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Forest Dragon

by dutchmogul, published

Forest Dragon by dutchmogul May 11, 2013

Description

As famine struck the dark forests of Jotunheim, Wolf-Eater scaled the impossible cliffs of Ymir's Brow, descending into the lowlands of Midgard and sating his hunger on the tribes of men.

I wanted to make a proper Norse dragon. I really liked the idea of an antlered forest wyrm with vestigial wings adapted to climbing giant trees. Currently using this guy as the center of an RPG storyline. He's scaled to 15mm (making him rather massive) so he can be used with my Pocket-Tactics models, but he'd make a good dragon for heroic scale (25-30mm gaming) as well.

Recent Comments

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I had the same issue. Maybe you should try Kisslicer (http://kisslicer.com/) to generate a .gcode file. Open the file with Repetier and proceed. It worked for me. Kisslicer needs a few tweaks but is easy to handle.

your welcome :)

Thank you!

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Instructions

Printed in multiple parts and assembled with superglue. Wouldn't advise printing this guy with a raft or as a full model, though I included it all the same just incase you're feeling brave. If you do print one with supports, let me know how it goes!

Comments

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Anonymous on Jan 31, 2014 said:

your welcome :)

Anonymous on Jan 31, 2014 said:

great work

dutchmogul on Jan 31, 2014 said:

Thank you!

Corndwell on Jan 15, 2014 said:

When Slic3ing the wings in Repetier it only recognises the part with the claw, sorry new to the 3d world.
Any suggestions?

UgoH3DO on Apr 23, 2014 said:

I had the same issue. Maybe you should try Kisslicer (http://kisslicer.com/) to generate a .gcode file. Open the file with Repetier and proceed. It worked for me. Kisslicer needs a few tweaks but is easy to handle.

dutchmogul on Jan 15, 2014 said:

I wish I knew. I still use ReplicatorG to do that, so I haven't adapted to any other systems. I'm betting someone on here will have answers though.

nickthetait on Sep 10, 2013 said:

Do you have videos of builds/painting some of your works? I'd love to see a time lapse of this being created! I would even guess that some people would pay money for tutorials on this...

dutchmogul on Sep 10, 2013 said:

Hey, thanks! I really need to get that set up. Soon, for sure. I'd like to do a series of blog posts on 3D printing for gaming and painting 3D printed models.

kriegs on Sep 9, 2013 said:

The print is amazing, but the paint job is even more so. Well done man!

dutchmogul on Sep 9, 2013 said:

Hey, thanks, man! Much appreciated.

loubie on Aug 11, 2013 said:

I love the idea of an 'evolved' dragon, why shouldn't the laws of natural selection apply in a fantasy world? Suggests that certain aspects of the environment are still beyond the control of sorcery. Either way, it's a great story and a beautiful model.

How did you find the sculpting tools in Blender? Is there are particular reason that you use Sculptris for finer detail instead (which is what I assume you use it for)?

dutchmogul on Aug 11, 2013 said:

Hey, thanks! Yeah, I really dig the concept of nature taking over where magic leaves off. Like, in these mythological/fantasy worlds, you have some crazy, high-concept creation story, but once magic has had its way, the natural laws kick back in. Magic is a rule-breaker and can do some amazing things, but doesn't preclude a hard reality, just becomes a strange part of it. My friends and I use a pretty controlled, scientific system for magic in the stories we put together.

You know, I have done some original sculpts in Blender, but a pretty unwieldy system for the initiate, and I honestly haven't delved much deeper. I mostly use it as a staging platform to transfer OBJs to STLs. I use Sculptris for just about everything organic, and some stuff that isn't. Between Sculptris and TinkerCAD, I feel like I can accomplish just about anything. I am still learning Blender though, and it is an amazingly robust program. Eventually, I could see doing everything through Blender.

Anonymous on Jun 22, 2013 said:

I printed this great dragon out today as a full model using the new Makerware 2.2.1.58 that came out 6/21/13. Between the new supports setup and the great dragon design, the dragon printed perfectly!

dutchmogul on Jun 27, 2013 said:

Second that!!

gamerguy51 on Jun 24, 2013 said:

pics?

rephistorch on Jun 2, 2013 said:

This model is great! My only complaint is the fragile wing tips, but it's quite incredible never-the-less. I've added my "made" photos to the gallery.

dutchmogul on Jun 2, 2013 said:

Beautiful!! He looks amazing. Yeah, the tips are much stronger on the multi-part model (probably because of the superglue). I have yet to venture into full model printing territory with this one.

JuliaDee on May 22, 2013 said:

Printed in one piece on an Up!, no problem - see the "Made" section...

dutchmogul on May 22, 2013 said:

Wow! That's a really nice print! And in one piece?? I'm guessing you used supports?

hyla on May 13, 2013 said:

Yes, awesome. How DO You make Your models? And yes: I would REALLY like to know how You do Your paint jobs... a "how to do it" video would really rock ;)

B.t.w.: I could not open the file "forest_dragon_full.stl" ...

Bye,
Christoph

dutchmogul on May 13, 2013 said:

Thanks, Christoph!

I'll be making a series of tutorial videos on my process before long, just need to be able to clear some time/energy. Basically though, I use a mix of Blender, TinkerCAD, and Sculptris to make my models. TinkerCAD is going away, so I'm teaching myself to use Blender for the entire process. I'm pretty close to being able to do what I do with just that program. If you ever want advice (or have your own to share) feel free to message me.

I'll go ahead and re-load the file, I think the original must be corrupted. Thanks for the words and the heads up!

-Arian

cyclone on May 11, 2013 said:

Awesome. :-)

dutchmogul on May 12, 2013 said:

Thanks! Oh, I never thought about that. Also, wouldn't know how to go about it. Sounds like a good idea though. Any suggestions?

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