The Bearded Yell

by bendansie, published

The Bearded Yell by bendansie Feb 28, 2016
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21473Views 7510Downloads Found in Sculptures
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I wasn't intending on doing a follow up piece to my previous sculpt, but got inspired by beardly goodness.

Character sculpt at relatively low, medium and high and highest poly counts.

File will need support material, but the top half of the model has been successfully printed on an UP printer, needing relatively low amount of supports. Should work great on a resin/SLA printer. Hoping to do a full test print soon, will see if a manually modelled support structure is needed for the hair. Was just too keen to make the file public and see what the community does with it. :)

Edit: Confirmed printable on FDM! Thanks ichibey!

Edit 2: Uploaded second option for all detail levels with a single shell, mostly to fix issues with the eyes. Thanks 3DWP! Zip file contains all detail levels.

Sculpted in Zbrush, preview renders in Blender, final check and stl file saved from Netfabb.

Approximate poly counts
Low = 137,000 tris
Med = 372,000 tris
High = 965,000 tris
Highest = 2,804,000 tris

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Just started the print on my Delta, made it as large as I could (295mm tall) gonna be a 29 hour print at 0.3mm!!! Cant wait :D

G'day! Hope the print turns out, be sure to share the results!

Fantastic work thanks for sharing , just printed a 200mm at medium 0.2, took 20 hours to print.
I would like to try at high 0.1 and this time larger , any chance of having the stand and the sculpture as two separate files, plan to try brass for head and white for stand.

Thanks for sharing your finished print! I am trying to test a large multipart version of this file split into 3 pieces. Haven't uploaded because it's only fair I test the physical tolerances first on such a long print.

Unfortunately the first part (1day 15 hrs!) had a nozzle jam about 1/4 the way in.

Anyway, the versions of the file without 'solid' in the titles are made of four overlapping shells. Stand, 2x eyes and the main sculpture. Too busy to do it myself soon, but you could load those pieces in something like Blender or probably Netfabb, Meshlab etc and boolean (cut) the stand out of the main head shape and print the stand shape separately.

Going away for a bit, otherwise I'd be happy to do it myself and upload.

Your work is amazing! That is all.

Wow, nice sculpt! You are very talented. And released under Public Domain, very generous :-)

Thanks! Some models I have more of a commercial plan for, but generally speaking it's fun to share and see what the online community does with them.

Hi, I have tried to print one but there are 4 solids.. The base, the head and 2 eyes. I Fixed the file by Boolean Union and making it solid. If you want I can provide a link so you update.. Some printers might print it but mine missed the eyes because they were too small as single artifacts.

Hi, That hasn't been a problem for me in my experience with 3d printing services and FDM machines I've tried so I didn't worry about waiting for the often lengthy booleans to finish.

What detail level did you pick? A boolean on 'highest' would take a while.

I used VisCAM software, a program for fixing STLs, it does a great job and took 3 seconds for the 372k version. I can send it to you if you want to check, all parts are one shell now and no problems in the mesh :-)

Ah, I hadn't heard of or had access to VisCAM. Booleans in more art based programs can get a bit painful. I would like to have a look at the mesh thanks. Feel free to post it to me as a PM or upload as a remix. Whatever works for you.

You've got mail :-)