Hey! This thing is still a Work in Progress.
Files, instructions, and other stuff might change!
Devilhead 2.0
Description
added more detail in zbrush.. then reduced the polygoncount back to half the amount.
i will work on this more later.. maybe adding LED eyes
i will work on this more later.. maybe adding LED eyes
Instructions
You can have the maximum res file if you want..
i think its in about 8000000 polys
Enjoy repaired version sent in by Leary
golden print made on ultimkaker
sliced with slic3er
0.25 layer thickness
120% speed
2h
i think its in about 8000000 polys
Enjoy repaired version sent in by Leary
golden print made on ultimkaker
sliced with slic3er
0.25 layer thickness
120% speed
2h
You must be logged in to post a comment.
TheRuttmeister
on
December 28, 2011
said:
I've been trying to print this using Slic3r (which produces lovely prints normally) but there are too many errors in the STL for it to work (and I don't have the Pro version of Netfabb to fix it).
Any chance of a more manifold version?
Pointedstick
on
October 16, 2011
said:
The base of the model isn't totally flat, so the first few layers come out wonkily without support material. Also, some of the polys under the right eye are backwards and there are a bunch of holes. Beautiful model, though! Can't wait to print it.
BlueBot
on
October 9, 2011
said:
Yzorg
I love this model. It looks pleasingly bad arse.
Thanks for creating it for us all.
cyclone
on
October 3, 2011
said:
Print almost came out good. It's hollow so it will still get some shelf time as a halloween orny.
License
Devilhead 2.0 by yzorg is licensed under the Attribution - Non-Commercial - Creative Commons license.

Well.. after a couple days netfabb cloud finally sent me an email that they processed this stl.. now on to printing :)
har har... eat this! netfabb.
maybe can you share me the repaired version?
i will upload it here..
right now im making molds for this thing.