3D Texture - Voronoi
by aeron203, published
This Cellular Chips (Voronoi) procedural texture has been rendered into a volume data cube. It is a non-tiling 8-bit texture at 256 x 256 x 256 voxel resolution. Iso-surface meshes are also provided in PLY and STL. These textures are from an archive I made nearly a decade ago, by simply sweeping a plane through a procedural texture and rendering out the results. Here are the available formats:
RAW data 256x256x256 8-bit (zipped), 16MB uncompressed
BMP sequence 256x256x256 8-bit (zipped), 17MB uncompressed
PNG codec AVI 256x256x256
PLY isosurface mesh 0.9M polygons
STL isosurface mesh (reduced) 430K polygons
This is from my series of volumetric objects created to help people explore the differences between polygonal and volumetric representations of objects.
Learn more about the benefits of volume-based data structures for 3D printing here:
Read more on the subject in my post on Engineering.com here:
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3D Texture - Voronoi by aeron203 is licensed under the Creative Commons - Attribution license.
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