Instructions
1) Pose the model to your liking.
2) Export stl files for the eyes, body, and mouth; use the openscad script to combine them.
3) Reimport the combined stl in Blender (or anything else really), and rotate and resize the model for printing.
4) Export again, slice, and print.
- OR -
1) Scale and rotate the model in printme.stl, and then print it.
When printing, I recommend using skeinforge's ability to add supports. With the way the model is presently angled, you should only need to have supports appear under it as apposed to everywhere.




