by pasutx, published

Jen by pasutx Mar 3, 2013
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This is a derivative of a scan as uploaded by Zenix. The uploaded file was huge and printing the hair requires some support. I have used blender to reduce the polygon count (from 172 MB to 3 MB), to smooth the surface and to add a few small supports for some parts of the hair.

UPDATE: I beefed up the supports and put them on a small plate after people reported the supports where difficult to print. The original and the new stl are downloadable.


Print and cut off the supports for the hair: 3 in the back, one on the shoulder and on on the head.

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Jen by pasutx is licensed under the Creative Commons - Attribution license.

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This looks cool, and I've been trying to print it, but the problem I'm having is that the supports are snapping off once they get about 5 mm tall. I'm experimenting with adding brims to solve this problem, but not sure if I'm gonna be able to get there.

Do you think you could change the shape of the supports -- make them have wider bases and a more gradual taper -- and upload a new version? Also, connecting the supports together near the bottom so that the support scaffold is one continuous body would make them a lot less prone to prematurely coming unstuck from the print bed, without making it any more difficult to snap them off of the model when it's done printing.

I have made the supports stronger and put them on a small plate. Hope this works better for you. Please upload a picture!

Printed successfully! The chin came out a little bit messed up, but otherwise it printed quite well. I had to use a 1.5 mm brim and slowed down the print speed a bit from what I typically use, and disabled the fan for the first 10 mm to prevent peeling/lift-off.

Her hair looks great, that's neat how it turned out.