by falken76, published
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On this model it was just a 360 scan at 17" away from the scanner on the second to highest settings. To get the best detail, use macro mode, place your object 6.5" away from the scanner. Use a tripod and put the object on a level that allows your scanner to start from the bottom of the object(Mine has a crank that raises and lowers the scanner). I used the clay they sent in the package to make tiny balls and placed them all over the models. You will use these as reference points for stitching. To get the undercuts and top scans, you just angle the object so that the part you want to scan is 6.5" away, then region select it on the view screen. Use the clay because you just have to stitch the underside to the model, and you need enough places to pin, the clay works as reference. Then you trim the clay out before you fuse. Hope that was helpful.
how was your process for scanning (undercuts) using the
NextEngine>? what were the settings; we've had hit or miss with
scanning using the NextEngine and assembling all the separate
Thank you for the information, I didn't know the proper way to do the file sharing. I have 3dsmax, so I can use that to reduce the polygons. I haven't heard of Netfabb, I'll have to check that out. Is that a service that will make sure the model is able to be printed before you actually print the model? I'm learning new things about this 3d printing everyday.
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The model is very large in size, in 3dsmax wireframe view the model is completely white, there's over 1/2 a million poly's on this model. I hope this doesn't effect the print time in the way a raytrace render is effected, if it does, The replicators from star trek will be available before this print would finish. If someone does print this, I would love to see how it comes out. If anyone wants me to upload frozen han solo in carbonite, let me know. I'm waiting on a spray to cover the model in for the scanner right now...
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