Blender 3D is a professional level open source 3D design tool. It has tons of features, a robust development community and a huge worldwide community of users. It is used for 3D design for diverse applications from video games to scientific visualization to 3D printing.
You can download it from www.blender.org/download
This group is a place to discuss all things Blender 3D including (but not limited to) new features, modeling techniques, questions, addons, works in progress, etc. Come share knowledge, get constructive feedback, and ask questions.
Join to add your Blender designs to this group's Things. I'll feature awesome Things that include the .blend file used to make it so members have a set of reference designs to learn from.
I'm looking for someone who could create a printable model of the "front half" of a salamander, basically the head with two feet and an open mouth. The cut off back should contain a hole for a pipe. The mouth should act like a funnel.
We are planning to build a pipe phone (not sure if that's the correct English term), basically a long pipe connecting two ends of a long hallway in a kindergarden. It's supposed to be fire salamander themed and the funnel shaped mouth piece/listening piece on both sides is intended to be salamander shaped.
Designing this myself would be way above my league. I'm willing to pay the designer if the price is not too high. Obviously the design should be shared here as well.
I have created a new group for the players and DMs of the Dungeons and Dragons roleplaying game. However, I am having trouble getting people to join. If you are a player or DM, or if you have models corresponding to D&D, please join. I use Thingiverse most days, so you can expect a quick reply to any questions. Thanks!
This question targets experienced artists and Blender users.
Hey, I have imported a file into Thingiverse and people are really liking it. But I'm not sure I tried my hardest, or made it the best it could be. Can I get suggestions on how to make my future organic models better? For example, what are some mouth modeling techniques I should know? The best workflow for organic models? Etc.
Thanks, and have a good 2018.