Customizable stick bowl art XL

by bmcage, published

Customizable stick bowl art XL by bmcage Mar 8, 2013


Don't look at this picture, think instead of the things you could make with customizer!

I think my previous stick bowl art did not get the praise it deserved. So, time for an XL version! Do learn to work with the normal stick bowl art, before doing this ... or just jump in.

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Make whatever cylindrical symmetry thing you would like!

The chances of the random thing you make actually generating and then printing, are not that high I'm afraid. Keep in mind: With great power, comes great responsibility. So check your design for overhang, and perhaps draw out what you want to create before starting.

As I'm sure you'll make things I could not envision, this thing is in the public domain.

For details on how this thing works, read http://www.thingiverse.com/thing:51156 So, there are rings, and sticks that go from one ring to the next. That's it!

Changes to the normal stick bowl art:

  1. Dualstrustion. You can have every next ring in a different color, or even and odd sticks in a different color. Typically, it can be that the second part does not render in customizer, but normally generating an STL should work. In case of problems, set the scalefirst to a somewhat larger value (eg 1.015) so that all visual artifacts are gone in the second part. In my experience STL generation works if the second part does not show artifacts.

  2. 12 rings to play with, instead of 6

  3. For dualstrustion you have parts both, bothorig, first, second. First is one part of dualstrusion, and second, obviously, the second part. both is those two combined. As these 3 use the scalefirst parameter, part bothorig shows the object for scalefirst = 1. So, you can print what you like best in the end. Dualstrusion is not easy though, as seen by my example print, where the first leg after color change was bad. In the example I cut the legs in the end short, so as to have a useful object. The printer shakes too much on the high legs to allow steady print.