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Forest Dragon

by dutchmogul, published

Forest Dragon by dutchmogul May 11, 2013

Description

As famine struck the dark forests of Jotunheim, Wolf-Eater scaled the impossible cliffs of Ymir's Brow, descending into the lowlands of Midgard and sating his hunger on the tribes of men.

I wanted to make a proper Norse dragon. I really liked the idea of an antlered forest wyrm with vestigial wings adapted to climbing giant trees. Currently using this guy as the center of an RPG storyline. He's scaled to 15mm (making him rather massive) so he can be used with my Pocket-Tactics models, but he'd make a good dragon for heroic scale (25-30mm gaming) as well.

Recent Comments

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Oooh -- I second that idea! These models are fantastic, both in design and finish. I'll never have your sculpting chops but I might be able to wield a paintbrush...
hi, I am new to 3d printing, and of course I am not about to try to print this until I know the printer works 100%, but I have a question, I see that in this particular piece, the design is divided in multiple pieces, how do you put them together? is there a part of the design that has like "lego" snap ons or with super glue? Thanks in advance if someone answers! :D
I had the same issue. Maybe you should try Kisslicer (http://kisslicer.com/) to generate a .gcode file. Open the file with Repetier and proceed. It worked for me. Kisslicer needs a few tweaks but is easy to handle.

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Instructions

Printed in multiple parts and assembled with superglue. Wouldn't advise printing this guy with a raft or as a full model, though I included it all the same just incase you're feeling brave. If you do print one with supports, let me know how it goes!
hi, I am new to 3d printing, and of course I am not about to try to print this until I know the printer works 100%, but I have a question, I see that in this particular piece, the design is divided in multiple pieces, how do you put them together? is there a part of the design that has like "lego" snap ons or with super glue? Thanks in advance if someone answers! :D
When Slic3ing the wings in Repetier it only recognises the part with the claw, sorry new to the 3d world.
Any suggestions?
I had the same issue. Maybe you should try Kisslicer (http://kisslicer.com/) to generate a .gcode file. Open the file with Repetier and proceed. It worked for me. Kisslicer needs a few tweaks but is easy to handle.
I wish I knew. I still use ReplicatorG to do that, so I haven't adapted to any other systems. I'm betting someone on here will have answers though.
Do you have videos of builds/painting some of your works? I'd love to see a time lapse of this being created! I would even guess that some people would pay money for tutorials on this...
Hey, thanks! I really need to get that set up. Soon, for sure. I'd like to do a series of blog posts on 3D printing for gaming and painting 3D printed models.
Oooh -- I second that idea! These models are fantastic, both in design and finish. I'll never have your sculpting chops but I might be able to wield a paintbrush...
The print is amazing, but the paint job is even more so. Well done man!
Hey, thanks, man! Much appreciated.
I love the idea of an 'evolved' dragon, why shouldn't the laws of natural selection apply in a fantasy world? Suggests that certain aspects of the environment are still beyond the control of sorcery. Either way, it's a great story and a beautiful model.

How did you find the sculpting tools in Blender? Is there are particular reason that you use Sculptris for finer detail instead (which is what I assume you use it for)?
Hey, thanks! Yeah, I really dig the concept of nature taking over where magic leaves off. Like, in these mythological/fantasy worlds, you have some crazy, high-concept creation story, but once magic has had its way, the natural laws kick back in. Magic is a rule-breaker and can do some amazing things, but doesn't preclude a hard reality, just becomes a strange part of it. My friends and I use a pretty controlled, scientific system for magic in the stories we put together.

You know, I have done some original sculpts in Blender, but a pretty unwieldy system for the initiate, and I honestly haven't delved much deeper. I mostly use it as a staging platform to transfer OBJs to STLs. I use Sculptris for just about everything organic, and some stuff that isn't. Between Sculptris and TinkerCAD, I feel like I can accomplish just about anything. I am still learning Blender though, and it is an amazingly robust program. Eventually, I could see doing everything through Blender.
I printed this great dragon out today as a full model using the new Makerware 2.2.1.58 that came out 6/21/13. Between the new supports setup and the great dragon design, the dragon printed perfectly!
Second that!!
This model is great! My only complaint is the fragile wing tips, but it's quite incredible never-the-less. I've added my "made" photos to the gallery.
Beautiful!! He looks amazing. Yeah, the tips are much stronger on the multi-part model (probably because of the superglue). I have yet to venture into full model printing territory with this one.
The model itself looks great, I'm going to try to print up another one of your miniatures with higher detail to see how it works :). I might even try painting it up!
Printed in one piece on an Up!, no problem - see the "Made" section...
Wow! That's a really nice print! And in one piece?? I'm guessing you used supports?
Yes, the Up's automatic support generation is absolutely brilliant. A few simple settings and you're there - and it just pops off incredibly easily.
Some day,I'll have a machine that can do this...sigh. Thankfully, I have enough modeling experience that I don't mind (and maybe even enjoy) putting them together.

Oh, and yes!! I was so happy to see that Tcad was back! I've been paying for an account, so it wasn't going away for me until December, but the fact that it'll be staying is a huge relief. And here I went and learned Blender ;-)
Yes, awesome. How DO You make Your models? And yes: I would REALLY like to know how You do Your paint jobs... a "how to do it" video would really rock ;)

B.t.w.: I could not open the file "forest_dragon_full.stl" ...

Bye,
Christoph
Thanks, Christoph!

I'll be making a series of tutorial videos on my process before long, just need to be able to clear some time/energy. Basically though, I use a mix of Blender, TinkerCAD, and Sculptris to make my models. TinkerCAD is going away, so I'm teaching myself to use Blender for the entire process. I'm pretty close to being able to do what I do with just that program. If you ever want advice (or have your own to share) feel free to message me.

I'll go ahead and re-load the file, I think the original must be corrupted. Thanks for the words and the heads up!

-Arian
BTW, Tinkercad is BACK! Woohoo!!!
Thanks! Oh, I never thought about that. Also, wouldn't know how to go about it. Sounds like a good idea though. Any suggestions?
The Pirate Bay has a "Physibles" category for this sort of thing.
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