by WilliamAAdams, published
I thought I'd make somethingto to go with it. Well, while I was out in space taking pictures of the moon, and space ships, I thought, hay, why not turn the camera towards earth and take a couple of snaps, and create a model while I'm at it.
This thing is a vector normal mapped (a new term I found on the internet) model of the earth.
I grabbed a couple of high quality pictures from the internet, and just threw them into Banate CAD, the same way as I created the moon shot, and there you have it!
I'm sure someone is dying to tell me the earth is an oblate spheroid, and that I can't model it strictly as a sphere, but I think at these sizes it won't really matter.
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It's not quite that smooth. On Bowlingball earth (which will just about fit on a Prusa) Everest is ~0.15mm high, which is an easily achievable layer height on a well-tuned machine. =-X
Billiard ball, snort, pushing up glasses. An earth the size of a bowling ball would be smoother than current plate glass with a deviation less than 1/20 millionth of an inch.
Also, I will be printing mine with a ratio of ÃŽÂ * 22 / 7 as an oblate spheroid right after I find out what a Gurl is. 8-)
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