by rocketboy, published
Bend, flex and resize pretty much every aspect of this figure. When he's posed the way you'd like generate an STL and print him.
Play with the joint angles to generate a surprising variety of figures both 4 and 2 legged creatures.
Next version will support different part styles (aka skins)!
This is a work in progress check back often.
- Click the open in Customizer Button.
- Customize and pose until you've got what you want.
- Generated STL
- Open STL in repG or similar.
- Flip model onto back and print with full support.
UPDATE: Thanks to a tip from frankkienl I'm adding skins in over the weekend. Be prepared!
I've worked hard to get the joints to work as a humanoid creature's joints would. Please let me know if you have any suggestions to make this better!
Also I'd love suggestions on which body part skins I should add first! I'd like to add detailed head options, and new hands with fingers, etc.