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I have a couple of suggestions / feature requests

  1. easy - allow the doScale function to accept a list of 2D vectors so that as the shape is extruded it can be scaled and squished separately in X and Y dimensions. This would allow simple object morphing and be really useful. I might even try to do this myself though I'm not sure if I'm up to it.

  2. what about some options/flags to determine if the object is centred on the path as now, or fully to a specific side of it. This would be very useful in combination with above scaling functions.

  3. harder. What about developing this code to add a simple loft function which connects two different shapes to make a solid. If the input shapes were required to have the same number of points and be in the correct orientation then I imagine it wouldn't be tooo hard.