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maths.scad
5 kb / 162 downloads / 1 year ago
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bezier.scad
2 kb / 161 downloads / 1 year ago
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Renderer.scad
6 kb / 145 downloads / 1 year ago
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bezier demo.scad
3 kb / 139 downloads / 1 year ago
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test bezier.scad
6 kb / 131 downloads / 1 year ago
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test maths.scad
2 kb / 130 downloads / 1 year ago
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Renderer Demo.scad
1 kb / 130 downloads / 1 year ago
bezier surface ...stl
66 kb / 129 downloads / 1 year ago

Who's Derived It?

Normal Bezier surface experiment by Proton 1 year ago
View all 1 variations

They Like It

Plastic2Print
gjbroom
qharley
polymaker
moonrock
nicholasclewis
donb
GilesBathgate
obijuan
Proton
elmom
rustedrobot
EFFALO
Renosis
relet
xtremd
emmett
freakinhuge
MaskedRetriever
EverydayInventors
Synchron
MtDon
Lenbok
Linkreincarnate
MakeALot
schmarty
syvwlch
Redgeneral
clothbot
aubenc
mirk
AndyP

Instructions

1) Start with the maths.scad, bezier.scad, and Renderer.scad files in a directory where you're going to build your Bezier surface based stuff.
2) Come up with the control points for your mesh. You will need 16 of them.
3) Feed the mesh to the DisplaySurfaceMesh() routine in the Renderer.scad file
4) Stand back and watch the sparks fly (or the plastic melt as it were)
5) Rejoice!

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