Instructions
1: Get Blender 2.5:
blender.org/development/release-logs/blender-250/
2: Open one of the .blend files and start sculpting! Just click anywhere on the model and watch the surface bulge out as though you were sticking clay to it.
3: Try messing with the options on the left side of your screen-- there's mirroring, different sculpt modes, and each mode has options.
4: Export-- Blender 2.5 doesn't support STL yet (email the developers!) but since it has .obj we can get around that.
5: Print!



