Head for Robot InMoov
by hairygael, published
Remember this all these parts are under a non-commercial license, see the terms.
This is the head (obviously) which is controlled and assembled to the rest of the body, see for the parts on my blog.
There is a jaw mechanism and eyes mechanism which can be added or not.
A bit of history videos:
Last of all:
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I loaded the STL files in makerware and then slice and save to SD card.. then when I go to print them the files do not show up on SD card.. thoughts?
Hi, I wonder what attempted measures is stoping you to use InMoov for other projects. There is no restriction for to scale Inmoov, using Netfabb free version or Blender does the job very easily. I share my project with anybody has long as they respect the non commercial licence.
If anybody has been trying to use the inmoov parts to create a totally different project but has found that scaling the parts only morphs them unequally. I've found out how to make it so you can use inmoov parts for any project. If you want to remove the attempted measure to stop you from using inmoov parts for other projects PM me.
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Before printing read all this, since the updates are on the bottom, it might save you printing time.
In order to protect this Open Source project, I uploaded the rest of the skull on:
Print one of each STL files attached. I did it in ABS.
Normally there is no need for support.
There is pre-supports to be removed:
On "TopMouth", under the noze and also inside there is anti wobbling leg to remove.
On "SideHear" there is anti wobbling legs to remove + a joining junction.
On "EyeGlass" remove the eyes supports.
The assembly is pretty simple, you need to glue together "TopMouth" to "SideHear"; The other parts can be screwed attached to each other or to the structure.
Look for the top of the skull at
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