Babylon 5 - Starfury

by 7777773, published

Babylon 5 - Starfury by 7777773 Dec 12, 2011
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The Star Fury space fighter from Babylon 5.
One of my favorite SciFi ships, ever. Star Furies look like they could actually function as a real space craft. The ship is basically a set of engines and reaction control thrusters mounted as far from center as possible, with an upright pilot (the better to handle high-G acceleration) and a bunch of guns in the middle.



Split and arranged on a plate for easy printing. There's a few bits that could use some support to print out perfectly, but the plate will print OK without it.

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I printed the base version and there is too much small detail to remove from the back halve rafts :(

Try using brim for adhesion instead of rafts - it is much easier to remove, provides terrific adhesion, and leaves an absolutely clean bottom.

this was my first print, not bad for a noob. my only regret was not sanding before painting to smooth it out. thanks for the files!!!

yea, that was his wingman, i think it only showed for one episode, lol.

i added a few more images of what i made, now i have enough furies to start a fight, ;)

oh yea, BEST SHIP EVER !!!!!

(forgot to mention that) lol

Oh, and if you want to show off your print on your Thingiverse profile page, click the "I made one!" link off to the side. That will put you in the Made Things timeline and put the photo in your profile

Stellar first print! Great job on the paint too... Sinclair's Battle of the Line wingman?

Cool! I have been trying to do the same with a Google Warehouse moel I found, but as I only have SketchUp it has been a nightmare with the mesh closing.

On another note, didn't I hear once that NASA approached them about the posibility of actually making SF's?

Thanks! Try to Export your Sketchup model to a DAE format, then import the DAE into Meshlab (free, multiplatform). Use Meshlab to export the file as an STL. Then clean the STL file with the http://cloud.netfabb.comcloud.netfabb.com service to make is solid and printable.

It's possible the final fixed STL might not be perfect, but any deleted faces or trouble spots will then be highlighted so you can go back and fix them in Sketchup and start the process of exporting to STL all over again.