by BenitoSanduchi, published
I tried adding textures, but ended up liking the smooth one best. In part, I think, because Slic3r 0.9.7 seems to be a major improvement and the surface is just perfect.
I was also hoping that the nylon these were printed with would make it flexible enough so I could open the top, but that didn't quite work. Need to try a smooth one with a single perimeter next.
SplatBag was an earlier version that I think I may still prefer.
Update 12/2/12 - I just added another "splatbag" that is larger and smoother than the small, unsmooth one. Enjoy!
1/26/13 - Currently available for sale at the 3DEA/Openhouse Gallery in NYC along with several of my other designs (and more awesome objects by others)! If you want one, don't have a printer, and are in New York, now's your chance. The store will be open through February 17. :D
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STL is a mesh only, so technically it is already hollow. It is the slicing software that figures the fill for the stl model depending upon the parameters you are able to enter for it. Some have a vase setting or hollow setting. Good luck
Thanks, Ddogbert! Â I wish I knew anything about the Cube software and maybe I could help. Â You could always try deleting the top polygons in Blender and see what your printer's slicing software thinks of it. Â I've heard that Cura will print such meshes, but Slic3r considers the open top a "hole" and wants it closed. Â
Printing this way is really kind of a round about way of doing something that seems like it should be easy in modeling software, but isn't. Â
Can you print with Gcode sliced in a different program on the Cube? Â Seems like you could slice in Slic3r and bring the Gcode into your print software to feed it to the printer. Â
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