconstructMe 231, a Kinect, and a GTX 295.
</div>]]></description>
            <author>techknight</author>
            <pubDate>Mon, 26 Mar 2012 16:22:23 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:20031</guid>
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        </item>
        <item>
            <title>Matt Q. reconstructed</title>
            <link>http://www.thingiverse.com/thing:19713</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:19713"><img src="http://thingiverse-production.s3.amazonaws.com/renders/67/e6/06/01/3a/IMG_1673_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I had a 3D scanning party last night, and this is one of the attendees, Matt Q.<br />
<br />
Made using ReconstructMe, a Kinect, and a GTX 295.
</div>]]></description>
            <author>techknight</author>
            <pubDate>Thu, 22 Mar 2012 02:47:54 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:19713</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/63/05/93/04/42/matt_final.stl" length="10003884" type="application/sla"/>
        </item>
        <item>
            <title>Wendy B. reconstructed</title>
            <link>http://www.thingiverse.com/thing:19712</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:19712"><img src="http://thingiverse-production.s3.amazonaws.com/renders/65/01/90/4b/23/IMG_1668_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I had a 3D scanning party last night, and this is one of the attendees, Wendy B.<br />
<br />
I was worried about the hair overhangs, but they didn't cause too much excess material.<br />
<br />
Made using ReconstructMe, a Kinect, and a GTX 295.
</div>]]></description>
            <author>techknight</author>
            <pubDate>Thu, 22 Mar 2012 02:47:23 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:19712</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/d1/b9/ef/f6/5a/wendy_final2.stl" length="10421284" type="application/sla"/>
        </item>
        <item>
            <title>Shamrock plugs</title>
            <link>http://www.thingiverse.com/thing:19309</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:19309"><img src="http://thingiverse-production.s3.amazonaws.com/renders/2f/6c/6e/cf/b3/IMG_1658_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Made some shamrock plugs for St. Patrick's Day using amyhurst's "Sham... Rock!" OpenSCAD script.<br />
<br />
I resized the output a bit to make it a bit larger than my Space Invaders and Pac-Man plugs.
</div>]]></description>
            <author>techknight</author>
            <pubDate>Sat, 17 Mar 2012 18:49:04 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:19309</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/6d/ac/7a/6f/c7/shamrock_plug_scaled.stl" length="270859" type="application/sla"/>
        </item>
        <item>
            <title>Diablo figure scan</title>
            <link>http://www.thingiverse.com/thing:18364</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:18364"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/9f/41/dc/be/0b/diablo_figure-scaled_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This is a Kinect scan of the Diablo figure that was released in 2000 after the launch of Diablo II.<br />
<br />
Mainly intended as a test of scanning small-ish objects. The original can be seen here: <a href="http://blog.ponoko.com/2012/03/01/more-3d-scanning-fun-with-reconstructme/" target="_blank" rel="nofollow">blog.ponoko.com/2012/03/01/more-3d-scanning-fun-with-reconstructme/</a><br />
<br />
Made using ReconstructMe from <a href="http://reconstructme.net" target="_blank" rel="nofollow">reconstructme.net</a>
</div>]]></description>
            <author>techknight</author>
            <pubDate>Thu, 01 Mar 2012 00:55:59 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:18364</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/05/4a/be/70/12/diablo_figure-scaled.stl" length="753584" type="application/sla"/>
        </item>
        <item>
            <title>John 'Soap' MacTavish head scan</title>
            <link>http://www.thingiverse.com/thing:18363</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:18363"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/20/74/87/70/4e/MW2_Soap-scaled_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This is a Kinect scan of the Soap MacTavish head-shaped night vision goggles stand that came with Call of Duty: Modern Warfare 2.<br />
<br />
The original can be seen here: <a href="http://blog.ponoko.com/2012/03/01/more-3d-scanning-fun-with-reconstructme/" target="_blank" rel="nofollow">blog.ponoko.com/2012/03/01/more-3d-scanning-fun-with-reconstructme/</a><br />
<br />
Made using ReconstructMe from <a href="http://reconstructme.net" target="_blank" rel="nofollow">reconstructme.net</a>
</div>]]></description>
            <author>techknight</author>
            <pubDate>Thu, 01 Mar 2012 00:43:00 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:18363</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/5a/b9/ca/2e/70/MW2_Soap-scaled.stl" length="1022584" type="application/sla"/>
        </item>
        <item>
            <title>Derek Quenneville reconstructed</title>
            <link>http://www.thingiverse.com/thing:18008</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:18008"><img src="http://thingiverse-production.s3.amazonaws.com/renders/61/c3/92/3d/ba/sb52e_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>My first self-scan using a Kinect and the beta version of ReconstructMe.<br />
<br />
<b>Read more and watch a video</b> of the capture & print in action on the Ponoko blog: <a href="http://blog.ponoko.com/2012/02/23/real-time-kinect-3d-scanning-with-reconstructme" target="_blank" rel="nofollow">blog.ponoko.com/2012/02/23/real-time-kinect-3d-scanning-with-reconstructme</a>
</div>]]></description>
            <author>techknight</author>
            <pubDate>Thu, 23 Feb 2012 02:00:10 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:18008</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/37/0c/e8/35/f7/reconstructme-derek6-cropped-scaled.stl" length="25345051" type="application/sla"/>
        </item>
        <item>
            <title>Pac-Man &amp; ghost plugs</title>
            <link>http://www.thingiverse.com/thing:16132</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:16132"><img src="http://thingiverse-production.s3.amazonaws.com/renders/b5/6c/78/33/61/IMG_1448_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I like making videogame-themed plugs for my stretched earlobes, so after lunch today I made some Pac-Man ones.<br />
<br />
Using screenshots from MAME as reference, I recreated the game sprites using 3DTin and two layers of cubes.<br />
<br />
Eye and mouth areas are recessed for easy painting.
</div>]]></description>
            <author>techknight</author>
            <pubDate>Tue, 17 Jan 2012 16:46:34 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:16132</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/9e/18/60/9c/cd/Ghost_shape_1_down.stl" length="412055" type="application/sla"/>
        </item>
        <item>
            <title>Parametric plugs</title>
            <link>http://www.thingiverse.com/thing:16134</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:16134"><img src="http://thingiverse-production.s3.amazonaws.com/renders/4e/9a/2f/96/df/Parametric_plugs_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Use this OpenSCAD script to generate the earlobe portion of 3D printed plugs.<br />
<br />
Combine with Pac-Man(s) <a href="http://www.thingiverse.com/thing:16132" target="_blank" rel="nofollow">thingiverse.com/thing:16132</a> or Space Invaders <a href="http://www.thingiverse.com/thing:5096" target="_blank" rel="nofollow">thingiverse.com/thing:5096</a> or Shamrocks <a href="http://www.thingiverse.com/thing:19309" target="_blank" rel="nofollow">thingiverse.com/thing:19309</a> !
</div>]]></description>
            <author>techknight</author>
            <pubDate>Tue, 17 Jan 2012 16:38:59 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:16134</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/e0/6e/76/3f/f4/Parametric_plugs.scad" length="501" type="application/octet-stream"/>
        </item>
        <item>
            <title>CBC Radio spaceship made w/ShapeWright</title>
            <link>http://www.thingiverse.com/thing:11986</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:11986"><img src="http://thingiverse-production.s3.amazonaws.com/renders/f4/ff/62/59/00/TBMOS_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I was listening to CBC while playing with Dolf Veenvliet aka macouno's new ShapeWright service, so I generated a ship using "CBC Radio" as the DNA and printed it.<br />
<br />
You can make your own ship at <a href="http://www.shapewright.com" target="_blank" rel="nofollow">shapewright.com</a> and read a bit more about the service at <a href="http://blog.ponoko.com/2011/09/28/shapewright-generates-3d-models-in-your-browser" target="_blank" rel="nofollow">blog.ponoko.com/2011/09/28/shapewright-generates-3d-models-in-your-browser</a>
</div>]]></description>
            <author>techknight</author>
            <pubDate>Wed, 28 Sep 2011 16:38:13 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:11986</guid>
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        </item>
        <item>
            <title>Glow Stick Candelabra (split pieces)</title>
            <link>http://www.thingiverse.com/thing:11168</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:11168"><img src="http://thingiverse-production.s3.amazonaws.com/renders/72/f2/3e/46/42/dxhr_2011-09-01_05-27-05-51_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Bioluminescence made a great candelabra based on the one in Adam Jenson's apartment in Deus Ex: Human Revolution.<br />
<br />
Some of the wider parts meant to be printed raftless on a Thingomatic did not print well on my Cupcake, so I used Netfabb Studio Basic to slice them into these new versions.<br />
<br />
** Update 2011-09-03 **<br />
After printing a few different versions of the base (whole, halved, quartered), I found that the whole part from the original design turned out the best.<br />
<br />
To print it on my Cupcake I had to use Skeinforge 35 and set the raft to print at the same size as the object's first layer. There was a bit of warping but sanding sorted it out.<br />
<br />
The split arms were still necessary for me.
</div>]]></description>
            <author>techknight</author>
            <pubDate>Thu, 01 Sep 2011 05:00:37 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:11168</guid>
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