LogiBloks
Description
LogiBloks is a board game to help 6-8th graders learn formal logic. The physical design of the game pieces allows children to learn formal logic and deductive reasoning without barriers of symbolic representation and syntax found in traditional formal logic curricula for older students.
LogiBloks allow children to create propositions relevant to their own lives (as opposed to working with abstract variables). The blocks will provide a tool for distributed cognition, enabling students to both construct and deconstruct complex ideas and arguments via simple manipulation.
Designed by Rodolphe Courtier, Tom Nguyen and Andy Russell
LogiBloks allow children to create propositions relevant to their own lives (as opposed to working with abstract variables). The blocks will provide a tool for distributed cognition, enabling students to both construct and deconstruct complex ideas and arguments via simple manipulation.
Designed by Rodolphe Courtier, Tom Nguyen and Andy Russell
Instructions
Soon to come!
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License

It reminds me of those lego machines, also having this kind of stuff for programmming their cube.
Can you make other things, like "else" or "while"? Would be great for little kids to understand scripting.
That was my first thought.
I got my start with:
Run motor A at Speed 5 while Light Sensor is
&
lt; 65
...
God I love having graduated to arduino.
Thanks for the comment!
With regards to adding more script-y operators like "else" and "while" wouldn't really fit in with the goals of LogiBloks, as propositional logic is more about just True or False rather than flow of control and things like that.
BUT, we designed this to help me test and design a tangible programming language for learning, which WILL have "while" and "else"-type constructs.
I'm working on it for my Masters project here at Stanford, so keep an eye out if you're interested!