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        <title>Thingiverse - 7777773's Things</title>
        <description><![CDATA[Keep up to date on all the things that 7777773 is sharing.]]></description>
        <link>http://www.thingiverse.com/7777773</link>
        <lastBuildDate>Sat, 25 May 2013 09:12:33 +0100</lastBuildDate>
        <generator>FeedCreator 1.7.2-ppt (info@mypapit.net)</generator>
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        <copyright>Copyright 2013, Thingiverse.com</copyright>
        <item>
            <title>DR.ow EVIL  - Action Figure</title>
            <link>http://www.thingiverse.com/thing:37718</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:37718"><img src="http://thingiverse-production.s3.amazonaws.com/renders/81/cf/e7/0a/74/DRowEVIL_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>We all know the the story of Cory Doctorow...   Decked out in red cape and goggles, he watches over us from his balloon fortress somewhere in the blogosphere, just above the tag clouds.<br />
<br />
What many of you may not know is exactly what he protects us from.  You see, Cory Doctorow has an evil twin from the Mirror Universe, the evil DR.ow EVIL, commander of MAFIAA army...  a ruthless terrorist organization determined to suppress all innovation.  Behind every DMCA takedown, lurking in the space between SOPA revisions, whispering into the ears of every corrupt politician... DR.ow EVIL is there.
</div>]]></description>
            <author>7777773</author>
            <pubDate>Wed, 16 Jan 2013 02:35:09 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:37718</guid>
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        </item>
        <item>
            <title>Cyberman Action Figure Upgrade</title>
            <link>http://www.thingiverse.com/thing:38857</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:38857"><img src="http://thingiverse-production.s3.amazonaws.com/renders/72/b0/f2/92/79/cyber_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Same as the earlier Cyberman, but poseable.<br />
<br />
I've been working on making printable moving parts since before I ever posted my first submission to Thingiverse, and I'm still terrible at it.  I'm pretty sure this is the first submission I've made public that actually has any moving parts, and it's not perfect.  If you have any suggestions or critique, please don't hesitate to share...  My goal is to eventually get a reliably reproducible open source template to build custom printed action figures with 80's-era GI Joe action figure levels of articulation.  
</div>]]></description>
            <author>7777773</author>
            <pubDate>Sat, 22 Dec 2012 04:36:43 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:38857</guid>
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        </item>
        <item>
            <title>18&quot; Stonehenge - Now on a display base, but still in danger of being crushed by a dwarf</title>
            <link>http://www.thingiverse.com/thing:31570</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:31570"><img src="http://thingiverse-production.s3.amazonaws.com/renders/48/05/c7/92/c8/polysoup_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This is the third revision of Stonehenge on the Thingiverse, which makes it  part of a trilogy I'm working on in natural PLA which is the saddest of all plastics, I find. People weep instantly when they see it, and I don't know why.<br />
<br />
This thing was made with Tinkercad. Edit it online <a href="https://tinkercad.com/things/8bsI8k9L7RD" target="_blank" rel="nofollow">tinkercad.com/things/8bsI8k9L7RD</a><br />
I'm loving the tinkercad import feature.  I've intended on adding a base to this model for at least a year but never find the time.  Thanks to the magic of web modeling I was able to do this in less than a minute over lunch today.
</div>]]></description>
            <author>7777773</author>
            <pubDate>Mon, 01 Oct 2012 17:42:46 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:31570</guid>
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        </item>
        <item>
            <title>Itsa me, Mario! (update with eyes and M on hat)</title>
            <link>http://www.thingiverse.com/thing:29491</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:29491"><img src="http://thingiverse-production.s3.amazonaws.com/renders/ca/3c/7f/4a/7a/DSC00276_display_medium_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This thing was made with Tinkercad. Edit it online <a href="https://tinkercad.com/things/eerPwncfVnu" target="_blank" rel="nofollow">tinkercad.com/things/eerPwncfVnu</a><br />

</div>]]></description>
            <author>7777773</author>
            <pubDate>Thu, 30 Aug 2012 17:11:40 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:29491</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/d3/a3/b1/fa/76/polysoup.stl" length="410884" type="application/octet-stream"/>
        </item>
        <item>
            <title>Bonowi high-security handcuff key</title>
            <link>http://www.thingiverse.com/thing:28620</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:28620"><img src="http://thingiverse-production.s3.amazonaws.com/renders/d7/82/82/c0/13/keys-compare_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I guess you could say I'm a bit of a lockpick hobbyist, and everyone that has ever met me will tell you I'm in to 3D printing, so I naturally enjoy it when these two fields overlap.<br />
I've carried Ray's Dutch police handcuff key on my keychain for several years as an example of 3D-printed technology (See <a href="http://blackbag.nl/?p=940" target="_blank" rel="nofollow">blackbag.nl/?p=940</a> and thing  5420 to the left), so when I saw that he'd done it again and posted the file for the Chubb key to Thingiverse I was naturally enthused.<br />
(See <a href="http://s.reid.at/RScyW8" target="_blank" rel="nofollow">s.reid.at/RScyW8</a> and Thing 28480 in this Thing's ancestry).  <br />
<br />
However, Ray chose not to post a copy of the Bonowi style key; just the Chubb (linked above left) so I figured this was an opportunity to have a go at recreating some 'verboten' keys.  <br />
<br />
This is my reverse-engineered version of Ray's Bonowi style high security handcuff key.  It is reverse-engineered from photographs and has not been tested.  It's pretty likely that I do not have 100% accurate dimensions, and that as a functional key this is a failure, but I had plenty of fun making this and it was a nice opportunity to try out Tinkercad.
</div>]]></description>
            <author>7777773</author>
            <pubDate>Wed, 15 Aug 2012 19:59:46 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:28620</guid>
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        </item>
        <item>
            <title>Mario (posed)</title>
            <link>http://www.thingiverse.com/thing:25381</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:25381"><img src="http://thingiverse-production.s3.amazonaws.com/renders/ee/a3/9b/ec/f9/MarioPosedPic_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Here's Mario rigged into something more interesting than a basic T-pose.  <br />
<br />
I went for the N64 "Here we go!" stance.   I'm not 100% positive I used the same source model as Yamagata but it looks OK enough.  I think the model needs to have eyeballs and the "M" logo on the hat added; I'll give that a shot a little later.
</div>]]></description>
            <author>7777773</author>
            <pubDate>Wed, 20 Jun 2012 23:46:51 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:25381</guid>
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        </item>
        <item>
            <title>Cyberman</title>
            <link>http://www.thingiverse.com/thing:21812</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:21812"><img src="http://thingiverse-production.s3.amazonaws.com/renders/f4/ae/83/06/31/CybermanCL_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Cyberman.  Cyberman.  Does whatever a Cyber can.
</div>]]></description>
            <author>7777773</author>
            <pubDate>Sun, 22 Apr 2012 02:02:01 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:21812</guid>
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        </item>
        <item>
            <title>Planet Express (BIG!) for Replicator</title>
            <link>http://www.thingiverse.com/thing:18704</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:18704"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/18/66/4e/d6/cc/PlanExBIG_fixed_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>The Planet Express delivery ship, resized (BIG!) for a Replicator print bed.  <br />
Sliced for minimal support material.
</div>]]></description>
            <author>7777773</author>
            <pubDate>Wed, 07 Mar 2012 01:32:40 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:18704</guid>
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        </item>
        <item>
            <title>Little Goomba - Mushroom Kingdom goon</title>
            <link>http://www.thingiverse.com/thing:18526</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:18526"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/ad/00/b0/a0/29/GoombaDONE_repaired_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Little Goombas are the little bad guys that are found everywhere in the mushroom kingdom.  
</div>]]></description>
            <author>7777773</author>
            <pubDate>Sun, 04 Mar 2012 00:11:47 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:18526</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/7e/99/80/5e/83/GoombaDONE_repaired.stl" length="1501084" type="application/sla"/>
        </item>
        <item>
            <title>Goonies window family sticker</title>
            <link>http://www.thingiverse.com/thing:18041</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:18041"><img src="http://thingiverse-production.s3.amazonaws.com/renders/8a/f4/62/2f/bf/GooniesImage_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>A little Goonies window family stick-up.<br />
<br />
I've been seeing the little family stickers on people's sport-utilivan windows lately, and even noticed a zombie family version the other day...  that had me thinking "Goonies never say die!"  <br />
<br />
So, if you're a Goonie - whether all grown up or still looking for One Eyed Willie's pirate ship - now you can display your Goonie family with pride.<br />
<br />
Now, have some old school NES Goonie fun:<br />
<a href="http://www.youtube.com/watch?v=boTvpvKKCuY&list=PL3E245DF445E37F50&index=193&feature=plpp_video" target="_blank" rel="nofollow">youtube.com/watch?v=boTvpvKKCuY&list=PL3E245DF445E37F50&index=193&feature=plpp_video</a> 
</div>]]></description>
            <author>7777773</author>
            <pubDate>Thu, 23 Feb 2012 22:38:18 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:18041</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/68/7b/64/0b/41/Goonies_fixed.stl" length="948284" type="application/sla"/>
        </item>
        <item>
            <title>Texas (trimmed coastline)</title>
            <link>http://www.thingiverse.com/thing:17723</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:17723"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/df/48/a6/e8/52/Texas_split_fixed_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I just trimmed the Texas height map to sea level and exaggerated the elevations a bit so it will show up better in your prints.<br />
<br />
This was done completely in the Netfabb desktop application.  I adjusted the Z axis to remove the ocean water layer and then added a few mm to the Z layer without changing x and y, which stretches out the visible peaks a bit.
</div>]]></description>
            <author>7777773</author>
            <pubDate>Fri, 17 Feb 2012 11:16:34 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:17723</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/3b/77/84/45/c8/Texas_split_fixed.stl" length="3467184" type="application/sla"/>
        </item>
        <item>
            <title>Hackspace @ RFA - STL</title>
            <link>http://www.thingiverse.com/thing:16045</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:16045"><img src="http://thingiverse-production.s3.amazonaws.com/renders/23/74/60/58/6c/cloudpic_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Point Cloud meshed as a solid STL.  <br />
<br />
I've been working on turning pointcloud data into usable, printable models and the Hackspace @ RFA cloud Thing proved to be good practice.  The scan has a fairly high point density, and I've found my laptop isn't quite up to the task of working on such models...  perhaps it is time for an upgrade!
</div>]]></description>
            <author>7777773</author>
            <pubDate>Mon, 16 Jan 2012 16:58:59 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:16045</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/5f/a6/92/a0/1b/cloud.stl" length="47218034" type=""/>
        </item>
        <item>
            <title>Pirates of the Caribbean Coin - 1 piece (For metal printing service)</title>
            <link>http://www.thingiverse.com/thing:15264</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:15264"><img src="http://thingiverse-production.s3.amazonaws.com/renders/49/40/b6/2e/f3/COIN_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Merged the 2 halves & thinned the detail down some but otherwise no changes; just wanted to upload this to a metal print service so I could get a copy in gold.<br />
<br />
The "Coin.stl" file is the original, just merged to one piece.  "Split" was trimmed to just over 3mm total height.  Coin is sized to 50mm around.
</div>]]></description>
            <author>7777773</author>
            <pubDate>Sun, 01 Jan 2012 14:30:36 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:15264</guid>
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        </item>
        <item>
            <title>EggCrate minimalist box</title>
            <link>http://www.thingiverse.com/thing:15221</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:15221"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/cf/42/8e/7d/af/EggCrate_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>BrianEnigma's OpenSCAD box-builder utility had me playing around for quite a while, yet the most useful design I could come up with is this egg crate.  Not very creative, but perhaps economical. <br />
<br />
Need a cube shaped container but running short on filament?  We gotcha covered.<br />

</div>]]></description>
            <author>7777773</author>
            <pubDate>Sat, 31 Dec 2011 02:49:01 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:15221</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/21/29/5f/99/e4/EggCrate.stl" length="794684" type="application/sla"/>
        </item>
        <item>
            <title>The Last Starfighter (Hi Poly) Gunstar</title>
            <link>http://www.thingiverse.com/thing:14639</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:14639"><img src="http://thingiverse-production.s3.amazonaws.com/renders/5b/3f/ff/23/c5/GSHDv8_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Greetings Starfighter! You have [once again, but this time in higher detail] been recruited by the Star League to defend the Frontier against Xur and the Ko-Dan armada. Get ready! Prepare for blast-off.<br />
<br />
This is an Hi Poly version of the Gunstar from The Last Starfighter, which I guess makes the previous model a beta unit.... And that brings us to Lesson Number Two... You've got a good thing going here. Keep smiling, don't blow it. <br />
<br />

</div>]]></description>
            <author>7777773</author>
            <pubDate>Fri, 23 Dec 2011 10:58:59 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:14639</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/50/58/4a/17/4f/GSv8_fixed.stl" length="17891284" type="application/sla"/>
        </item>
        <item>
            <title>Cylon Raider (New BSG)</title>
            <link>http://www.thingiverse.com/thing:14936</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:14936"><img src="http://thingiverse-production.s3.amazonaws.com/renders/62/25/1b/db/e3/raiderren3_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Cylon Raider ship from the newer Battlestar Galactica series.<br />
<br />
Make sure you have no wireless network devices nearby when this Cylon is printed; these toasters can infiltrate a network in seconds.  And they have a plan....
</div>]]></description>
            <author>7777773</author>
            <pubDate>Fri, 23 Dec 2011 01:21:38 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:14936</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/0e/55/43/42/0c/BSGRaiderHD-v4_fixed.stl" length="10425184" type="application/sla"/>
        </item>
        <item>
            <title>Babylon 5 - Starfury</title>
            <link>http://www.thingiverse.com/thing:12730</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:12730"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/c4/00/ac/6d/cc/B5_STARFURY_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>The Star Fury space fighter from Babylon 5.<br />
One of my favorite SciFi ships, ever.  Star Furies look like they could actually function as a real space craft.  The ship is basically a set of engines and reaction control thrusters mounted as far from center as possible, with an upright pilot (the better to handle high-G acceleration) and a bunch of guns in the middle.  <br />
<br />
<a href="http://babylon5.wikia.com/wiki/SA-23E_Mitchell-Hyundyne_Starfury" target="_blank" rel="nofollow">babylon5.wikia.com/wiki/SA-23E_Mitchell-Hyundyne_Starfury</a><br />
<br />

</div>]]></description>
            <author>7777773</author>
            <pubDate>Mon, 12 Dec 2011 17:49:26 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:12730</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/11/57/25/89/36/B5_STARFURY.stl" length="4890784" type="application/sla"/>
        </item>
        <item>
            <title>Martian War Machine - War of the Worlds 1953</title>
            <link>http://www.thingiverse.com/thing:13159</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:13159"><img src="http://thingiverse-production.s3.amazonaws.com/renders/c3/84/88/41/f4/86960_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Martian War Machine from the 1953 movie version of War of the Worlds.<br />
<br />
This movie creeped me out as a kid, but I always wanted to have one of the alien ships for a toy...  and now I do!<br />
<br />
This is not my original model, I had it saved from somewhere...  looking for source now<br />
***EDIT***  This looks like it: <br />
<a href="http://www.sharecg.com/v/52991/browse/5/3D-Model/Martian-War-Machine-from-the-George-Pal-film" target="_blank" rel="nofollow">sharecg.com/v/52991/browse/5/3D-Model/Martian-War-Machine-from-the-George-Pal-film</a>
</div>]]></description>
            <author>7777773</author>
            <pubDate>Mon, 31 Oct 2011 22:57:34 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:13159</guid>
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        <item>
            <title>Stargate Replicator block</title>
            <link>http://www.thingiverse.com/thing:12783</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:12783"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/54/1d/70/24/9e/ReplicatorBlock_fixed_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Remember those self-replicating machines in the Stargate series?  The ones that want to destroy the universe by converting everything into more of themselves?  This file will let you make them on your own self-replicating machine.<br />
<a href="http://stargate.wikia.com/wiki/Replicator" target="_blank" rel="nofollow">stargate.wikia.com/wiki/Replicator</a><br />
<br />
*EDIT* Added a block made by "8perf" on the Replica Prop Forum as ReplicatorV2
</div>]]></description>
            <author>7777773</author>
            <pubDate>Sat, 22 Oct 2011 01:58:43 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:12783</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/20/29/29/97/f4/ReplicatorBlock_fixed.stl" length="87284" type="application/sla"/>
        </item>
        <item>
            <title>Project Shellter Nautilus Shell (Full shell)</title>
            <link>http://www.thingiverse.com/thing:12754</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:12754"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/92/78/9c/a0/34/NautilusFULL_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>This is just a quick & simple mirror & merge of tc_fea's half nautilus shell for Project Shellter.<br />
<br />
For info regarding Project Shellter, see:  <br />
<a href="http://www.makerbot.com/blog/2011/10/18/project-shellter-can-the-makerbot-community-save-hermit-crabs/" target="_blank" rel="nofollow">makerbot.com/blog/2011/10/18/project-shellter-can-the-makerbot-community-save-hermit-crabs/</a> <br />
<br />

</div>]]></description>
            <author>7777773</author>
            <pubDate>Thu, 20 Oct 2011 22:03:20 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:12754</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/70/50/45/bc/97/NautilusFULL.stl" length="397284" type="application/sla"/>
        </item>
        <item>
            <title>Cain (Robocop 2)</title>
            <link>http://www.thingiverse.com/thing:11843</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:11843"><img src="http://thingiverse-production.s3.amazonaws.com/renders/de/90/65/da/ed/Cain1_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Here's your opportunity to print your own robotic drug dealer toy.  <br />
Robocop 2 wasn't the best sequel, but I always thought the Robo Cain design was pretty cool.  <br />
<a href="http://goo.gl/qN2t5" target="_blank" rel="nofollow">goo.gl/qN2t5</a><br />
<br />
This is definitely still a work on progress, and many details were removed by Netfabb when I tried to fix the mesh for printing.  I'm still re-working the mesh and will be posting it as individual pieces for assembly after print.  
</div>]]></description>
            <author>7777773</author>
            <pubDate>Sat, 24 Sep 2011 12:39:26 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:11843</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/07/c1/84/bf/58/robocainFULLv1fixed_fixed.stl" length="16889084" type="application/sla"/>
        </item>
        <item>
            <title>AR-15 Grip</title>
            <link>http://www.thingiverse.com/thing:11760</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:11760"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/06/4e/e8/69/46/AR15_GRIP-rotated_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>***  UPDATE 12/19/2012 ***  <br />
This Thing has been restored.  Thank you, Thingiverse, and please do your best to avoid falling too far down the slippery slope that all censors must stand on.  <br />
***********************************  <br />
<br />
The following was initially typed in response to some of the inflammatory comments posted below [edit:  flamebait posts removed, thanks!].  My commentary grew out of control as I realized this isn't something I've talked with anyone in depth about, ever.  I understand that censorship is bad and rightfully makes people angry, but please try and stay civil.   The people who blame tools for the deeds of evil people may be frightfully mislead, but their need to make a change comes from a good place.  They've been hoodwinked by some very bad people that will use terrible acts to push their own agendas.   <br />
Anyway, here's my rambling words.  They come from a person that is, by nature, an engineer, a maker, a fixer.   Five years ago I was briefly exposed to a frightening break in society.  I've spent too much time since then trying to figure out a way to make that break go away.  To engineer a solution.  To fix the problem.  <br />
<br />
*******************************************************  <br />
<br />
My issue with people crying "gun control!" is that they respond from emotion, but inadvertently seek to create more victims in their zeal to DO SOMETHING RIGHT NOW to stop these terrible things from happening...  Unfortunately, I don't just say this as an armchair quarterback with no experience.  Five years ago there was mass shooting at the NIU campus in DeKalb IL.  That madman killed 5 people, and he shot many more...  yet gun control laws worked as well on that day as they ever could work.  There were at least a hundred people in that room, and the killer had every intention of being the last one alive.  The first NIU police officer was in the room within a minute of the killer's first shot, and everything was over just like that.  There were only two people holding guns in that room - the criminal, and the police officer... and the killer shot himself in the head as soon as he saw the officer's gun.  No police force on the planet could ever be more effective as the NIU police were that day.  <br />
<br />
Now, ask yourself what could have saved every single person in that room.  More gun control?    <br />
<br />
Psychos like this *need* defenseless targets.  Let's not give them more.  If it was legal in IL, I'd donate money and time to train and CCW license every teacher at every school my child ever attends.  I don't care if those teachers choose to purchase a firearm afterward; the possibility that the teachers might be armed and prepared - and that psycho killers at large would be aware of this fact -  is enough for me.  <br />
I'm a former Boy Scout, and while adult me can't support them for their hate-agenda, they did teach a younger me something very important:  Always Be Prepared.  So let's talk about preparation.  <br />
There has not been a single child fatality in a school fire for than 50 years.  There have been plenty of fires - on average something like 150 per year in the US.  The reason we don't have fatalities in these fires isn't because fire isn't dangerous - home fires have terrible statistics that should prove to anyone the dangers of fire.  Nor is it because there are no bad guys - according to FEMA between 60% and 70% of school fires are cases of arson.  The bad guys also aren't hampered by a lack of access to flammables...  Instead, schools are safe from fire because we are prepared for the possibility - schools have drills, fire extinguishers, sprinklers, alarm switches everywhere, and even more drills.  Everyone - staff and student - is prepared and knows what to do, and there is mandated equipment on site to begin saving lives *before* rescue professionals arrive on the scene.  I don't want to think about how differently the statistics would be if, instead, we chose to try and regulate matches and lighters and gasoline, or anything else a bad guy might try to use to start a fire.  Preparedness works.  <br />
<br />
From someone that never wanted to see first hand brains, blood, or too-still faces, and never wants to ever again... rest assured, I have thought about this a lot more than you.  <br />
<br />
Here are the answers I have been able to come up with:   <br />
1:  Strict gun control.  This will never work.  Illinois is the only state that can 100% guarantee every law abiding citizen is unarmed...  Bad guys don't care.  Mexico has some of the strictest gun laws on the planet, and open fighting in the streets.  <br />
2.  Visible police presence at every entrance to every building.  I'm for this.  It'd work both as a deterrent and as a quick(er) emergency response.  We'd need to find a huge amount of money to balance that budget sheet, though.  Impossible.  <br />
3.  The mental health system in this country, as with the overall health care system, is entirely broken.  I'm not able to imagine a solution, but I know corporate profit driven-private healthcare isn't it.  Try breaking a bone in Costa Rica.  You'll be set, in a cast, and on your way to the pharmacy before a US facility will even process your insurance...  Because Costa Rica won't ask you for your insurance.  They've prioritized health care and it shows.  This will never happen in the US.  There's too much money in healthcare and too many lobbyists lying to people about national health care systems in other countries.  <br />
4.  Concealed carry for citizens.  Steven Kazmierczak stopped killing the very moment he realized he wasn't the only person in the building holding a gun.  Make sure that some non-zero percentage of the population is armed, trained, and proven competent with that responsibility and you WILL stop some of these these crimes from happening, and stop or slow down others before they've done the maximum amount of harm they could accomplish.  <br />
<br />
That's the only way I can think of that we could have saved 5 people that died that day...  And that was a best-case-scenario for police response.  Any better requires the fortuitous and unplanned presence of an officer, like we saw in the Hobbit attempted mass shooting recently.  <br />
Five dead = best possible outcome?  Something definitely needs to change, and creating more defenseless victims isn't the right way to go.  
</div>]]></description>
            <author>7777773</author>
            <pubDate>Wed, 21 Sep 2011 00:10:13 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:11760</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/48/6f/df/92/74/AR15_GRIP-rotated.STL" length="599584" type="application/sla"/>
        </item>
        <item>
            <title>Serene Firebug (Hi Poly) Firefly Serenity</title>
            <link>http://www.thingiverse.com/thing:11683</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:11683"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/5c/73/ff/0c/57/SERENITY4_fixed_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>You like ships. You don't seem to be lookin' at the destinations. What you care about is the ships, and mine's the nicest.  So here's a Higher resolution model of the Serenity Firefly-class transport ship.<br />
<br />
The original uploads had some messed up normals.  This should be fixed in the "v5" upload, though I still need to split the file again.  *Update 10/10/11* Whole ship and 1plate have been updated to the "V5" model, which slices better.  Still need to make the halves which should only take me a non-lazy minute or two, but the original uploads should be considered deprecated, use the V5 versions for better results.<br />

</div>]]></description>
            <author>7777773</author>
            <pubDate>Mon, 19 Sep 2011 03:24:01 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:11683</guid>
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        </item>
        <item>
            <title>Foul Fowl (Angry Birds)</title>
            <link>http://www.thingiverse.com/thing:11438</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:11438"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/c8/df/f4/3e/1d/Bombird_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Did you print Batist's Slingshot - <a href="http://www.thingiverse.com/thing:756" target="_blank" rel="nofollow">thingiverse.com/thing:756</a> - and find you had nothing to do with it afterward?  <br />
Perhaps you should print some of these foul fowl, and a few little pigs (use green!) for them to extract revenge on.<br />
Revenge for what?  I forget, and it's unimportant.  What is important?  Who cares, I'm too busy flinging my angry avian allies to care!<br />
<br />
All credit goes to Pranav Panchal - I'm just prepping the solidworks files for print.  See <a href="http://grabcad.com/pranav.panchal" target="_blank" rel="nofollow">grabcad.com/pranav.panchal</a> for original files.
</div>]]></description>
            <author>7777773</author>
            <pubDate>Sun, 11 Sep 2011 15:52:20 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:11438</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/3c/85/fa/65/03/RedGiant.STL" length="14593384" type="application/sla"/>
        </item>
        <item>
            <title>Brain Slug</title>
            <link>http://www.thingiverse.com/thing:11426</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:11426"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/b4/29/b0/d4/c7/BrainslugV7_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Today's mission is for all of you to go to the Brain Slug Planet, and just walk around not wearing a helmet.<br />
<br />
Inspired by:<br />
<a href="http://paperkraft.blogspot.com/2008/04/futurama-papercraft-brain-slug.html" target="_blank" rel="nofollow">paperkraft.blogspot.com/2008/04/futurama-papercraft-brain-slug.html</a><br />
<br />
*EDIT 9/19/11*  Uploaded lowpoly flat-bottom version and SKP file so you can edit to your heart's content.<br />

</div>]]></description>
            <author>7777773</author>
            <pubDate>Sun, 11 Sep 2011 00:27:06 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:11426</guid>
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        </item>
        <item>
            <title>Serene Firebug (Firefly Serenity)</title>
            <link>http://www.thingiverse.com/thing:11348</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:11348"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/54/34/ae/08/4a/Serenity3_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>You can't take the sky from me
</div>]]></description>
            <author>7777773</author>
            <pubDate>Thu, 08 Sep 2011 23:55:49 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:11348</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/13/88/b6/67/59/Serenity3.stl" length="640484" type="application/sla"/>
        </item>
        <item>
            <title>Brotherhood Of Steel logo</title>
            <link>http://www.thingiverse.com/thing:10825</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:10825"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/69/89/16/e6/9c/BrotherhoodOfSteel-LOGO_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>I've been playing a lot of Fallout lately, and just and felt like adding the Brotherhood of Steel logo to something.  If you did too then then this is exactly what you were looking for.  <br />
<br />
<br />

</div>]]></description>
            <author>7777773</author>
            <pubDate>Thu, 18 Aug 2011 11:49:15 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:10825</guid>
            <enclosure url="http://thingiverse-production.s3.amazonaws.com/assets/93/4c/9a/3c/d3/BrotherhoodOfSteel-LOGO.stl" length="2207084" type="application/sla"/>
        </item>
        <item>
            <title>Protoceratops at the ROM (STL)</title>
            <link>http://www.thingiverse.com/thing:10505</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:10505"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/52/c1/13/22/2f/protoceratops_filtered_0801_fixed_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Quick & simple STL Translation of the Protoceratops point cloud, made by copying the process outlined at this uoregon tutorial:<br />
 <a href="http://lcni.uoregon.edu/~mark/Projects/Brain_casting/Point_cloud_to_mesh.html" target="_blank" rel="nofollow">lcni.uoregon.edu/~mark/Projects/Brain_casting/Point_cloud_to_mesh.html</a><br />
<br />
I followed all of the defaults & made no changes in Meshlab beyond there.  Then it was run through Netfabb to fix the file, but it is still a long way from printing.<br />
<br />
If anyone with more experience in point cloud to mesh wants to add their input, I'd love to hear it.  This was my first try at making an STL from photo data and the photo-to-3D concept looks amazing.
</div>]]></description>
            <author>7777773</author>
            <pubDate>Tue, 02 Aug 2011 10:37:02 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:10505</guid>
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        </item>
        <item>
            <title>Gunstar (The Last Starfighter)</title>
            <link>http://www.thingiverse.com/thing:10177</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:10177"><img src="http://thingiverse-rerender.s3.amazonaws.com/renders/73/f3/7f/ca/a9/Gunstar_fixed_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Greetings Starfighter! You have been recruited by the Star League to defend the Frontier against Xur and the Ko-Dan armada. Get ready! Prepare for blast-off.
</div>]]></description>
            <author>7777773</author>
            <pubDate>Mon, 18 Jul 2011 19:12:51 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:10177</guid>
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        </item>
        <item>
            <title>Planet Express (Updated)</title>
            <link>http://www.thingiverse.com/thing:10053</link>
            <description><![CDATA[<div style="margin: 5px;"><a href="http://www.thingiverse.com/thing:10053"><img src="http://thingiverse-production.s3.amazonaws.com/renders/5d/3e/ca/b9/44/PlanExScreenshot_preview_large.jpg" alt="" class="render" style="width: 240px; height: 180px" /></a><br/></div><div>Planet Express ship, modified to be a bit more accurate to the show.
</div>]]></description>
            <author>7777773</author>
            <pubDate>Wed, 13 Jul 2011 22:51:18 +0100</pubDate>
            <guid>http://www.thingiverse.com/thing:10053</guid>
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