Projekt MUSE Z-System
by seravi, published
Projekt MUSE Z-System is our effort to make a standard for 3D printable game hexes for tactical miniatures combat. Our motivation behind the Z-System is to introduce 3D printing to a wider audience in Comic Market doujin (self-publishing) culture. This project will include doujin game manuals that will be sold at Comic Market 83 (Day 3, West Hall Ã£ÂÂ»[Ho]-8a), as well as a limited number of physical parts. Check http://www.projektmuse.com/zsystem/ for more information. Basic tile system designed by Nildex. Most of the basic terrain types and game system designed by Seravi. Translations from English to Japanese done by Mierinco. Playtesting done by Grory159. The castle cap is derived from kyle59's Minecraft Castle. For more on the Projekt MUSE universe, check out http://www.projektmuse.com.
We are currently printing parts in PLA (ABS works fine), .2 infill and 2 perimeters. The base parts are used to define the general play area. The middle parts are used to change the altitude of a given hex. The cap pieces are used to determine the terrain type. We have tested painting with model paints (Tamiya to be specific, but any acrylic paint for models should work) including grass paint. We suggest widening the hole in the caps using a 3.2mm drill bit. Miniatures or game pieces should then be mounted on 3mm aluminium rod. To change terrain types, download one of the caps we have already designed, or design your own. Just make sure to keep us informed of your modifications, we'd love to build a library of these tiles for gamers to use. We also have a space set under design, but currently only have the moon tile tested.