TF2 Sentry Mk2 - Team Fortress 2 Sentry Gun
by Riddellikins, published
After racking up some experience points for using a 3D printer I decided to revisit my sentry model. The first model was, to say the least, embarrassing, so I have attempted to redeem myself by making this one.
I have managed to make just about every mechanism that moves in the game, move in real life. It has taken hours and hours to design and about 3 days of printing, painting and assembling to make. But the finished product is, epic, if I do say so myself.
NOTICE: The original concept for this model - the Team Fortress 2 - Level 1 Sentry - is copyright of Valve Software Incorporated 2012.
Bolts, Barrel Extension and Feet.stl
Back Positioning Linkage.stl OR Optional One Part Linkage.stl (the second one is in one part so that it is easier to print, it does NOT move though)
The 'back positioning linkage' and 'centre mast' require support material. I did keep supports at a minimum but I could not see a feasible way to split these parts without making them ridiculously small.
Red Ammo Canister.stl
I found assembly quite straight-forward (probably because I designed it) but you can refer to the Sketchup model in the downloads that has the assembled model in it. I also took a picture of the parts for the bottom part of the model laid out on the table.
As a basic rule for assembly: If it has a hole in it, then put a shaft there. If it doesn't have a hole: glue it.
Some of the parts may need to be stiffened up with a bit of paint or a thin layer of plastic (by using ABS juice). I found that the centre mast was a little loose and needed to be a little stiffer as the only thing stopping the whole top part of the sentry from falling is friction. Printing the red part hollow could help this since it would mean that there is less weight at the top,
Admire: your newly constructed sentry
Print: a matching and to scale dispenser and teleporter. (coming later throughout the year as I have started my school term)