Pacman Ghost, Steampunk Version
Description
Instructions
1) Print using support – otherwise you will loose the mustache (prints well in ABS, have not tried PLA).
2) Use a dremel to remove the wall in the middle of the head.
3) Carefully sand the surface a bit, using fine sandpaper (120).
4) Colorize to your liking. I sprayed it matte black and later on added gold and copper paint, using a dry brush technique.
This is not just a derivate, it is a mashup. A few cogs were designed by myself, but most of the stuff came from other people here at thingiverse. The base models are:
- Pacman Ghost: thingiverse.com/thing:14754
- Mustache: thingiverse.com/thing:22917 (I recreated the monocle myself, based on this one.)
- Hat: thingiverse.com/thing:26492
- Tank carriage: thingiverse.com/thing:23091
- Gears: Forgot, sorry...
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Brilliant mashup. Also, the color really turned out great. I think this is art! :)
Man a little paint makes a big difference, I've got to get the paints out.
Looks like the cut in the rivet band has left a strange hole in the mesh. You could try the frees Netfabb Basic or Netfabb Cloud to fix. Cloud would also fix all the internal faces which are probably the "Intersect" errors Skeinforge throws.
Edit: I just ran the top piece through cloud.netfabb.com and it no longer throws errors, and SF slices it correctly.
Also, you can make all those mashup parts part of the "ancestry", just keep adding Things on your Edit screen. Just FYI.
Painting was actually easier than I thought. Beforehand I was a bit scared of ruining the model.
Thanks for the advice. I'll put a repaired Version here, in the next days.
Regarding the ancestry: I don't really get it. How should I add the parts in the edit screen? I don't want to re-upload the original work parts, as the original authors should get the credit for these.
License

Holy crap this is awesome! Winning!