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Dragon Head Ornament

by cyclone, published

Dragon Head Ornament by cyclone Dec 23, 2012

Description

Nothing protects your horde of presents like a dragon with a nice toothy holiday grin. Includes a small loop for hanging.

Recent Comments

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You load the STL. My file is a blender file and I don't think that is loadable in meshmixer.

ill check it out, thanks! would i just load in the stl, or would i need the original file?

As mentioned, its a triangle based mesh model so it won't work well in a solid modeling package like Solidworks. I could load it into Solidworks and give you a part file but you could do that and you still wouldn't be able to edit the mesh very well if at all. You would need to use something like Rhino, Blender or 3DS Max to work with the mesh in any meaningful way. If you are just wanting some custom support structures you should learn Autodesk's meshmixer. A bit odd to use but does a decent job on supports and you can add and delete the supports after it auto generates them. And it is free.

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License

Dragon Head Ornament by cyclone is licensed under the Creative Commons - Attribution license.

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Instructions

Made to be printed with no support, though there are a couple of places where it might help.

The horns are a bit thin at the base [where they touch the build plate] so I've yet to print one that didn't break those off early. A raft would probably fix that.

I'm probably going to do one with a frill between the horns.

Can you post a native file format? I can't get the model to print correctly with or without support, I would like to add them in manually.

cyclone - in reply to PBZ

It was a blender project so the mesh is some n-gon, and mostly triangles. The STL is as good as the blend file. Did you need it converted so you can edit it? What format would you like it in?

PBZ - in reply to cyclone

I use solidworks, so I cant edit the stl file at all. If i could get an SLDPRT, that would be awesome.

cyclone - in reply to PBZ

As mentioned, its a triangle based mesh model so it won't work well in a solid modeling package like Solidworks. I could load it into Solidworks and give you a part file but you could do that and you still wouldn't be able to edit the mesh very well if at all. You would need to use something like Rhino, Blender or 3DS Max to work with the mesh in any meaningful way. If you are just wanting some custom support structures you should learn Autodesk's meshmixer. A bit odd to use but does a decent job on supports and you can add and delete the supports after it auto generates them. And it is free.

Jun 22, 2015 - Modified Jun 22, 2015
PBZ - in reply to cyclone

ill check it out, thanks! would i just load in the stl, or would i need the original file?

cyclone - in reply to PBZ

You load the STL. My file is a blender file and I don't think that is loadable in meshmixer.

something didn't work... when i try to download it, i receive only a 48bytes files..

Man, well done! He needs a body too!!

I'll put the whole thing up when I get time to get the files together. This was mostly a "start to figure out how to print it" attempt. The head is always a good place to start.

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