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Star Spawn of Cthulhu

by dutchmogul, published

Star Spawn of Cthulhu by dutchmogul Jan 3, 2013

Description

One of the lesser beings belonging to the same race as Cthulhu (not the big guy himself). I don't normally take the time to model other people's properties, but I this is one of my all-time favorite monsters. He's scaled to 15mm, but you could re-size him by 200% for 28mm gaming if you're feeling epic.

Model was designed in Sculptris and TinkerCAD.

tinkercad.com/things/aU1ySeHudoT-star-spawn-of-cthulhu-wip

Recent Comments

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Must print!!!!!!!!

Hey, thanks for saying that! I actually print on a single-extruder Replicator (first one). Its...er...whichever nozzle comes with that one. Its escaping me at the moment. As for print quality, I just experienced with settings until I found one that works. A .10 layer height has done well for me, especially so with PLA, though its rough on my machine and I end up with a pile of failed prints, so I've switched back to ABS for a while. I really want a Rep 2 in the worst way for that very reason.

I gotta say, hats off once again to ya. Beautiful work. How do you get such great print quality? What do you print on? And what is your tip size?

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Instructions

Printed in ABS at an infill of 10%, 2 shells, .10 layer height, and an extruder/plate temp of 230/110. Haven't had a chance to paint him yet, but I'll do that soon.

Comments

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CthulhuCultist on Jun 10, 2013 said:

Must print!!!!!!!!

Bschulth on Jan 10, 2013 said:

I gotta say, hats off once again to ya. Beautiful work. How do you get such great print quality? What do you print on? And what is your tip size?

dutchmogul on Jan 10, 2013 said:

Hey, thanks for saying that! I actually print on a single-extruder Replicator (first one). Its...er...whichever nozzle comes with that one. Its escaping me at the moment. As for print quality, I just experienced with settings until I found one that works. A .10 layer height has done well for me, especially so with PLA, though its rough on my machine and I end up with a pile of failed prints, so I've switched back to ABS for a while. I really want a Rep 2 in the worst way for that very reason.

Zarquon on Jan 4, 2013 said:

I gave this a print earlier today. Slic3r complained about holes in the model but I just let it try anyway.

Unfortunately it came out rather embarrassingly poorly for me. It looks like slic3r's guess as to how to patch the model didn't work out. He ended up with no face or thighs at all and his wings have an awkward stutter step.

It's a nice model and I look forward to trying it again and getting it to work but it looks like people will need to netfabb it first if they intend to use slic3r.

dutchmogul on Jan 4, 2013 said:

Oh, bummer. Yeah, I did mine in RepG. Never used Slic3r before.

cymon on Jan 3, 2013 said:

How is this, design was, significantly different from Cthluhu himself?

dutchmogul on Jan 3, 2013 said:

Design-wise? I don't know...not so different. The size at which this guy prints was intended to be in relation to 15mm scale models, so he's not big enough to be Cthulhu. Although, for all intents and purposes, you could say he's Cthulhu if it makes you happy ;-) Or print a reaaaally big one....

T3K1T on Jan 3, 2013 said:

I named my cat cathulu... kind of ironic

dutchmogul on Jan 3, 2013 said:

Hehe, Cathulhu... awesome.

cymon on Jan 3, 2013 said:

You keep using that word. I do not think it means what you think it means.

Daid on Jan 3, 2013 said:

This one is awesome! Going to print one for my brother, who is a lovecraft nutjob :-)

dutchmogul on Jan 3, 2013 said:

Right on! Post it up if he prints!

deathscrowbar on Jan 3, 2013 said:

how do you make these?

dutchmogul on Jan 3, 2013 said:

I design the pieces separately in Sculptris, transfer them from OBJ to STL files in Blender, then I import the, to TinkerCAD where I assemble, stretch, duplicate, and re-size them to need. Sculptris is a free program. If you haven't tried it, totally check it out. Very intuitive.

cerberus333 on Jan 3, 2013 said:

Nice!
Has Tinkercad increased the polygon count of stl imports?
or do you have to do it in chunks?

dutchmogul on Jan 3, 2013 said:

Hey, thanks!

Yeah, I think they have increased it, though this one was imported in bits.

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