Ball In Cage Distorted

by stevemedwin, published

Ball In Cage Distorted by stevemedwin Mar 17, 2013


This is what happens when you take an "engineered" design from Groboto and distort it in Sculptris, a free sculpting program from Pixologic. I'm still amazed at the very fluid process of creating (and distorting) a virtual thing and then getting a physical object at the end.

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I used ReplicatorG on a MakerBot Replicator2 with the Replicator 2 slicing defaults and the following settings with white PLA from ProtoParadigm:

Infill = 10% Layer Height = 0.200

Shells = 1

Feedrate = 40 Travel Feed = 55 Temperature = 220

I used a raft with full support.