by wizard23, published
UPDATE: because I got so many requests from people I now offer printed versions for sale at: hackerspaceshop.com/3dprinting/a-mazing-box.html
contact me for custom mazes :)
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The source is really really broken in all the current tools.
If you can make a PNG that the python tools are happy with (the original got converted to a jpg by thingiverse BTW), it compiles with the maze too low on the model and renders to a thin flat disc.
One I hacked to have the maze in the right place on the compile renders better, but is clipped at about 15mm on the render.
:-( Any clues?
this is exactly what i was going to print these for :D more specifically this one http://www.thingiverse.com/thi... :)
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To regenerate the model adapt the png filename and the variable "part" in mazebox_clean2_stable.py (1 == bottom part, 2 == top part)
The png must be grayscale without an alpha channel.
The python script is a mess but I needed to get this done before xmas... Also sorry for the weird filenames, but thingiverse does not let me rename files...
The model was intended to have exact 1.5mm wall thickness when intersected with a plane parallel to the XY-plane (to get skeinforged into 2 layers) but the 3D inset operation is tricky so it sometimes is a little less but the repraped parts are still very stable after my makerbot printed for two hours :)
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