Pocket-Tactics: Elves of the Shining Host against the Dwarves of the Mountain Holds (Beta)
by dutchmogul, published
-UPDATE: This (while still playable) is an outdated Pocket-Tactics design. For current sets and rules, go here: http://www.thingiverse.com/thing:586240
Introducing Pocket-Tactics! A fast-paced, modular strategy board game that all fits in a tiny bag.
This is the third set in the series (for the first two, head over here: http://www.thingiverse.com/thing:27257 and http://www.thingiverse.com/thing:28641 . With Elves vs Dwarves, we have an iconic fantasy opposition and this set really stands out from the other two in terms of style and strategy. Of course, either faction from this set can play against any of the factions from the first two, just as every future set will be compatible. We're really excited by the prospect of an ever-expanding universe of factions and locales from all genres (though we're going to thoroughly mine Fantasy first).
We'll be updating the progress of the game and provide expanded rules on our blog, so be sure and check us out there as well, and any of you makers should head over to check out our logo contest.
All models designed in the amazing Tinkercad: tinkercad.com/users/bHIdLANxoGl-arian-croft
Each piece was printed on my Makerbot Replicator at a .10 layer height with 100% infill. I printed them all one piece at a time, though you can feel free to try and print bricks of them. I had trouble doing so and it was probably due to my calibration.
So, for the core set as I've designed it, you'll need the following (and I've included the colors you should paint things, though this is only a suggestion):
-3 Elven Archers (light green)
-2 Elven Realmguard (light green)
-2 Elven Way Watchers (light green)
-2 Elven Glade Scouts (light green)
-1 Elven Wurm Rider (light green)
-1 Elven War Mage (light green)
-3 Dwarven Warriors (gray)
-2 Dwarven Hold Guardians (gray)
-2 Stone Throwers (gray)
-2 Dwarven Tunnel Scouts (gray)
-1 Dwarven Noble (gray)
-1 Dwarven Forge Master (gray)
-1 Elven Santuary (light green)
-1 Dwarven Stronghold (gray)
-3 Village Tiles (tan)
-3 Cave Tiles (reddish brown)
-2 Hill Tiles (light green)
-6 Forest Tiles (dark green)
-6 Mountain Tiles (gray)
You'll also need a grip of six-sided dice (6 for each player) and it helps immensely if half of them are a different color. The rules are in super-beta mode (just finished writing them last night) so expect typos and confusion, but throw me some feedback and I can answer questions/clean up the document as we go. I'd definitely expect some of these abilities to change, but hey, who knows? ;-)
-Big props to our tech editor, John Peden ([email protected]) for this new, squeaky clean rules sheet