Blender 2.59 add-on to import and render 5D GCODE

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Published on October 14, 2011

Description

I modified zignig's script to make it compatible with latest Blender version (2.59) and to support modern 5D GCODE (that is, the one for stepper extruders with the E parameter and no tool-off commands).

Development at github.com/alexrj/blender-gcode-reader

(The object in pictures was sliced with Slic3r, slic3r.org)

Update (2012-05-04): patched by ceterumnet.

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Does this work only with "stock Makerbot GCode files". I slice with slic3r.
I'm running blender 2.59 on win 7 x64 and downloaded the add-on you posted here, but i'm getting a warning sign that says "may not work", on the blender add-ons tab. Not to mention that I tried to open a file (g code from slic3r) but it doesn't even let me see them... any ideas? is there a procedure to open files? thank's!

Sir(s), my hat is off to you. Working for me on blender 2.65 like a beautiful dream. What's that you say? It will also playback the print as an animation using the timeline? Yes please!

This changes everything for me. Productivity increased 400%!!! Seriously, thank you.

Thanks. it works for me.

I've tried this add-on with windows blender 2.63. I also get errors when importing this...

http://www.thingiverse.com/thi...

But it still mostly works, although the ears look a little broken. I've attached a render.

I'm excited about Slic3r, but I can't seem to find any program that will render its Gcodes. I was hoping this would be it, but the only Gcode it seems to be able to render is a calibration cube sliced by Skeinforge. Everything else errors out.

I'm using OSX 10.7 and Blender 2.61. I'll see if I can downgrade to 2.59 and see if that helps.

Nope, Blender 2.59 behaves exactly the same way. Seems to give different errors with different files, but so far only the calibration cube actually works.

Seems to work on OSX 2.61 64 and 32 bits; some models throw an error, but many of them work fine and it's SUPER cool to see the animation play :)

(Now if only it animated along the motion paths on each layer like the real toolhead! ;) )

Brlliant! Also works with blender 2.59 and Mac OS X... Thanks!

Sorry, dont work with blender 32bit/64bit 2.59/2.6 Windows 7 64bit :(

yeap it didn't work for me either. But I'm a nob so maybe I'm doing something wrong

Ohh, and - Is there a chance you will add a support feature for a second extruder in Slic3r?

Hi Eran, that's in my plans. It will be quite easy as soon as I write code for generating support material.

Hi.

When I try to import the add-on (the py file) to blender, it crashes and I need to reinstall it.

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