Captain Baker

by dutchmogul, published

Captain Baker by dutchmogul May 1, 2013


Daughter of the late, famed mercenary, Captain Hedrick Baker, Ymelda Baker seeks to follow in her father's footsteps and reassemble the "Baker's Dozen." Inheriting her father's wits (along with his sidearms and magic coin), she ventures into the Multiverse, seeking out veterans of the Dozen, and replacing those who have passed with worthy individuals she meets along the way.

54mm-scale model of an NPC from my gaming group's current RPG storyline.

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Thanks! Its moving along, though I haven't had time to work on it in the last week or so. Soon, very soon....

This might be my favorite thing you've done. Really, very nice work! Are you feeling more confident with blender? How has the "Blender for Tinkercad refugees" tutorial coming? :)

Very nice! I was looking at Zbrush but couldn't see affording it for just a hobby. I'm installing Sculptris right now.

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Printed in halves in black ABS (layer height .1, 1 shell), assembled with superglue and painted with model acrylics. You can try printing the full model, though she'll need support.


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Tannius on May 1, 2013 said:

Beautiful figure! I must ask though, what program do you do your modeling in? I'm hoping to print my own figures when my printer comes in next week. I have an old copy of Poser and I just installed Blender.

dutchmogul on May 1, 2013 said:

Thanks! Well, I'm currently using a combination of TinkerCAD, Sculptris, and Blender to make my models, but TinkerCAD will be gone in a few months (already is for new users) so I'm training myself in Blender and whatever other programs I can try in the meantime. Get Sculptris for sure though! Its a free download, and its an amazingly intuitive system which is great for organic components. I think that with Sculptris and Blender you can do just about anything.