Vertex generator

744
Downloads
3759
Views
Published on June 23, 2011
This thing was Featured on June 23, 2011

Description

Based on thingiverse.com/thing:9359 and thingiverse.com/thing:9203 this script allows to model any vertex. Special thanks for WilliamAAdams' work on OpenScad 3d math!

You can use this script to print vertices for creating any wireframe model. The script can accept vectors for all directions the edges have to go. Cut your edges and you have your solid wireframe model.

For fun and pleasure, and for all math enthousiasts, all regular solids are added to the script. See the script for details on how to generate the vertices.

Instructions

Download the script
Choose a math model, or design your own vertices
Render to STL
Print and assemble!
Report as inappropriate

You must be logged in to post a comment.

Has anyone thought of making a multiple socket vertex piece that would fit bamboo sticks?

I'd love to see someone combine this Thing with some "papercraft"-style STL unwrapping, like this: http://golancourses.net/2010sp...

So intense.

Very cool, thanks! It *would* be interesting to fab something like that.

Wow, that link is insane...

Oooo... there's the truncated tetrahedron that I thought would make a great shape structure for a new species of reprap. :)

Huuuum idea!

How about using this to make giant wireframe versions of STLs!
Of course, the source STL should be edited to not have too many edges per vertex, but it could work.

I don't think OpenSCAD can open STLs in this way though; but one of the other-language wrappers should manage.

Life-size Bre of Libe
rty anyone?

If you're actually generating your wireframes in OpenScad programmatically, like a Bezier Surface for instance, then you have the required information for the vertices, and you can make them as complex or simple as you like...

Wow! And just this morning I had picked up my "GEODESIC DOME" book to work out the math to do this. Once again proving "think it, and Thingiverse will have it"!

This is great work. I'd love to make molds for these and print them by the thousands. That would make for a nice kit for the kids.

WilliamAAdams, how do we go about organizing something like that? If, say 100 people start printing parts and mailing them to me so I can distribute them to an customer, is that efficient? How do we ensure the parts are of comparable quality? Is there some sort of 3D printer certification?

I'm thinking there is has to be a better way for a couple of makers to print parts intended for one project. Multi-sourcing or something like that.