Condensation Coaster
Description
Coaster:
randmsystems.com/stuff/public.php?service=files&t=e333aff5de32c78c28c97c931fb89477
Mini:
randmsystems.com/stuff/public.php?service=files&t=528a954c17b50499fa7ad18e21fce592
This is a simple drink coaster I made. The primary purpose of this coaster is to collect condensation that builds up and drips down.
Quite a bit can be held before it fills up!
It's undergone a few revisions, and seems to be pretty good.
This newest revision has taller walls and deeper channels.
Update: There's now a more can-sized version available. Some parts don't scale down well, so this is a remodel and not just a scale!
Instructions
2) Set a drink on it. ;)
As is it works very well, but if it's not quite, I reccomend:
Additionally, you can use some sticky-cork on the bottom to prevent skidding.
Another enhancement is to use a brush and paint on some rubber silicon (Normally used for calking bathrooms or the like) onto the top for more non-skid.
You must be logged in to post a comment.
Does this really need to be 110 mm across? Coke can is about 67 mm
Well, like nearly all the things I make, the size (and shape) was the solution to a problem. The problem in this case was the incredible amount of condensation with larger mugs/glasses. The glasses I'm using are just about perfect size for this coaster. For other needs that are bigger, this obviously scales up nicely. =) It doesn't scale down very well, and the hole in the center is not very can-friendly. So I'm uploading a can-version. When I was making the design, using a can with it never occured to me because my existing store-bought coasters are more then adequate to handle cans. Have a great day :)
Scale!
Coffee mug = 180mm, Wine bottle 173, Red wine glass 182...
License

Well, I wanted to make this, but you replaced the .stl with a frowny face for some reason. Oh well.
Also I find it a bit ironic that you say " I do not believe that I, or the original author (in the case of my
derived works) appreciates giving up all rights to own our own designs." How are you supposed to make derived works if there aren't people who are willing to give up some of their rights?
Do you understand how Creative Commons licenses work? Do you understand the point to this site? I'm guessing "no" on both.