Low poly vase + projection mapping + motor
by kikko_fr, published
A low poly vase that I've designed in blender inspired by the work of Matthew Plummer Fernandez http://www.plummerfernandez.com/ and printed with a Leapfrog Creatr.
It's my test object for a serie of projection mapping experiments.
â€¢ First experiment was a simple cube :
â€¢ Second experiment with a custom GLSL shader :
â€¢ Third experiment with a stepper motor and Arduino (calibration was not good enough so the projection doesn't really stick the object)
A complete step-through / guide is available here :
I use the Mapamok software source (c++ / openFrameworks) https://github.com/YCAMInterlab/ProCamToolkit/wiki/mapamok-(English)
Source of the shader of the 2nd experiment : https://gist.github.com/4114413