Brilliant Cut Diamond Cleaned Up

by cymon, published

Brilliant Cut Diamond Cleaned Up by cymon Mar 14, 2012
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The original brilliant cut diamond stl had some really ugly internal geometry that wasn't even cleaned up by the ultimaker version and made boolean operations break. Not to mention it had unnecessary faces and... it was a mess. When I needed a diamond for a project I had to clean up the model, so I thought I'd share it.

EDIT: Had some edges rotated incorrectly. Fixed it.


Instructions? Use this one, not that one in any project you have. You'll thank me.

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Would it be durable enough to only have a single shell or is it something you wouldn't advise? I printed with 2 shells and 0% infill and it seems durable, but it would be even better if it was a lil more translucent.

I tried it and it does work, but since the way the diamond is designed with the facets, most end up with an additional shell anyway. At least that's what it looks like to me. Anything that truly was a single shell just ended up extra shiny. Does leave a cool pattern though.

Durability, in this case, doesn't seem to be affected. If it were something else, I can definitely see why a single shell wouldn't be a good idea.

Did you clean up the OpenSCAD script or redo this in another program? Can you include the scad if you have it?

I cleaned up the output of the OpenSCAD script in blender by hand. Unfortunatly that means the "source" is exactly the STL since I did all my point editing by hand. If you opened a blender file and imported the STL you'd have the same source file I have at this point.