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Bender Bending Rodríguez

by dragonator, published

Bender Bending Rodríguez by dragonator Feb 28, 2012

Description

A fully printable Bender form the Futurama series. Finally, the head is finnished, thanks to some advice in the comments. The design is completely support free.

As for most figurines of series I don't own, no profit is to be made and download it while you can.

I am running short on fast things to design. If you know something cool that can be printed, or have you drawn something that can be printed, feel free to send it to me, if I think it is cool, I will design and print it. (I prefer robot like things because humans are a pain to design in solidworks, I already have a human figurine I'm working on.)

Recent Comments

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Hey, is it possible to get a complete stl (not in parts), my printer can print with support material. A good resolution is also required ;)

I've tried this 2 different sizes and both times the body is too big to fit inside the head and the limbs are too big for the body. Does this sound like a shell problem? I admit I'm still learning

Bite my shiny metal ass! Ha! Nice work, I have been looking for some Futurama stuffs to print. Thanks for the project.

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Instructions

Download and print the files and put them together.

You will need:
-1 head back
-1 head front
-1 body
-1 right leg
-1 left leg
-2 hands
-2 right arms (they can be mirrored)

Both the arm and the hand design have a raft put into the design.

I printed mine scaled up 1,5 times to make the parts a printable size. the body has a 10% fill and I used no support. The body will be kind of hard to print without support, but it is posible. The arms and legs use no support at all.

Some glue may be needed for connecting the arms to the body and glueing both head halves together. the hands connect to the body by rod or threaded rod of any kind.

(Note that I have printed the parallel universe glorious golden bender, my silver wire sucks so I need to add some things to my machine before I can print it properly in shiny metal, in the mean time, enjoy the glorious gold.)

(Edit, as per request by conseils, I also uploaded the STEP files)

Comments

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Pplusplus on Feb 2, 2014 said:

Hey, is it possible to get a complete stl (not in parts), my printer can print with support material. A good resolution is also required ;)

yournamehere18 on Aug 30, 2013 said:

I've tried this 2 different sizes and both times the body is too big to fit inside the head and the limbs are too big for the body. Does this sound like a shell problem? I admit I'm still learning

Makerperson on May 23, 2013 said:

Bite my shiny metal ass! Ha! Nice work, I have been looking for some Futurama stuffs to print. Thanks for the project.

Hulksmash on Apr 24, 2013 said:

I am trying this 210% size MEGA BENDER!

skrotov on Mar 27, 2013 said:

Hello Dragonator =) As you said you have a pain with organic modeling in the solidworks. I have a question for you about it. Why exactly are you need only nurbs models? it is a restriction for your printer or you have a different reasons? If it is i know one decision for converting polygonal models into the nurbs. It is the rapidform XOR. I can help with it if you need. By the way i'm just curious. Thank you =) Have a nice day

dragonator on Mar 27, 2013 said:

The problem is with solidworks. It's not a design restriction or a conversion restriction, you can convert any model made in solidworks to stl or obj for printing. The problem is that Solidworks is an engineering tool. It is made for designing exactly definable things, not organic things.

I am familiar with polygonal modeling software, which is way more useful for organic shapes. But my main skills lie in exact designing, where everything is defined. Having said that, it has been over a year since I wrote that and I have gained a lot more skills in polygonal software.

cun83 on Nov 17, 2012 said:

Thanks for sharing, looks great! Sadly, the STLs crash Slic3r.

Conseils on Jun 17, 2012 said:

Thanks for posting the STEP files.

Conseils :)

PxT on Apr 16, 2012 said:

head_front.STL is not manifold -- if you slice it with Slic3r it produces an incorrect piece (missing his antenna). Running it through netfabb seems to fix the problem.

johnbentcope on Jun 18, 2012 said:

Can up upload the repaired files as a derivative?

QuantumConcepts on Apr 13, 2012 said:

I had to heat up the leg/body/arm to get everything to fit together. Probably a calibration issue w/my printer. Did anyone else have that problem?

MacGyver on Apr 12, 2012 said:

What's up with the raft on the hand and arm? I'm just curious I'm about to start printing this thing out. =-X

dragonator on May 3, 2012 said:

Just under a month before answering, I'm getting good at this.

The rafts on the hands and arms are to anchor the parts to the printbed. something with a diameter of only 6mm rarely sticks to my printbed in one go, so I put a raft into the design to make sure it sticks properly.

ronthomp on Apr 11, 2012 said:

You mention Solidworks. Why not upload the SW files?

dragonator on Apr 12, 2012 said:

Simply because I forgot, the zip file contains all the solidworks files.

QuantumConcepts on Mar 2, 2012 said:

Very proud that you used his full name. Hilarious!

MacGyver on Mar 1, 2012 said:

There's already a Bender head somewhere on here maybe you could just scale that?

Here it is:

http://www.thingiverse.com/thi...

dragonator on Mar 2, 2012 said:

Thanks for the advice, I won't be using his design but it is a good way of printing it. I have already made the changes to my design.

Finally, the bender is done.

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