Hey! This thing is still a Work in Progress. Files, instructions, and other stuff might change!

Anthromod Mk1 Hand

by Anthromod, published

Anthromod Mk1 Hand by Anthromod Mar 28, 2012

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A hand that is for the majority 3D printed.

(07 May 2015)- Just noticed a spike in views for this hand. I'm curious to where this has come from and googling isn't showing anything. If you have come via a link from another website I would be very grateful if you could leave a comment saying where you saw it.

Also if you like this you can see my later designs or contact me via

Website: https://www.anthromod.com
Twitter: @anthromod https://twitter.com/anthromod
Facebook: https://www.facebook.com/pages/Anthromod/237963689641884
Shapeways shop: https://www.shapeways.com/shops/anthromod
Linkedin: https://uk.linkedin.com/in/ChrisChappell85
Google+: https://plus.google.com/+ChrisChappell85
Elance: https://www.elance.com/s/chris_chappell/


Although I'm uploading the Mk1 hand, I've only made instructions for the Mk1.1 hand that's available through shapeways. However the difference is in the order that the fingers are assembled. So it shouldn't be too hard to figure out the differences. The number and type of fastenings are all the same, and go together the same way.

Development blod is here http://anthromod.com/blog/

Assembly instructions http://anthromod.com/index.php/assembly-instructions

Shapeways shop for version Mk1.1 here http://www.shapeways.com/shops/anthromod

Version 2 is on shapeways but and fully printable in one piece!

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I think the spike in views can be attributed to the general interest in the search for "robot hand". The group I belong to, e-Nable, went from less than 800 members a year ago to about 6300 today and adding about 100/week. We 3d print prosthetic hands for kids. Lately a lot of us have been interested in myo-electric hand designs but if you type myoelectric into a thingiverse search you get nothing. So when looking for advances in new hands we look for "prosthetic" or "robotic". That's what brought me here. I'm designing a myo-electric hand/forearm and looking for ball-jointed skeletal hands.

Hi Kjohnson. Thanks although I think it was related to the steampunk link Osmia mentioned in an earlier comment.
I'm very familiar with E-nable and if you look at more of my designs you will see the one of them is one of the very earliest Robohand (and then E-nable) hands. Design elements for it are still in current designs. I'm working on a myoelectric design myself although the most recent work I've done is on a scanned and textured cosmetic prosthetic for a girl called Hollie. Hopefully she'll get to try it on this weekend.

Oh, I didn't read that one. You're probably right.

So are you an e-nable member? I joined almost a year ago. I'm kind of "middle management" at e-nable, working with the leadership on a variety of programs for members & volunteers. I joined the R&D group a few months back and recently started my own myo project. How's yours coming?

It's coming depressingly slowly tbh. But I got a new set of myoelectric sensors and I have some ideas going beyond the normal 3 electrode route most are taking. I've mostly been focusing on pushing the design and developing modelling techniques/skills, so for example I'm trying to make a parametric hand that's much more lifelike. This I'll combine with the full colour scans and prints of hands.
I've posted a bit on E-nables RnD on google+. I post there as Chris Chappell.

Your post to the e-Nable community caught the attention of our founder, Jon. Cool. I think we could benefit from your involvement. Hope to see you around there.

Cool. Im Keith Johnson in the enable community. I've been on the R&D hangout a couple times but it's often too late.
As for my myo, I just started my concept. For my 'proof of concept' Im using one of our newest hands, the Osprey, because of its 'push-pull' nylon tendon system. No elastic to wear out, no knots to tie, no tension screws, but most importantly no additional load as the hand closes tighter or as the size goes up.

For my full version I would like to have it designed more close to how the human hand is shaped. My design will be arm-specific so I won't need the big palm cavity that all our current hands have.

Can u fit ur hand in the object and like clench ur fist or anything

Hi Grantorino.
Unfortunately no. It wasn't built for that in mind.

Thingiverse is showcasing Steampunk stuff, your's is in the collection, hence your spike :)