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Projekt MUSE Z-System

by seravi, published

Projekt MUSE Z-System by seravi Dec 16, 2012

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Description

Projekt MUSE Z-System is our effort to make a standard for 3D printable game hexes for tactical miniatures combat. Our motivation behind the Z-System is to introduce 3D printing to a wider audience in Comic Market doujin (self-publishing) culture. This project will include doujin game manuals that will be sold at Comic Market 83 (Day 3, West Hall ほ[Ho]-8a), as well as a limited number of physical parts. Check projektmuse.com/zsystem/ for more information. Basic tile system designed by Nildex. Most of the basic terrain types and game system designed by Seravi. Translations from English to Japanese done by Mierinco. Playtesting done by Grory159. The castle cap is derived from kyle59's Minecraft Castle. For more on the Projekt MUSE universe, check out projektmuse.com.

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How do you play?
Thanks a lot! I love your stuff too!
Uploaded a new version of the Tokyo Big Sight tile. You may or may not need it. Slic3r was having a little bit of an issue for two of the arches, so I added a small bridge to deal with it. I've printed it a few times and it seems to print very reliably now. If you print any hexes out, make sure to post pics, thanks!

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Instructions

We are currently printing parts in PLA (ABS works fine), .2 infill and 2 perimeters. The base parts are used to define the general play area. The middle parts are used to change the altitude of a given hex. The cap pieces are used to determine the terrain type. We have tested painting with model paints (Tamiya to be specific, but any acrylic paint for models should work) including grass paint. We suggest widening the hole in the caps using a 3.2mm drill bit. Miniatures or game pieces should then be mounted on 3mm aluminium rod. To change terrain types, download one of the caps we have already designed, or design your own. Just make sure to keep us informed of your modifications, we'd love to build a library of these tiles for gamers to use. We also have a space set under design, but currently only have the moon tile tested.

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How do you play?
Uploaded a new version of the Tokyo Big Sight tile. You may or may not need it. Slic3r was having a little bit of an issue for two of the arches, so I added a small bridge to deal with it. I've printed it a few times and it seems to print very reliably now. If you print any hexes out, make sure to post pics, thanks!
These are excellent! I'd love to paint some them up. Really well done!
Thanks a lot! I love your stuff too!
I love this system, i just downloaded it and i plan on printing it out. i used to play battletech on boards. they where huge foam boards, they broke and wore out fast and where hard and time consuming to build. this i could have a box of tiles and just toss them down and make a board anywhere quick and easy. 
Cool, that's the idea!  Should be able to play Ogre/GEV on it too (although some of the tiles won't match...which is fine, just make new ones...)
Hmm, I forgot that I had an alternate version of the Big Sight cap that reduces the overhang problem during printing.  I'm testing it now, I'll post if it works.  I'm past the overhang point in this first print and it looks like it works much better...but I'll test it a bit more before posting the fixed STL.
I still think you should put this up on github.. it will help with versioning.. and when you upload here, perhaps a zip file since there are so many pieces.
I like that you include a Big Sight tile so you can have it in your battles.
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