Basic Clamp for M5 bolt
by letsburn00, published
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Description
A very basic clamp block, can be used either on it's own, or with two printed off to form each side. I originally made this to tighten down my ABS-wood bed onto my reprap bed, but use it for whatever.
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view allThink I figured it out, the STL contains the default Blender cube located at 0,0,0 whilst the actual object is offset quite a bit to the bottom right. Removing the cube and centring the object at 0,0,0 would probably fix the automatic rendering.
The automatic rendering looks like a classic case of too-small objects coming out as basically invisible.
Remember, to Thingiverse, Skeinforge, and most other systems, a Blender Unit is one *milimeter*. I'm guessing your design is being interpreted as about the size of a dust mote. If you scale it up to that standard, the auto-renderer should give a pretty good picture.
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Instructions
Simply pass a bolt through the M5 hole, add a nut on the other side and tighten the bolt.
The Bits from bytes v2.0.1 (and probably later versions but I have 2.0.1) has a bunch of m5 holes bored along the sides, I use one of these to keep my abs bed from popping up( which it tends to do once it gets heated)
The Bits from bytes v2.0.1 (and probably later versions but I have 2.0.1) has a bunch of m5 holes bored along the sides, I use one of these to keep my abs bed from popping up( which it tends to do once it gets heated)
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Just rendered it in Blender to give you a better idea of what the object looks like as the automatic rendering didn't do a great job.
The automatic rendering looks like a classic case of too-small objects coming out as basically invisible.
Remember, to Thingiverse, Skeinforge, and most other systems, a Blender Unit is one *milimeter*. I'm guessing your design is being interpreted as about the size of a dust mote. If you scale it up to that standard, the auto-renderer should give a pretty good picture.