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Giant Hollow Two Color World

by tbuser, published

Giant Hollow Two Color World by tbuser Jan 9, 2012

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Description

Supersized version of the dualstrusion two color world suitable for printing on a MakerBot Replicator. 145mm tall. The inside is hollow to save plastic because it's so massive. There's two versions, one totally hollow and one with a support column through the center which it turns out isn't really necessary.

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In sketch up you use 2 different materials. Then select all of one material, hide, export stl, and same for the other material.

Where's Hawaii and Taiwan at? My friends from Hawaii and Taiwan were upset to see that they are missing.

At last the generation of gcode is fine, but when we start to build it the platform moves down instead of moving up creating a weird noise. Dis anyone else also have the same problem?

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Comments

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sciguy14 on Sep 3, 2012 said:

Where's Hawaii and Taiwan at? My friends from Hawaii and Taiwan were upset to see that they are missing.

thileepan on Jun 16, 2012 said:

At last the generation of gcode is fine, but when we start to build it the platform moves down instead of moving up creating a weird noise. Dis anyone else also have the same problem?

jacobshepherd on May 19, 2012 said:

I'm having a problem generating gcode for the land .stl using ReplicatorG. The error is "AttributeError: 'list' object has no attribute 'segment'. Anyone else having problems getting this model to work? Any suggestions?

ruslant on Jun 13, 2012 said:

Yes, I have also found this problem but have not been able to find an answer... can anyone help? I have tried many different ways to make this work but haven't had any luck whatsoever. Any suggestions?

Anonymous on Jan 27, 2012 said:

:)

laird on Jan 15, 2012 said:

How is this modeled? It looks like ReplicatorG needs two STL files, one for each color, to merge. That makes sense. But what modeling tools let you model a single object out of two materials, generating two STLs to then feed RepG?

ramai on Oct 23, 2013 said:

In sketch up you use 2 different materials. Then select all of one material, hide, export stl, and same for the other material.

laird on Feb 4, 2012 said:

Got it. So I guess the right method of generating the two STLs would vary depending on the modeling tool. I can see how to do it in OpenSCAD (put conditionals all over the code to only render the objects that are the desired color). But in a visual modeling tool, that seems trickier. We'll all find out, etc.?

tbuser on Jan 16, 2012 said:

There is no modeling tools that I know of that will do it for you. Basically, you just have to model something and then split the model yourself into two seperate models, one for each color, making sure the objects are positioned so that when they are merged they make the shape you want.

HarlanDMii on Jan 15, 2012 said:

Model both in the same program, connect them as they would be printed.. remark out the second color... generate stl.. unremark the second color and remark out the first .. generate the second stl. :( Havent got to try it yet, because they havent sent me my replicator, but hoping thats the way it works :)

PS... I have been modeling in OpenSCad

HarlanDMii on Jan 12, 2012 said:

Has anyone else had a problem downloading the files? They just open instead of saving :(

willCode4Beer on Apr 15, 2012 said:

right-click, save as

Alaskan_Handyman on Jan 10, 2012 said:

I think a slot for coins in the top and a screw in plug in the base could make this an ideal "World Bank"...

Alaskan_Handyman on Jan 10, 2012 said:

I think a slot for coins in the top and a screw in plug in the base could make this an ideal "World Bank"...

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