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Twisted Gear Lamp / Vase

by BenitoSanduchi, published

Twisted Gear Lamp / Vase by BenitoSanduchi Oct 3, 2012

Description

This is a precious little gear-profiled twisty vase-lamp thing!

11/2/12 - Thanks for the all the likes and pictures of your prints. Happy people are enjoying this design! :)

11/21/12 - Now available for way too much money on Shapeways. Just in time for the holidays. shapeways.com/model/783257/twisted-gear-vase.html?li=productBox-search

1/26/13 - Currently available for sale at the 3DEA/Openhouse Gallery in NYC along with several of my other designs (and more awesome objects by others)! If you want one, don't have a printer, and are in New York, now's your chance. The store will be open through February 17. :D
3dea.openhouse.me/3dea/

Recent Comments

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Hi, thank you for sharing this. Could you just upload the hollow STL with a normal thickness? (0.5 - 1mm)

Printed this with approx 180mm/s today on my Ultimaker - works like a charm, looks amazing. Will try one in Laywood

Huh, interesting.  I think slic3r would complain pretty loudly, but it's worth some testing.  
Beautiful print, by the way!  Wood filament - I'm intrigued!

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Instructions

Print with zero infill, 1-3 perimeters, and a few solid layers. Delete the last few layers of code, stop the print before it starts bridging, or cut off the solid layers after the fact.
*Update: With Slic3r 9.4 you can choose how many top solid layers you want. You want 0.
Insert LED tealight. Ahhhh, pretty.

Comments

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WestMD on Dec 12, 2013 said:

Hi, thank you for sharing this. Could you just upload the hollow STL with a normal thickness? (0.5 - 1mm)

kojote on Nov 22, 2012 said:

Printed this with approx 180mm/s today on my Ultimaker - works like a charm, looks amazing. Will try one in Laywood

MoonCactus on Oct 24, 2012 said:

Just slice the top of it with meshmixer otherwise (shall I post a derivative?): open the STL, place it as viewed from the side, select the top vertices by dragging your rectangle, then cut them, and re-export to STL.

BenitoSanduchi on Oct 24, 2012 said:

Are you talking about the instructions?
By removing the top vertices/polys from the model you would create a "hole" in the mesh which then would require you to add a wall thickness to the walls and floor of the object.  I and many other have found that doing so produces issues with slicing programs trying to appropriately fill the wall. Plus, then your design is next to impossible to scale.   By printing as though the object is solid, but with zero infill, your wall thickness is determined by the number of perimeters you have   Creates cleaner smoother walls and easy scalability.  

ril3y on Oct 15, 2012 said:

I flipped this over and made a little "gear vase" planter thing :)
http://www.flickr.com/photos/r...

This was my 3rd print on my ultimaker machine.http://www.flickr.com/photos/rileypor...

JelleAtProtospace on Oct 6, 2012 said:

who is going to sue and why?
It's not a real gear profile, is it?

BenitoSanduchi on Oct 6, 2012 said:

No one is going to sue, it's just an expression. I had just posted a different lamp/vase thing.

It is not a specific gear profile.  Just shaped like a gear.

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