We're excited and proud to launch Thingiverse Apps. Learn More about what this means to you.
Proof of concept of modeling technique in Maya, for turning the edges of wireframe mesh into solid volumes. I discuss this technique over on my mel wiki: http://tinyurl.com/a7abytf
In this case, I took a simple polygonal cylinder, stuck some deformations on it (lattice, nonlinear bend), and applied this technique. I like the concept of physically generating structures based on the 3d vert/edge connections.
You can find higher-res pics of it over on my blog: http://www.akeric.com/blog/?p=1917
Printed in "medium" quality in Makerware in 'natural' PLA, on Makerbot Replicator (uno).
Extruder 230 deg. HPB off.
10% infill, 1 shell, .27 layer height.
Printed in 2 hours, 49 min.
As printed, 3 1/4" across, about 4 1/2" tall.
Probably could use some support material: Had to do a fair amount of cleanup after the fact based on all the horizontal edges with slightly changing elevations: There was a lot of loose filament hanging down that needed to be trimmed :-S
wireVase01 by AK_Eric is licensed under the Attribution - Non-Commercial - Share Alike license.
So what's this mean?
We're sure AK_Eric would love to see what you've printed - take a photo and share it on Thingiverse as a Make.
To post a Make simply visit this Thing again and click I Made One to start uploading your photo. You can also download the Thingiverse Mobile app (available via Google Play and Apple App Store) to take a photo and upload your Make right from the app!