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Ball In Cage Distorted

by stevemedwin, published

Ball In Cage Distorted by stevemedwin Mar 17, 2013

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Thing Statistics

2219Views 632Downloads Found in Interactive Art

Summary

This is what happens when you take an "engineered" design from Groboto and distort it in Sculptris, a free sculpting program from Pixologic. I'm still amazed at the very fluid process of creating (and distorting) a virtual thing and then getting a physical object at the end.

Instructions

I used ReplicatorG on a MakerBot Replicator2 with the Replicator 2 slicing defaults and the following settings with white PLA from ProtoParadigm:

Infill = 10%
Layer Height = 0.200

Shells = 1

Feedrate = 40
Travel Feed = 55
Temperature = 220

I used a raft with full support.

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