Posable Skinable Figurine
by rocketboy, published
Now With More Awesome Sauce!
Want a lizard with robot arms and legs?? Want his head bigger? Now's your chance!
Bend, flex and resize pretty much every aspect of this figure. When he/she/it is posed the way you'd like generate an STL and print!
Play with the joint angles to generate a surprising variety of figures both 4 and 2 legged creatures.
This is a work in progress check back often.
Full props to the following things from which I copied body parts
http://www.thingiverse.com/thing:29114 --Celtic Skull http://www.thingiverse.com/thing:46066 --Alien http://www.thingiverse.com/thing:42257 --Snake http://www.thingiverse.com/thing:32903 --Android Zombie http://www.thingiverse.com/thing:42254 --Chicken Head http://www.thingiverse.com/thing:45584 --Lincoln Head http://www.thingiverse.com/thing:53271 --Smile Bunny Head
http://www.thingiverse.com/thing:50318 --Human Hand http://www.thingiverse.com/thing:41018 --Dorba Hands
http://www.thingiverse.com/thing:48513 http://www.thingiverse.com/thing:38857 --Cyber Man
http://www.thingiverse.com/thing:5865 http://www.thingiverse.com/thing:38857 --Cyber Man http://www.thingiverse.com/thing:21192 --Bender Body
http://www.thingiverse.com/thing:38857 --Cyber Man
Adding new body parts daily
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UPDATE: Devil head and Dragon Skull options added.
- Click the open in Customizer Button.
- Customize and pose until you've got what you want.
- Generated STL
- Open STL in repG or similar.
- Flip model onto back and print with full support.
Note: Arm Upper Len, Arm Lower len, and forarm to wrist ratio only work with the block arm type. Diddi for the legs.
I want more heads, arms, legs, and torsos! This is a call to action, limitations on customizer mean that I can't dynamically load your thing, but I can take an STL, render it a OpenSCAD vector format and add it to this thing. So make an awesome body part, or rip apart a statue. Link what you've got in the comments below and I'll do my bet to get it mashed in fast. Please no more than 7K faces though, I have to convert it to a openscad polyhedron, and due to the way customizer works they need to all be in the same file.