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Snap Together Shutter Shades

by kataze, published

Snap Together Shutter Shades by kataze Aug 17, 2012

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Description

I was really digging the original shutter shades, but I was at a loss for a good way to assemble them. Wire kept falling out, and I didn't have screws small enough to use either. So I imported the model into sketchup and added nubs to the hinges and arms so that the arms will simply snap into the main body.

I've included the original sketchup file in case anyone wants to derive from it, but be warned: it was created using an STL importer plugin, so it's quite a mess in there.

Recent Comments

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Done! Sorry that took so long!
netfabb worked for me by inverting the right temple piece. Had to export just that part from sketchup first.
Hi Kataze,
Awesome stuff! Love your work! These will go perfect for a costume night I have coming up :-)
Yes please, I'm definately interested in the separate files!
Could you possibly please post these?

Thankyou! :-)

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Instructions

Simply print out the .STL and snap the arms into the hinges on the main frame of the glasses.

I've made 3 separate files (left arm, right arm, main frame) to divide the printing up, just in case it makes it easier on you, but the file with all the parts together should work just fine.

Hi Kataze,
Awesome stuff! Love your work! These will go perfect for a costume night I have coming up :-)
Yes please, I'm definately interested in the separate files!
Could you possibly please post these?

Thankyou! :-)
Done! Sorry that took so long!
the right temple doesn't want to slice or render, nor is it repairable in netfabb. ideas?
Arvin - in reply to rrhb
netfabb worked for me by inverting the right temple piece. Had to export just that part from sketchup first.
MikeDX - in reply to rrhb
worth trying it in cloud.netfabb.com. worked fine for me there :)
kataze - in reply to rrhb
Hmm, not offhand. Are you using Slic3r? I ran this off a Stratasys machine on the first go round, and haven't tested it in pronterface yet... =-X
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