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On the idler...
By removing the +2 and +1's on the corner boxes to form the rounded corners but keeping the actual code for rounded corners, the part renders and exports cleanly.
The odd issue ppl have been having with those towers and wrong slicing seems to be caused by the expansion of the part you cut with vs the target. Why would this work? Just made the cutting part same height and sims as the part to cut and problem gone?