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Rally Fighter Body

by LocalMotors, published

Rally Fighter Body by LocalMotors Jan 8, 2013

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Description

A model of the Local Motors Rally Fighter Body. The Rally Fighter is the world's first co-created production vehicle; a 50 state street legal, 430 HP off-road racing machine. For more information, visit rallyfighter.com

Recent Comments

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You don't have a body for the off-road car ?
Well, the original class-a one-part body surface was done in Alias. Since it was a single part, that is what we used for the print. When we did the split lines and shutfaces for the body tooling, (a.k.a. when we started talking real parts) we switched to Solidworks and Catia. We are now primarily using Solid Edge and Catia. What have you seen used?
What software do you use to make 3d design like that, I have only seen those who do it differently.

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Instructions

We have been successful printing this on our Replicator 2 with support structure at the default medium resolution setting in Makerware. High resolution seems to lead to a support structure that is very difficult to remove.

The largest model printed to date was wrapped in the same Vinyl used on the full size Rally Fighter, and was then affixed to a Nikko 1/16 scale drift car. Future plans include printing in multiple pieces to achieve bigger size bodies, with the intent of converting a Traxxas trophy truck to a scale Rally Fighter.
You don't have a body for the off-road car ?
What software do you use to make 3d design like that, I have only seen those who do it differently.
Well, the original class-a one-part body surface was done in Alias. Since it was a single part, that is what we used for the print. When we did the split lines and shutfaces for the body tooling, (a.k.a. when we started talking real parts) we switched to Solidworks and Catia. We are now primarily using Solid Edge and Catia. What have you seen used?
Cool body design. I wish I had the separate body panels, would try to do a larger version for 1/10
And I would totally get them to you, if we had something besides an incredibly detailed surface model. I've tried splitting it up, but haven't found a program powerful enough to turn the MASSIVE point cloud into an editable solid model
The new default image is the latest print of the rally fighter. It is almost the size of the build platform, printed with 3 shells at .27 mm layer thickness with 0.02 infill density. Scaled just about perfectly to fit an old Nikko RC car, working on finishing now.

Have been unsuccessful as of yet trying to get a solid model created that is just a shell, as the Surface file we are working with is super complex. As such, the model was printed at the low density so that we can cut the bottom off with a die grinder, dig out the insides, and voila, RC body.
can you make the default image one of your photos of your print? this gives a much better idea of how it will print out for others.
We had an Ultimaker in the Shop, but it belonged to an employee who left to go back to school. In comparing some of the prints, I think I am more impressed by the Replicator 2.
Give it a go on an Ultimaker!
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